Pentomino tiling: Difference between revisions

Content added Content deleted
(→‎{{header|Java}}: fix bug (and some other changes))
Line 66: Line 66:


for (int i = 0; i < 4; i++)
for (int i = 0; i < 4; i++)
{
grid[rand.Next(nRows)][rand.Next(nCols)] = blank;
int randRow, randCol;
do
{
randRow = rand.Next(nRows);
randCol = rand.Next(nCols);
}
while (grid[randRow][randCol] == blank);

grid[randRow][randCol] = blank;
}


if (Solve(0, 0))
if (Solve(0, 0))