Pentomino tiling: Difference between revisions
Content added Content deleted
(→{{header|Java}}: fix bug (and some other changes)) |
(→{{header|C#}}: fix bug) |
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Line 66: | Line 66: | ||
for (int i = 0; i < 4; i++) |
for (int i = 0; i < 4; i++) |
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{ |
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⚫ | |||
int randRow, randCol; |
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do |
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{ |
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randRow = rand.Next(nRows); |
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⚫ | |||
} |
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while (grid[randRow][randCol] == blank); |
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grid[randRow][randCol] = blank; |
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} |
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if (Solve(0, 0)) |
if (Solve(0, 0)) |