Maze generation: Difference between revisions
Content added Content deleted
m (→{{header|POV-Ray}}: Explanation added about iterative approach) |
Alextretyak (talk | contribs) m (→{{header|11l}}: Void) |
||
Line 25: | Line 25: | ||
V hor = [[‘+--’] * w [+] [String(‘+’)]] * (h + 1) |
V hor = [[‘+--’] * w [+] [String(‘+’)]] * (h + 1) |
||
F walk(Int x, Int y) -> |
F walk(Int x, Int y) -> Void |
||
@vis[y][x] = 1 |
@vis[y][x] = 1 |
||
V d = [(x - 1, y), (x, y + 1), (x + 1, y), (x, y - 1)] |
V d = [(x - 1, y), (x, y + 1), (x + 1, y), (x, y - 1)] |