Literals/String: Difference between revisions

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→‎{{header|Wren}}: Changed to Wren S/H
(Added Rust example)
m (→‎{{header|Wren}}: Changed to Wren S/H)
 
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Line 2,567:
let string_slice_str2: &str = "hello str"; // String slice pointing to string literal "hello str"
 
let string1: String = "hi".to_stringString::new(); // Empty String
let string2: String = String::from("byehello".to_owned(); // Creating String from string literal "hello"
let string3: String = "see you soonhi".intoto_string();
let string4: String = "bye".to_owned();
let string5: String = "see you soon".into();
// The "to_string()", "to_owned" or "into" are all equivalent in the code above.
// The "to_string()", "to_owned" or "into" methods are needed so that a string slice (&str) or a string literal (&str) is explicitly converted into a heap-allocated fully-owned String type. Otherwise the compiler's type checker will complain "expected struct `String`, found `&str` (string slice)"
 
let string4string6: String = string_slice_str2.to_owned(); // Explictly converting the string_slice_str2 into a heap-allocated fully-owned String. This can be done with "to_string()", "to_owned" or "into".
 
// String slices can also point to heap allocated strings:
let string_slice_str3: &str = &string1string2; // Creating a string slice to a heap-allocated String.
let string5string7: String = string_slice_str3.to_string(); // Converting string_slice_str3 into a heap-allocated fully-owned String copy, resulting in a new independent owned string copy of the original String. This can be done with "to_string()", "to_owned" or "into".
</syntaxhighlight>
 
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<syntaxhighlight lang="vbnet">Dim s = "Tom said, ""The fox ran away."""
Result: Tom said, "The fox ran away."</syntaxhighlight>
 
=={{header|V (Vlang)}}==
 
Character literals for Unicode characters, "rune literals", are an alias for u32.
 
Character literals for UTF-8 characters, "string literals", are an alias for u8.
 
To denote rune, Unicode characters, ` (backticks) are used :
 
A rune can be converted to a UTF-8 string by using the .str() method.
 
rocket := `🚀`
 
rocket.str() == '🚀' // uses single quotes, not the backtick, after conversion
 
A string can be converted back to runes by the .runes() method.
 
hello := 'Hello World'
 
hello_runes := hello.runes() // [`H`, `e`, `l`, `l`, `o`, ` `, `W`, `o`, `r`, `l`, `d`]
 
In V, a string is an immutable array of read-only bytes. All Unicode characters are encoded using UTF-8:
 
mut s := 'hello 🌎'
 
s[0] = `H` // not allowed as immutable
 
// convert `string` to `[]u8`
 
s := 'hello 🌎'
 
arr := s.bytes()
 
assert arr.len == 10
 
// convert `[]u8` to `string`
 
s2 := arr.bytestr()
 
assert s2 == s
 
// indexing gives a byte, u8(66) == `B`
 
name := 'Bob'
 
println(name.len == 3) // will print 3
 
if name[0] == u8(66) {println(name[0].ascii_str())} // will print`B`
 
String literals are contained in quotes:
 
str:= "Hello, world!"
 
=={{header|WEB}}==
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From v0.4.0 Wren also supports ''raw'' string literals. These are any text surrounded by triple double quotes, """, and are interpreted verbatim i.e. any control codes and/or interpolations are not processed as such. They can include single or double double quotes without problem.
<syntaxhighlight lang="ecmascriptwren">var s = "abc123"
var t = "abc\t123\%"
var u = "\U0001F64A\U0001F680"
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