Keyboard input/Keypress check: Difference between revisions

Rename Perl 6 -> Raku, alphabetize, minor clean-up
(Rename Perl 6 -> Raku, alphabetize, minor clean-up)
Line 16:
If key was pressed, Available is set to True and Ch contains the value.
If not, Available is set to False.
 
=={{header|ARM Assembly}}==
{{works with|as|Raspberry Pi}}
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<lang AutoHotkey>; KeyIsDown := GetKeyState("KeyName" [, "Mode"])
State := GetKeyState("RButton", "P") ; Right mouse button. P = Physical state.</lang>
 
=={{header|AWK}}==
<lang AWK>
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end.</lang>
 
=={{header|Elena}}==
{{trans|C#}}
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<lang Euphoria>integer key
key = get_key() -- if key was not pressed get_key() returns -1</lang>
 
 
=={{header|F_Sharp|F#}}==
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keypresswindow()
</lang>
 
 
=={{header|Kotlin}}==
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If keypress(32) then k$=" "
</lang>
 
=={{header|MiniScript}}==
{{works with|Mini Micro}}
<lang MiniScript>x = key.available</lang>
 
=={{header|Oforth}}==
<lang Oforth>import: console
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System.Console receiveChar ->aChar // Wait until a character is pressed. All other keys are ignored
System.Console receiveTimeout(0) ->key // Check if a key is pressed and return immediatly</lang>
 
=={{header|MiniScript}}==
{{works with|Mini Micro}}
<lang MiniScript>x = key.available</lang>
 
=={{header|Perl}}==
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This code prints <code>"doing something"</code> 10 times and then ends. Parallelly another process prints every key you type in.
 
=={{header|Perl 6}}==
{{works with|Rakudo|2018.10}}
 
<lang perl6>use Term::ReadKey;
 
react {
whenever key-pressed(:!echo) {
given .fc {
when 'q' { done }
default { .uniname.say }
}
}
}</lang>
 
=={{header|Phix}}==
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$key = $Host.UI.RawUI.ReadKey()
}</lang>
 
=={{header|PureBasic}}==
Returns a character string if a key is pressed during the call of Inkey(). It doesn't interrupt (halt) the program flow.
 
If special keys (non-ASCII) have to be handled, RawKey() should be called after Inkey().
<lang PureBasic>k$ = Inkey()</lang>
 
=={{header|Python}}==
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main()
</lang>
 
=={{header|PureBasic}}==
Returns a character string if a key is pressed during the call of Inkey(). It doesn't interrupt (halt) the program flow.
 
If special keys (non-ASCII) have to be handled, RawKey() should be called after Inkey().
<lang PureBasic>k$ = Inkey()</lang>
 
=={{header|Racket}}==
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(printf "You didn't press a key\n")))
</lang>
 
=={{header|Perl 6Raku}}==
(formerly Perl 6)
{{works with|Rakudo|2018.10}}
 
<lang perl6>use Term::ReadKey;
 
react {
whenever key-pressed(:!echo) {
given .fc {
when 'q' { done }
default { .uniname.say }
}
}
}</lang>
 
=={{header|REXX}}==
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y
</lang>
 
 
=={{header|Scala}}==
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})
}</lang>
 
=={{header|Seed7}}==
The library [http://seed7.sourceforge.net/libraries/keybd.htm keybd.s7i] defines
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