Galton box animation: Difference between revisions

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→‎{{header|Phix}}: added syntax colouring, made (second one) p2js compatible
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m (→‎{{header|Phix}}: added syntax colouring, made (second one) p2js compatible)
Line 2,769:
=== console ===
First, a console version:
<!--<lang Phix>constant balls = 80(phixonline)-->
<span style="color: #008080;">without</span> <span style="color: #008080;">js</span> <span style="color: #000080;font-style:italic;">-- clear_screen(), text_color(), position(), sleep(), get_key()...</span>
clear_screen()
<span style="color: #008080;">constant</span> <span style="color: #000000;">balls</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">80</span>
sequence screen = repeat(repeat(' ',23),12)
<span style="color: #7060A8;">clear_screen</span><span style="color: #0000FF;">()</span>
& repeat(join(repeat(':',12)),12)
<span style="color: #004080;">sequence</span> <span style="color: #000000;">screen</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">repeat</span><span style="color: #0000FF;">(</span><span style="color: #7060A8;">repeat</span><span style="color: #0000FF;">(</span><span style="color: #008000;">' '</span><span style="color: #0000FF;">,</span><span style="color: #000000;">23</span><span style="color: #0000FF;">),</span><span style="color: #000000;">12</span><span style="color: #0000FF;">)</span>
& {repeat('.',23)},
<span style="color: #0000FF;">&</span> <span style="color: #7060A8;">repeat</span><span style="color: #0000FF;">(</span><span style="color: #7060A8;">join</span><span style="color: #0000FF;">(</span><span style="color: #7060A8;">repeat</span><span style="color: #0000FF;">(</span><span style="color: #008000;">':'</span><span style="color: #0000FF;">,</span><span style="color: #000000;">12</span><span style="color: #0000FF;">)),</span><span style="color: #000000;">12</span><span style="color: #0000FF;">)</span>
Pxy = repeat({12,1},balls)
<span style="color: #0000FF;">&</span> <span style="color: #0000FF;">{</span><span style="color: #7060A8;">repeat</span><span style="color: #0000FF;">(</span><span style="color: #008000;">'.'</span><span style="color: #0000FF;">,</span><span style="color: #000000;">23</span><span style="color: #0000FF;">)},</span>
for peg=1 to 10 do
<span style="color: #000000;">Pxy</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">repeat</span><span style="color: #0000FF;">({</span><span style="color: #000000;">12</span><span style="color: #0000FF;">,</span><span style="color: #000000;">1</span><span style="color: #0000FF;">},</span><span style="color: #000000;">balls</span><span style="color: #0000FF;">)</span>
screen[peg+2][13-peg..11+peg] = join(repeat('.',peg))
<span style="color: #008080;">for</span> <span style="color: #000000;">peg</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span> <span style="color: #008080;">to</span> <span style="color: #000000;">10</span> <span style="color: #008080;">do</span>
end for
<span style="color: #000000;">screen</span><span style="color: #0000FF;">[</span><span style="color: #000000;">peg</span><span style="color: #0000FF;">+</span><span style="color: #000000;">2</span><span style="color: #0000FF;">][</span><span style="color: #000000;">13</span><span style="color: #0000FF;">-</span><span style="color: #000000;">peg</span><span style="color: #0000FF;">..</span><span style="color: #000000;">11</span><span style="color: #0000FF;">+</span><span style="color: #000000;">peg</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">join</span><span style="color: #0000FF;">(</span><span style="color: #7060A8;">repeat</span><span style="color: #0000FF;">(</span><span style="color: #008000;">'.'</span><span style="color: #0000FF;">,</span><span style="color: #000000;">peg</span><span style="color: #0000FF;">))</span>
puts(1,join(screen,"\n"))
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
text_color(BRIGHT_RED)
<span style="color: #7060A8;">puts</span><span style="color: #0000FF;">(</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #7060A8;">join</span><span style="color: #0000FF;">(</span><span style="color: #000000;">screen</span><span style="color: #0000FF;">,</span><span style="color: #008000;">"\n"</span><span style="color: #0000FF;">))</span>
bool moved = true
<span style="color: #000000;">text_color</span><span style="color: #0000FF;">(</span><span style="color: #000000;">BRIGHT_RED</span><span style="color: #0000FF;">)</span>
integer top = ' ' -- (new drop every other iteration)
<span style="color: #004080;">bool</span> <span style="color: #000000;">moved</span> <span style="color: #0000FF;">=</span> <span style="color: #004600;">true</span>
while moved or top!=' ' do
<span style="color: #004080;">integer</span> <span style="color: #7060A8;">top</span> <span style="color: #0000FF;">=</span> <span style="color: #008000;">' '</span> <span style="color: #000080;font-style:italic;">-- (new drop every other iteration)</span>
moved = false
<span style="color: #008080;">while</span> <span style="color: #000000;">moved</span> <span style="color: #008080;">or</span> <span style="color: #7060A8;">top</span><span style="color: #0000FF;">!=</span><span style="color: #008000;">' '</span> <span style="color: #008080;">do</span>
for i=1 to balls do
<span style="color: #000000;">moved</span> <span style="color: #0000FF;">=</span> <span style="color: #004600;">false</span>
integer {Px,Py} = Pxy[i]
<span style="color: #008080;">for</span> <span style="color: #000000;">i</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span> <span style="color: #008080;">to</span> <span style="color: #000000;">balls</span> <span style="color: #008080;">do</span>
if Py!=1 or top=' ' then
<span style="color: #004080;">integer</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">Px</span><span style="color: #0000FF;">,</span><span style="color: #000000;">Py</span><span style="color: #0000FF;">}</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">Pxy</span><span style="color: #0000FF;">[</span><span style="color: #000000;">i</span><span style="color: #0000FF;">]</span>
integer Dx = 0, Dy = 0
<span style="color: #008080;">if</span> <span style="color: #000000;">Py</span><span style="color: #0000FF;">!=</span><span style="color: #000000;">1</span> <span style="color: #008080;">or</span> <span style="color: #7060A8;">top</span><span style="color: #0000FF;">=</span><span style="color: #008000;">' '</span> <span style="color: #008080;">then</span>
if screen[Py+1,Px]=' ' then -- can vertical?
<span style="color: #004080;">integer</span> <span style="color: #000000;">Dx</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">0</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">Dy</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">0</span>
Dy = 1
<span style="color: #008080;">if</span> <span style="color: #000000;">screen</span><span style="color: #0000FF;">[</span><span style="color: #000000;">Py</span><span style="color: #0000FF;">+</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #000000;">Px</span><span style="color: #0000FF;">]=</span><span style="color: #008000;">' '</span> <span style="color: #008080;">then</span> <span style="color: #000080;font-style:italic;">-- can vertical?</span>
else
<span style="color: #000000;">Dy</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">1</span>
Dx = {-1,+1}[rand(2)] -- try l;r or r;l
<span style="color: #008080;">else</span>
if screen[Py+1,Px+Dx]!=' ' then Dx = -Dx end if
<span style="color: #000000;">Dx</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{-</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,+</span><span style="color: #000000;">1</span><span style="color: #0000FF;">}[</span><span style="color: #7060A8;">rand</span><span style="color: #0000FF;">(</span><span style="color: #000000;">2</span><span style="color: #0000FF;">)]</span> <span style="color: #000080;font-style:italic;">-- try l;r or r;l</span>
if screen[Py+1,Px+Dx]==' ' then
<span style="color: #008080;">if</span> <span style="color: #000000;">screen</span><span style="color: #0000FF;">[</span><span style="color: #000000;">Py</span><span style="color: #0000FF;">+</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #000000;">Px</span><span style="color: #0000FF;">+</span><span style="color: #000000;">Dx</span><span style="color: #0000FF;">]!=</span><span style="color: #008000;">' '</span> <span style="color: #008080;">then</span> <span style="color: #000000;">Dx</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">-</span><span style="color: #000000;">Dx</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
Dy = 1
<span style="color: #008080;">if</span> <span style="color: #000000;">screen</span><span style="color: #0000FF;">[</span><span style="color: #000000;">Py</span><span style="color: #0000FF;">+</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #000000;">Px</span><span style="color: #0000FF;">+</span><span style="color: #000000;">Dx</span><span style="color: #0000FF;">]==</span><span style="color: #008000;">' '</span> <span style="color: #008080;">then</span>
end if
<span style="color: #000000;">Dy</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">1</span>
end if
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
if Dy then
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
position(Py,Px) puts(1," ") screen[Py,Px] = ' '
<span style="color: #008080;">if</span> <span style="color: #000000;">Dy</span> <span style="color: #008080;">then</span>
Px += Dx
<span style="color: #7060A8;">position</span><span style="color: #0000FF;">(</span><span style="color: #000000;">Py</span><span style="color: #0000FF;">,</span><span style="color: #000000;">Px</span><span style="color: #0000FF;">)</span> <span style="color: #7060A8;">puts</span><span style="color: #0000FF;">(</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #008000;">" "</span><span style="color: #0000FF;">)</span> <span style="color: #000000;">screen</span><span style="color: #0000FF;">[</span><span style="color: #000000;">Py</span><span style="color: #0000FF;">,</span><span style="color: #000000;">Px</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">=</span> <span style="color: #008000;">' '</span>
Py += Dy
<span style="color: #000000;">Px</span> <span style="color: #0000FF;">+=</span> <span style="color: #000000;">Dx</span>
position(Py,Px) puts(1,"o") screen[Py,Px] = 'o'
<span style="color: #000000;">Py</span> <span style="color: #0000FF;">+=</span> <span style="color: #000000;">Dy</span>
Pxy[i] = {Px,Py}
<span style="color: #7060A8;">position</span><span style="color: #0000FF;">(</span><span style="color: #000000;">Py</span><span style="color: #0000FF;">,</span><span style="color: #000000;">Px</span><span style="color: #0000FF;">)</span> <span style="color: #7060A8;">puts</span><span style="color: #0000FF;">(</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #008000;">"o"</span><span style="color: #0000FF;">)</span> <span style="color: #000000;">screen</span><span style="color: #0000FF;">[</span><span style="color: #000000;">Py</span><span style="color: #0000FF;">,</span><span style="color: #000000;">Px</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">=</span> <span style="color: #008000;">'o'</span>
moved = true
<span style="color: #000000;">Pxy</span><span style="color: #0000FF;">[</span><span style="color: #000000;">i</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">Px</span><span style="color: #0000FF;">,</span><span style="color: #000000;">Py</span><span style="color: #0000FF;">}</span>
if Py=2 then top = 'o' end if
<span style="color: #000000;">moved</span> <span style="color: #0000FF;">=</span> <span style="color: #004600;">true</span>
end if
<span style="color: #008080;">if</span> <span style="color: #000000;">Py</span><span style="color: #0000FF;">=</span><span style="color: #000000;">2</span> <span style="color: #008080;">then</span> <span style="color: #7060A8;">top</span> <span style="color: #0000FF;">=</span> <span style="color: #008000;">'o'</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
end if
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
end for
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
position(26,1)
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
sleep(0.2)
<span style="color: #7060A8;">position</span><span style="color: #0000FF;">(</span><span style="color: #000000;">26</span><span style="color: #0000FF;">,</span><span style="color: #000000;">1</span><span style="color: #0000FF;">)</span>
if get_key()!=-1 then exit end if
<span style="color: #7060A8;">sleep</span><span style="color: #0000FF;">(</span><span style="color: #000000;">0.2</span><span style="color: #0000FF;">)</span>
top = screen[2][12]
<span style="color: #008080;">if</span> <span style="color: #7060A8;">get_key</span><span style="color: #0000FF;">()!=-</span><span style="color: #000000;">1</span> <span style="color: #008080;">then</span> <span style="color: #008080;">exit</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
end while</lang>
<span style="color: #7060A8;">top</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">screen</span><span style="color: #0000FF;">[</span><span style="color: #000000;">2</span><span style="color: #0000FF;">][</span><span style="color: #000000;">12</span><span style="color: #0000FF;">]</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">while</span>
<!--</lang>-->
{{out}}
<pre>
Line 2,842 ⟶ 2,845:
Also, here is a slightly nicer and resize-able gui version:
{{libheader|Phix/pGUI}}
{{libheader|Phix/online}}
<lang Phix>-- demo\rosetta\GaltonBox.exw
You can run this online [http://phix.x10.mx/p2js/galtonbox.htm here].
constant TITLE = "Galton Box"
<!--<lang Phix>(phixonline)-->
 
<span style="color: #000080;font-style:italic;">--
include pGUI.e
-- demo\rosetta\GaltonBox.exw
 
-- ==========================
Ihandle dlg, canvas, timershow
--
cdCanvas cddbuffer, cdcanvas
-- Author Pete Lomax, May 2017
 
--</span>
integer brem = 80
<span style="color: #008080;">with</span> <span style="color: #008080;">javascript_semantics</span>
sequence balls = {{0,1,0}}
<span style="color: #008080;">constant</span> <span style="color: #000000;">TITLE</span> <span style="color: #0000FF;">=</span> <span style="color: #008000;">"Galton Box"</span>
sequence bins = repeat(0,8)
 
<span style="color: #008080;">include</span> <span style="color: #000000;">pGUI</span><span style="color: #0000FF;">.</span><span style="color: #000000;">e</span>
function redraw_cb(Ihandle /*ih*/, integer /*posx*/, integer /*posy*/)
integer {w, h} = IupGetIntInt(canvas, "DRAWSIZE"), x, y
<span style="color: #004080;">Ihandle</span> <span style="color: #000000;">dlg</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">canvas</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">timershow</span>
atom xx, yy
<span style="color: #004080;">cdCanvas</span> <span style="color: #000000;">cddbuffer</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">cdcanvas</span>
cdCanvasActivate(cddbuffer)
cdCanvasClear(cddbuffer)
<span style="color: #004080;">integer</span> <span style="color: #000000;">brem</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">80</span>
-- draw the pins, then balls, then bins
<span style="color: #004080;">sequence</span> <span style="color: #000000;">balls</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">}}</span>
cdCanvasSetForeground(cddbuffer, CD_DARK_GREEN)
<span style="color: #004080;">sequence</span> <span style="color: #000000;">bins</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">repeat</span><span style="color: #0000FF;">(</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">8</span><span style="color: #0000FF;">)</span>
integer pinsize = min(floor(h/40),floor(w/50))
for y=4 to 16 by 2 do
<span style="color: #008080;">function</span> <span style="color: #000000;">redraw_cb</span><span style="color: #0000FF;">(</span><span style="color: #004080;">Ihandle</span> <span style="color: #000080;font-style:italic;">/*ih*/</span><span style="color: #0000FF;">,</span> <span style="color: #004080;">integer</span> <span style="color: #000080;font-style:italic;">/*posx*/</span><span style="color: #0000FF;">,</span> <span style="color: #000080;font-style:italic;">/*posy*/</span><span style="color: #0000FF;">)</span>
for x=-(y-4) to (y-4) by 4 do
<span style="color: #004080;">integer</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">w</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">h</span><span style="color: #0000FF;">}</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">IupGetIntInt</span><span style="color: #0000FF;">(</span><span style="color: #000000;">canvas</span><span style="color: #0000FF;">,</span> <span style="color: #008000;">"DRAWSIZE"</span><span style="color: #0000FF;">),</span> <span style="color: #000000;">x</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">y</span>
xx = w/2 + x*w/32
<span style="color: #004080;">atom</span> <span style="color: #000000;">xx</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">yy</span>
yy = h -y*h/32
<span style="color: #7060A8;">cdCanvasActivate</span><span style="color: #0000FF;">(</span><span style="color: #000000;">cddbuffer</span><span style="color: #0000FF;">)</span>
cdCanvasSector(cddbuffer, xx, yy, pinsize, pinsize, 0, 360)
<span style="color: #7060A8;">cdCanvasClear</span><span style="color: #0000FF;">(</span><span style="color: #000000;">cddbuffer</span><span style="color: #0000FF;">)</span>
end for
<span style="color: #000080;font-style:italic;">-- draw the pins, then balls, then bins</span>
end for
<span style="color: #7060A8;">cdCanvasSetForeground</span><span style="color: #0000FF;">(</span><span style="color: #000000;">cddbuffer</span><span style="color: #0000FF;">,</span> <span style="color: #004600;">CD_DARK_GREEN</span><span style="color: #0000FF;">)</span>
cdCanvasSetForeground(cddbuffer, CD_INDIGO)
<span style="color: #004080;">integer</span> <span style="color: #000000;">pinsize</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">min</span><span style="color: #0000FF;">(</span><span style="color: #7060A8;">floor</span><span style="color: #0000FF;">(</span><span style="color: #000000;">h</span><span style="color: #0000FF;">/</span><span style="color: #000000;">40</span><span style="color: #0000FF;">),</span><span style="color: #7060A8;">floor</span><span style="color: #0000FF;">(</span><span style="color: #000000;">w</span><span style="color: #0000FF;">/</span><span style="color: #000000;">50</span><span style="color: #0000FF;">))</span>
for i=1 to length(balls) do
<span style="color: #008080;">for</span> <span style="color: #000000;">y</span><span style="color: #0000FF;">=</span><span style="color: #000000;">4</span> <span style="color: #008080;">to</span> <span style="color: #000000;">16</span> <span style="color: #008080;">by</span> <span style="color: #000000;">2</span> <span style="color: #008080;">do</span>
{x, y} = balls[i]
<span style="color: #008080;">for</span> <span style="color: #000000;">x</span><span style="color: #0000FF;">=-(</span><span style="color: #000000;">y</span><span style="color: #0000FF;">-</span><span style="color: #000000;">4</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">to</span> <span style="color: #0000FF;">(</span><span style="color: #000000;">y</span><span style="color: #0000FF;">-</span><span style="color: #000000;">4</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">by</span> <span style="color: #000000;">4</span> <span style="color: #008080;">do</span>
xx = w/2 + x*w/32
<span style="color: #000000;">xx</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">w</span><span style="color: #0000FF;">/</span><span style="color: #000000;">2</span> <span style="color: #0000FF;">+</span> <span style="color: #000000;">x</span><span style="color: #0000FF;">*</span><span style="color: #000000;">w</span><span style="color: #0000FF;">/</span><span style="color: #000000;">32</span>
yy = h -y*h/32
<span style="color: #000000;">yy</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">h</span> <span style="color: #0000FF;">-</span><span style="color: #000000;">y</span><span style="color: #0000FF;">*</span><span style="color: #000000;">h</span><span style="color: #0000FF;">/</span><span style="color: #000000;">32</span>
cdCanvasSector(cddbuffer, xx, yy, pinsize*4, pinsize*4, 0, 360)
<span style="color: #7060A8;">cdCanvasSector</span><span style="color: #0000FF;">(</span><span style="color: #000000;">cddbuffer</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">xx</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">yy</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">pinsize</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">pinsize</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">0</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">360</span><span style="color: #0000FF;">)</span>
end for
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
cdCanvasLineWidth(cddbuffer,w/9)
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
for i=1 to length(bins) do
<span style="color: #7060A8;">cdCanvasSetForeground</span><span style="color: #0000FF;">(</span><span style="color: #000000;">cddbuffer</span><span style="color: #0000FF;">,</span> <span style="color: #004600;">CD_INDIGO</span><span style="color: #0000FF;">)</span>
xx = w/2+(i*4-18)*w/32
<span style="color: #008080;">for</span> <span style="color: #000000;">i</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span> <span style="color: #008080;">to</span> <span style="color: #7060A8;">length</span><span style="color: #0000FF;">(</span><span style="color: #000000;">balls</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">do</span>
yy = bins[i]*h/64+10
<span style="color: #0000FF;">{</span><span style="color: #000000;">x</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">y</span><span style="color: #0000FF;">}</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">balls</span><span style="color: #0000FF;">[</span><span style="color: #000000;">i</span><span style="color: #0000FF;">]</span>
cdCanvasLine(cddbuffer,xx,10,xx,yy)
<span style="color: #000000;">xx</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">w</span><span style="color: #0000FF;">/</span><span style="color: #000000;">2</span> <span style="color: #0000FF;">+</span> <span style="color: #000000;">x</span><span style="color: #0000FF;">*</span><span style="color: #000000;">w</span><span style="color: #0000FF;">/</span><span style="color: #000000;">32</span>
end for
<span style="color: #000000;">yy</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">h</span> <span style="color: #0000FF;">-</span><span style="color: #000000;">y</span><span style="color: #0000FF;">*</span><span style="color: #000000;">h</span><span style="color: #0000FF;">/</span><span style="color: #000000;">32</span>
cdCanvasFlush(cddbuffer)
<span style="color: #7060A8;">cdCanvasSector</span><span style="color: #0000FF;">(</span><span style="color: #000000;">cddbuffer</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">xx</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">yy</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">pinsize</span><span style="color: #0000FF;">*</span><span style="color: #000000;">4</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">pinsize</span><span style="color: #0000FF;">*</span><span style="color: #000000;">4</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">0</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">360</span><span style="color: #0000FF;">)</span>
return IUP_DEFAULT
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
end function
<span style="color: #7060A8;">cdCanvasSetLineWidth</span><span style="color: #0000FF;">(</span><span style="color: #000000;">cddbuffer</span><span style="color: #0000FF;">,</span><span style="color: #000000;">w</span><span style="color: #0000FF;">/</span><span style="color: #000000;">9</span><span style="color: #0000FF;">)</span>
 
<span style="color: #008080;">for</span> <span style="color: #000000;">i</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span> <span style="color: #008080;">to</span> <span style="color: #7060A8;">length</span><span style="color: #0000FF;">(</span><span style="color: #000000;">bins</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">do</span>
function timer_cb(Ihandle ih)
<span style="color: #000000;">xx</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">w</span><span style="color: #0000FF;">/</span><span style="color: #000000;">2</span><span style="color: #0000FF;">+(</span><span style="color: #000000;">i</span><span style="color: #0000FF;">*</span><span style="color: #000000;">4</span><span style="color: #0000FF;">-</span><span style="color: #000000;">18</span><span style="color: #0000FF;">)*</span><span style="color: #000000;">w</span><span style="color: #0000FF;">/</span><span style="color: #000000;">32</span>
integer x, y=9, dx
<span style="color: #000000;">yy</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">bins</span><span style="color: #0000FF;">[</span><span style="color: #000000;">i</span><span style="color: #0000FF;">]*</span><span style="color: #000000;">h</span><span style="color: #0000FF;">/</span><span style="color: #000000;">64</span><span style="color: #0000FF;">+</span><span style="color: #000000;">10</span>
if length(balls) then
<span style="color: #7060A8;">cdCanvasLine</span><span style="color: #0000FF;">(</span><span style="color: #000000;">cddbuffer</span><span style="color: #0000FF;">,</span><span style="color: #000000;">xx</span><span style="color: #0000FF;">,</span><span style="color: #000000;">10</span><span style="color: #0000FF;">,</span><span style="color: #000000;">xx</span><span style="color: #0000FF;">,</span><span style="color: #000000;">yy</span><span style="color: #0000FF;">)</span>
{x,y,dx} = balls[1]
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
if y>20 then
<span style="color: #7060A8;">cdCanvasFlush</span><span style="color: #0000FF;">(</span><span style="color: #000000;">cddbuffer</span><span style="color: #0000FF;">)</span>
bins[(x+18)/4] += 1
<span style="color: #008080;">return</span> <span style="color: #004600;">IUP_DEFAULT</span>
balls = balls[2..$]
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
end if
end if
<span style="color: #008080;">function</span> <span style="color: #000000;">timer_cb</span><span style="color: #0000FF;">(</span><span style="color: #004080;">Ihandle</span> <span style="color: #000000;">ih</span><span style="color: #0000FF;">)</span>
for i=1 to length(balls) do
<span style="color: #004080;">integer</span> <span style="color: #000000;">x</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">y</span><span style="color: #0000FF;">=</span><span style="color: #000000;">9</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">dx</span>
{x,y,dx} = balls[i]
<span style="color: #008080;">if</span> <span style="color: #7060A8;">length</span><span style="color: #0000FF;">(</span><span style="color: #000000;">balls</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">then</span>
if y>15 then
<span style="color: #0000FF;">{</span><span style="color: #000000;">x</span><span style="color: #0000FF;">,</span><span style="color: #000000;">y</span><span style="color: #0000FF;">,</span><span style="color: #000000;">dx</span><span style="color: #0000FF;">}</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">balls</span><span style="color: #0000FF;">[</span><span style="color: #000000;">1</span><span style="color: #0000FF;">]</span>
dx = 0
<span style="color: #008080;">if</span> <span style="color: #000000;">y</span><span style="color: #0000FF;">></span><span style="color: #000000;">20</span> <span style="color: #008080;">then</span>
elsif and_bits(y,1)=0 then
<span style="color: #004080;">integer</span> <span style="color: #000000;">bindx</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">(</span><span style="color: #000000;">x</span><span style="color: #0000FF;">+</span><span style="color: #000000;">18</span><span style="color: #0000FF;">)/</span><span style="color: #000000;">4</span>
dx = {-1,+1}[rand(2)]
<span style="color: #000000;">bins</span><span style="color: #0000FF;">[</span><span style="color: #000000;">bindx</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">+=</span> <span style="color: #000000;">1</span>
end if
<span style="color: #000000;">balls</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">balls</span><span style="color: #0000FF;">[</span><span style="color: #000000;">2</span><span style="color: #0000FF;">..$]</span>
balls[i] = {x+dx,y+1,dx}
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
end for
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
if y>4 and brem!=0 then
<span style="color: #008080;">for</span> <span style="color: #000000;">i</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span> <span style="color: #008080;">to</span> <span style="color: #7060A8;">length</span><span style="color: #0000FF;">(</span><span style="color: #000000;">balls</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">do</span>
brem -= 1
<span style="color: #0000FF;">{</span><span style="color: #000000;">x</span><span style="color: #0000FF;">,</span><span style="color: #000000;">y</span><span style="color: #0000FF;">,</span><span style="color: #000000;">dx</span><span style="color: #0000FF;">}</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">balls</span><span style="color: #0000FF;">[</span><span style="color: #000000;">i</span><span style="color: #0000FF;">]</span>
balls = append(balls,{0,1,0})
<span style="color: #008080;">if</span> <span style="color: #000000;">y</span><span style="color: #0000FF;">></span><span style="color: #000000;">15</span> <span style="color: #008080;">then</span>
end if
<span style="color: #000000;">dx</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">0</span>
if brem=0 and length(balls)=0 then
<span style="color: #008080;">elsif</span> <span style="color: #7060A8;">and_bits</span><span style="color: #0000FF;">(</span><span style="color: #000000;">y</span><span style="color: #0000FF;">,</span><span style="color: #000000;">1</span><span style="color: #0000FF;">)=</span><span style="color: #000000;">0</span> <span style="color: #008080;">then</span>
IupSetAttribute(timershow,"RUN","NO")
<span style="color: #000000;">dx</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{-</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,+</span><span style="color: #000000;">1</span><span style="color: #0000FF;">}[</span><span style="color: #7060A8;">rand</span><span style="color: #0000FF;">(</span><span style="color: #000000;">2</span><span style="color: #0000FF;">)]</span>
end if
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
IupUpdate(canvas)
<span style="color: #000000;">balls</span><span style="color: #0000FF;">[</span><span style="color: #000000;">i</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">x</span><span style="color: #0000FF;">+</span><span style="color: #000000;">dx</span><span style="color: #0000FF;">,</span><span style="color: #000000;">y</span><span style="color: #0000FF;">+</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #000000;">dx</span><span style="color: #0000FF;">}</span>
return IUP_IGNORE
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
end function
<span style="color: #008080;">if</span> <span style="color: #000000;">y</span><span style="color: #0000FF;">></span><span style="color: #000000;">4</span> <span style="color: #008080;">and</span> <span style="color: #000000;">brem</span><span style="color: #0000FF;">!=</span><span style="color: #000000;">0</span> <span style="color: #008080;">then</span>
 
<span style="color: #000000;">brem</span> <span style="color: #0000FF;">-=</span> <span style="color: #000000;">1</span>
function map_cb(Ihandle ih)
<span style="color: #000000;">balls</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">append</span><span style="color: #0000FF;">(</span><span style="color: #000000;">balls</span><span style="color: #0000FF;">,{</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #000000;">0</span><span style="color: #0000FF;">})</span>
cdcanvas = cdCreateCanvas(CD_IUP, ih)
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
cddbuffer = cdCreateCanvas(CD_DBUFFER, cdcanvas)
<span style="color: #008080;">if</span> <span style="color: #000000;">brem</span><span style="color: #0000FF;">=</span><span style="color: #000000;">0</span> <span style="color: #008080;">and</span> <span style="color: #7060A8;">length</span><span style="color: #0000FF;">(</span><span style="color: #000000;">balls</span><span style="color: #0000FF;">)=</span><span style="color: #000000;">0</span> <span style="color: #008080;">then</span>
cdCanvasSetBackground(cddbuffer, CD_GREY)
<span style="color: #7060A8;">IupSetAttribute</span><span style="color: #0000FF;">(</span><span style="color: #000000;">timershow</span><span style="color: #0000FF;">,</span><span style="color: #008000;">"RUN"</span><span style="color: #0000FF;">,</span><span style="color: #008000;">"NO"</span><span style="color: #0000FF;">)</span>
return IUP_DEFAULT
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
end function
<span style="color: #7060A8;">IupUpdate</span><span style="color: #0000FF;">(</span><span style="color: #000000;">canvas</span><span style="color: #0000FF;">)</span>
 
<span style="color: #008080;">return</span> <span style="color: #004600;">IUP_IGNORE</span>
procedure main()
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
IupOpen()
 
<span style="color: #008080;">function</span> <span style="color: #000000;">map_cb</span><span style="color: #0000FF;">(</span><span style="color: #004080;">Ihandle</span> <span style="color: #000000;">ih</span><span style="color: #0000FF;">)</span>
canvas = IupCanvas(NULL)
<span style="color: #000000;">cdcanvas</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">cdCreateCanvas</span><span style="color: #0000FF;">(</span><span style="color: #004600;">CD_IUP</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">ih</span><span style="color: #0000FF;">)</span>
IupSetAttribute(canvas, "RASTERSIZE", "640x380")
<span style="color: #000000;">cddbuffer</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">cdCreateCanvas</span><span style="color: #0000FF;">(</span><span style="color: #004600;">CD_DBUFFER</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">cdcanvas</span><span style="color: #0000FF;">)</span>
IupSetCallback(canvas, "MAP_CB", Icallback("map_cb"))
<span style="color: #7060A8;">cdCanvasSetBackground</span><span style="color: #0000FF;">(</span><span style="color: #000000;">cddbuffer</span><span style="color: #0000FF;">,</span> <span style="color: #004600;">CD_GREY</span><span style="color: #0000FF;">)</span>
IupSetCallback(canvas, "ACTION", Icallback("redraw_cb"))
<span style="color: #008080;">return</span> <span style="color: #004600;">IUP_DEFAULT</span>
 
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
timershow = IupTimer(Icallback("timer_cb"), 80)
 
<span style="color: #008080;">procedure</span> <span style="color: #000000;">main</span><span style="color: #0000FF;">()</span>
dlg = IupDialog(canvas)
<span style="color: #7060A8;">IupOpen</span><span style="color: #0000FF;">()</span>
IupSetAttribute(dlg, "TITLE", TITLE)
IupShow(dlg)
<span style="color: #000000;">canvas</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">IupCanvas</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"RASTERSIZE=360x600"</span><span style="color: #0000FF;">)</span>
IupSetAttribute(canvas, "RASTERSIZE", NULL)
<span style="color: #7060A8;">IupSetCallbacks</span><span style="color: #0000FF;">(</span><span style="color: #000000;">canvas</span><span style="color: #0000FF;">,</span> <span style="color: #0000FF;">{</span><span style="color: #008000;">"MAP_CB"</span><span style="color: #0000FF;">,</span> <span style="color: #7060A8;">Icallback</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"map_cb"</span><span style="color: #0000FF;">),</span>
IupMainLoop()
<span style="color: #008000;">"ACTION"</span><span style="color: #0000FF;">,</span> <span style="color: #7060A8;">Icallback</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"redraw_cb"</span><span style="color: #0000FF;">)})</span>
IupClose()
end procedure
<span style="color: #000000;">timershow</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">IupTimer</span><span style="color: #0000FF;">(</span><span style="color: #7060A8;">Icallback</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"timer_cb"</span><span style="color: #0000FF;">),</span> <span style="color: #000000;">80</span><span style="color: #0000FF;">)</span>
 
main()</lang>
<span style="color: #000000;">dlg</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">IupDialog</span><span style="color: #0000FF;">(</span><span style="color: #000000;">canvas</span><span style="color: #0000FF;">,</span> <span style="color: #008000;">`TITLE="%s"`</span><span style="color: #0000FF;">,</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">TITLE</span><span style="color: #0000FF;">})</span>
<span style="color: #7060A8;">IupShow</span><span style="color: #0000FF;">(</span><span style="color: #000000;">dlg</span><span style="color: #0000FF;">)</span>
<span style="color: #7060A8;">IupSetAttribute</span><span style="color: #0000FF;">(</span><span style="color: #000000;">canvas</span><span style="color: #0000FF;">,</span> <span style="color: #008000;">"RASTERSIZE"</span><span style="color: #0000FF;">,</span> <span style="color: #004600;">NULL</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">if</span> <span style="color: #7060A8;">platform</span><span style="color: #0000FF;">()!=</span><span style="color: #004600;">JS</span> <span style="color: #008080;">then</span>
<span style="color: #7060A8;">IupMainLoop</span><span style="color: #0000FF;">()</span>
<span style="color: #7060A8;">IupClose</span><span style="color: #0000FF;">()</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">procedure</span>
<span style="color: #000000;">main</span><span style="color: #0000FF;">()</span>
<!--</lang>-->
 
=={{header|PicoLisp}}==
7,806

edits