Even or odd: Difference between revisions
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→{{header|Binary Lambda Calculus}}
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{{task}} [[Category:Simple]]
;Task:
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=={{header|0815}}==
<
}:s:|=<:2:x~#:e:=/~%~<:20:~$=<:73:x<:69:~$~$~<:20:~$=^:o:<:65:
x<:76:=$=$~$<:6E:~$<:a:~$^:s:}:o:<:6F:x<:64:x~$~$$<:a:~$^:s:
</syntaxhighlight>
=={{header|11l}}==
<
R i % 2 == 0
F is_odd(i)
R i % 2 == 1</
=={{header|6502 Assembly}}==
<
.lf evenodd6502.lst
.cr 6502
Line 77:
;------------------------------------------------------
.en
</syntaxhighlight>
=={{header|68000 Assembly}}==
===Non-Destructive===
<
BNE isOdd
;else, is even.</
===Destructive===
<
BNE isOdd
;else, is even.</
<
BCS isOdd
;else, is even.</
<
BCS isOdd
;else, is even.</
<
BCS isOdd
;else, is even.</
<
BCS isOdd
;else, is even.</
Line 114 ⟶ 115:
The instruction that's doing all the work here is <code>rar</code>, which is a bitwise right rotate
of the accumulator through the carry flag. That leaves the low bit in the carry flag, which will be
set if odd and clear if even.
<
puts: equ 9h ; Syscall to print a string
;;; Check if number given on command line is even or odd
org 100h
lxi h,CMDLIN ; Find length of argument
mov a,m
add l ; Look up last character (digit)
mov l,a
Line 132 ⟶ 133:
jmp 5 ; So print 'even'
even: db 'Even$' ; Strings
odd: db 'Odd$'</
{{out}}
Line 148 ⟶ 149:
=={{header|8086 Assembly}}==
===Non-Destructive===
<
jne isOdd
;else, is even</
===Destructive===
<
jne isOdd
;else, is even</
<
jc isOdd
;else, is even</
<
jc isOdd
;else, is even</
<
jc isOdd
;else, is even</
<
jc isOdd
;else, is even</
The <code>DIV</code> instruction can also work, but using <code>DIV</code> to divide by 2 is a waste of time, since the shift and rotate commands above do it faster.
Line 177 ⟶ 178:
=={{header|8th}}==
The 'mod' method also works, but the bit method is fastest.
<
dup 1 n:band 1 n:= ;
: even? \ n -- boolean
odd? not ;</
This could be shortened to:
<
: even? \ n -- f
1 n:band not ;
: odd? \ n -- f
even? not ;
</syntaxhighlight>
=={{header|AArch64 Assembly}}==
{{works with|as|Raspberry Pi 3B version Buster 64 bits}}
<syntaxhighlight lang="aarch64 assembly">
/* ARM assembly AARCH64 Raspberry PI 3B and android arm 64 bits*/
/* program oddEven64.s */
/*******************************************/
Line 208 ⟶ 210:
sMessResultEven: .asciz " @ is even (pair) \n"
szCarriageReturn: .asciz "\n"
/*********************************/
/* UnInitialized data */
Line 218 ⟶ 220:
/*********************************/
.text
.global main
main: //entry of program
mov x0,#5
Line 227 ⟶ 229:
mov x0,#2021
bl testOddEven
100: //standard end of the program
mov x0, #0 //return code
mov x8, #EXIT //request to exit program
svc #0 //perform the system call
qAdrszCarriageReturn: .quad szCarriageReturn
qAdrsMessResultOdd: .quad sMessResultOdd
Line 266 ⟶ 268:
/* for this file see task include a file in language AArch64 assembly */
.include "../includeARM64.inc"
</syntaxhighlight>
{{output}}
<pre>
Line 273 ⟶ 275:
2021 is odd (impair)
</pre>
=={{header|ABAP}}==
<syntaxhighlight lang="abap">
cl_demo_output=>display(
VALUE string_table(
Line 286 ⟶ 289:
)
).
</syntaxhighlight>
{{out}}
Line 305 ⟶ 308:
=={{header|Action!}}==
<
IF (v&1)=0 THEN
Print(" even")
Line 339 ⟶ 342:
FOR i=-4 TO 4
DO
PrintF("%I is",i)
OddByAnd(i)
Line 346 ⟶ 349:
PutE()
OD
RETURN</
{{out}}
[https://gitlab.com/amarok8bit/action-rosetta-code/-/raw/master/images/Even_or_odd.png Screenshot from Atari 8-bit computer]
Line 362 ⟶ 365:
=={{header|Ada}}==
<
-- but they work with Interfaces.Unsigned_*** types only.
-- Use rem or mod for Integer types, and let the compiler
Line 376 ⟶ 379:
Put_Line ("Something went really wrong!");
end if;
end;</
=={{header|Agda}}==
<syntaxhighlight lang="agda">
module EvenOrOdd where
open import Data.Bool using (Bool; false; true)
open import Data.Nat using (ℕ; zero; suc)
even : ℕ → Bool
odd : ℕ → Bool
Line 386 ⟶ 395:
odd zero = false
odd (suc n) = even n
</syntaxhighlight>
=={{header|Aime}}==
<
# x is odd
} else {
# x is even
}</
=={{header|ALGOL 68}}==
{{works with|ALGOL 68G|Any - tested with release 2.8.win32}}
<
# operand is odd and FALSE if it is even #
# E.g.: #
Line 405 ⟶ 415:
read( ( n ) );
print( ( whole( n, 0 ), " is ", IF ODD n THEN "odd" ELSE "even" FI, newline ) )
</syntaxhighlight>
=={{header|ALGOL-M}}==
Because ALGOL-M lacks a built-in MOD operator or function and does not support bitwise operations on integers, the test is a bit cumbersome, but gets the job done.
<
BEGIN
Line 424 ⟶ 434:
WRITE(K," IS ", IF EVEN(K) = 1 THEN "EVEN" ELSE "ODD");
END</
{{out}}
<pre>
Line 433 ⟶ 443:
An alternate (but mathematically equivalent) coding, demonstrating the use of a conditional test as part of an assignment statement:
<
% RETURN 1 IF EVEN, OTHERWISE 0 %
INTEGER FUNCTION EVEN(I);
Line 440 ⟶ 450:
EVEN := (IF I = 2 * (I / 2) THEN 1 ELSE 0);
END;
</syntaxhighlight>
=={{header|ALGOL W}}==
<
% the Algol W standard procedure odd returns true if its integer %
% parameter is odd, false if it is even %
Line 450 ⟶ 460:
write( i, " is ", if odd( i ) then "odd" else "even" )
end for_i
end.</
{{out}}
<pre>
Line 460 ⟶ 470:
=={{header|AntLang}}==
<
even: {1 - x mod 2}</
=={{header|APL}}==
The easiest way is probably to use modulo.
<
0
2|37
1</
So you can write a user-defined operator.
Line 474 ⟶ 484:
=={{header|AppleScript}}==
<
set evens to {}
Line 487 ⟶ 497:
end repeat
return {even:evens, odd:odds}</
{{out}}
<
Or, packaging reusable functions that can serve as arguments to '''filter''', '''partition''' etc
(deriving '''even''' from mod, and '''odd''' from even):
<
-- even :: Int -> Bool
Line 552 ⟶ 562:
-- mReturn :: First-class m => (a -> b) -> m (a -> b)
on mReturn(f)
-- 2nd class handler function lifted into 1st class script wrapper.
if script is class of f then
f
Line 560 ⟶ 570:
end script
end if
end mReturn</
{{Out}}
<
=={{header|Arendelle}}==
Line 574 ⟶ 584:
"| @input | is odd!"
}</pre>
=={{header|ARM Assembly}}==
{{works with|as|Raspberry Pi}}
<syntaxhighlight lang="arm assembly">
/* ARM assembly Raspberry PI or android 32 bits */
/* program oddEven.s */
/* REMARK 1 : this program use routines in a include file
see task Include a file language arm assembly
for the routine affichageMess conversion10
see at end of this program the instruction include */
/* for constantes see task include a file in arm assembly */
Line 597 ⟶ 608:
sMessResultEven: .asciz " @ is even (pair) \n"
szCarriageReturn: .asciz "\n"
/*********************************/
/* UnInitialized data */
Line 607 ⟶ 618:
/*********************************/
.text
.global main
main: @ entry of program
mov r0,#5
Line 616 ⟶ 627:
mov r0,#2021
bl testOddEven
100: @ standard end of the program
mov r0, #0 @ return code
mov r7, #EXIT @ request to exit program
svc #0 @ perform the system call
iAdrszCarriageReturn: .int szCarriageReturn
iAdrsMessResultOdd: .int sMessResultOdd
Line 630 ⟶ 641:
// r0 contains à number
testOddEven:
push {r2-r8,lr} @ save registers
tst r0,#1 @ test bit 0 to one
beq 1f @ if result are all zéro, go to even
Line 654 ⟶ 665:
/***************************************************/
.include "../affichage.inc"
</syntaxhighlight>
=={{header|ArnoldC}}==
<
I NEED YOUR CLOTHES YOUR BOOTS AND YOUR MOTORCYCLE n
GIVE THESE PEOPLE AIR
Line 688 ⟶ 699:
DO IT NOW showParity 6
DO IT NOW showParity -11
YOU HAVE BEEN TERMINATED</
{{out}}
<pre>
Line 702 ⟶ 713:
=={{header|Arturo}}==
<
if? even? x -> print [pad to :string x 4 ": even"]
else -> print [pad to :string x 4 ": odd"]
]</
{{out}}
<pre> -5 : odd
-4 : even
Line 723 ⟶ 732:
=={{header|Asymptote}}==
<
if (i % 2 == 0) {
write(string(i), " is even");
Line 729 ⟶ 738:
write(string(i), " is odd");
}
}</
=={{header|AutoHotkey}}==
Bitwise ops are probably most efficient:
<
; do odd stuff
}else{
; do even stuff
}</
=={{header|AWK}}==
<
return
}
function iseven(x) {
return
}</
=={{header|
==={{header|Applesoft BASIC}}===
<syntaxhighlight lang="basic">10 INPUT "ENTER A NUMBER: ";N
20 IF N/2 <> INT(N/2) THEN PRINT "THE NUMBER IS ODD":GOTO 40
30 PRINT "THE NUMBER IS EVEN"
40 END</syntaxhighlight>
{{works with|Commodore BASIC|2.0}}
==={{header|BaCon}}===
<syntaxhighlight lang="freebasic">' Even or odd
OPTION MEMTYPE int
SPLIT ARGUMENT$ BY " " TO arg$ SIZE dim
n = IIF$(dim < 2, 0, VAL(arg$[1]))
PRINT n, " is ", IIF$(EVEN(n), "even", "odd")</
{{out}}
<pre>prompt$ ./even-or-odd 42
Line 762 ⟶ 778:
41 is odd</pre>
==={{header|
<syntaxhighlight lang="basic256">for i = 1 to 10
if (i mod 2) then print i;" is odd" else print i;" is even"
next i
end</syntaxhighlight>
==={{header|BBC BASIC}}===
{{works with|BBC BASIC for Windows}}
Solutions using AND or MOD are restricted to 32-bit integers, so an alternative solution is given which works with a larger range of values.
<syntaxhighlight lang="bbcbasic"> IF FNisodd%(14) PRINT "14 is odd" ELSE PRINT "14 is even"
IF FNisodd%(15) PRINT "15 is odd" ELSE PRINT "15 is even"
IF FNisodd#(9876543210#) PRINT "9876543210 is odd" ELSE PRINT "9876543210 is even"
IF FNisodd#(9876543211#) PRINT "9876543211 is odd" ELSE PRINT "9876543211 is even"
END
REM Works for -2^31 <= n% < 2^31
DEF FNisodd%(n%) = (n% AND 1) <> 0
REM Works for -2^53 <= n# <= 2^53
DEF FNisodd#(n#) = n# <> 2 * INT(n# / 2)</syntaxhighlight>
{{out}}
<pre>
14 is even
15 is odd
9876543210 is even
9876543211 is odd
</pre>
==={{header|Chipmunk Basic}}===
{{works with|Chipmunk Basic|3.6.4}}
Uses bitwise AND as suggested.
<syntaxhighlight lang="qbasic">10 cls
20 for n = 1 to 10
30 print n;
40 if (n and 1) = 1 then print "is odd" else print "is even"
50 next n
60 end</syntaxhighlight>
==={{header|Commodore BASIC}}===
Uses bitwise AND as suggested.
<syntaxhighlight lang="gwbasic">10 rem determine if integer is even or odd
20 print "Enter an integer:";
30 input i%
Line 781 ⟶ 825:
40 eo$="even"
50 if (i% and 1)=1 then eo$="odd"
60 print "The number ";i%;"is ";eo$;"."</
==={{header|FreeBASIC}}===
<syntaxhighlight lang="freebasic">' FB 1.05.0 Win64
Dim n As Integer
Do
Print "Enter an integer or 0 to finish : ";
Input "", n
If n = 0 Then
Exit Do
ElseIf n Mod 2 = 0 Then
Print "Your number is even"
Print
Else
Print "Your number is odd"
Print
End if
Loop
End</syntaxhighlight>
==={{header|Gambas}}===
<syntaxhighlight lang="gambas">Public Sub Form_Open()
Dim sAnswer, sMessage As String
sAnswer = InputBox("Input an integer", "Odd or even")
If IsInteger(sAnswer) Then
If Odd(Val(sAnswer)) Then sMessage = "' is an odd number"
If Even(Val(sAnswer)) Then sMessage = "' is an even number"
Else
sMessage = "' does not compute!!"
Endif
Print "'" & sAnswer & sMessage
End</syntaxhighlight>
Output:
<pre>
'25' is an odd number
'100' is an even number
'Fred' does not compute!!
</pre>
==={{header|GW-BASIC}}===
<
10 INPUT "Enter a number: ", N
20 IF N MOD 2 = 1 THEN PRINT "It is odd." ELSE PRINT "It is even."</
==={{header|IS-BASIC}}===
<
110 INPUT PROMPT "Enter a number: ":X
120 IF ODD(X) THEN
Line 795 ⟶ 884:
140 ELSE
150 PRINT X;"is even."
160 END IF</
==={{header|Liberty BASIC}}===
{{works with|Just BASIC}}
<syntaxhighlight lang="lb">n=12
if n mod 2 = 0 then print "even" else print "odd"</syntaxhighlight>
==={{header|Minimal BASIC}}===
{{works with|IS-BASIC}}
<syntaxhighlight lang="gwbasic">10 REM Even or odd
20 PRINT "Enter an integer number";
30 INPUT N
40 IF N/2 <> INT(N/2) THEN 70
Line 806 ⟶ 901:
60 GOTO 80
70 PRINT "The number is odd."
80 END</syntaxhighlight>
==={{header|MSX Basic}}===
Uses bitwise AND as suggested.
<syntaxhighlight lang="qbasic">10 CLS
20 FOR N = -5 TO 5
30 PRINT N;
40 IF (N AND 1) = 1 THEN PRINT "is odd" ELSE PRINT "is even"
50 NEXT N
60 END</syntaxhighlight>
==={{header|PureBasic}}===
<syntaxhighlight lang="purebasic">;use last bit method
isOdd = i & 1 ;isOdd is non-zero if i is odd
isEven = i & 1 ! 1 ;isEven is non-zero if i is even
;use modular method
isOdd = i % 2 ;isOdd is non-zero if i is odd
isEven = i % 2 ! 1 ;isEven is non-zero if i is even</syntaxhighlight>
==={{header|QB64}}===
NB: Line numbers are not required in this language. Further, because of the Int variable type used for input, floating point values will not be accepted by the program. 0 is a problem, though, as it returns "Even" in the code below, even though it is not mathematically an even value. For code brevity, the 0 problem is not addressed. Finally, No Even or Odd predicates exist in this language.
<
Dim i% 'This line is not necessary, but % strict casts
'as an Int (2 bytes). "As Int" could have been used instead.
Input "#? ", i% 'Prints "#? " as a prompt and waits
'for user input terminated by pressing [ENTER].
'Binary integers example
If i% And 1 Then 'Test whether the input value AND 1 is 0 (false) or 1 (true).
'There is no global or constant "True" or "False".
Print "Odd" 'Prints "Odd" if the above tested "true".
Else 'This could have been also been "ElseIf Not (i% And 1)"
Print "Even" 'Prints "Even in all other cases (Else)
'or if the logical inverse of the input value AND 1 tested
'"true" (ElseIf).
Line 833 ⟶ 945:
Else
Print "Still Even"
End If</
==={{header|QBasic}}===
{{works with|QBasic|1.1}}
{{works with|QuickBasic|4.5}}
{{works with|Run BASIC}}
<syntaxhighlight lang="qbasic">FOR i = 1 TO 10
IF i AND 1 THEN PRINT i; " is odd" ELSE PRINT i; " is even"
NEXT i</syntaxhighlight>
==={{header|Quite BASIC}}===
<syntaxhighlight lang="qbasic">10 CLS
20 FOR n = -5 TO 5
30 PRINT n;
40 IF n % 2 <> 0 THEN PRINT " is odd" ELSE PRINT " is even"
50 NEXT n
60 END</syntaxhighlight>
==={{header|Run BASIC}}===
{{works with|QBasic}}
<syntaxhighlight lang="runbasic">for i = 1 to 10
if i and 1 then print i;" is odd" else print i;" is even"
next i</syntaxhighlight>
<pre>1 is odd
2 is even
3 is odd
4 is even
5 is odd
6 is even
7 is odd
8 is even
9 is odd
10 is even</pre>
==={{header|S-BASIC}}===
S-BASIC lacks a MOD operator but supports bitwise operations on integer variables, so that is the approach taken.
<syntaxhighlight lang="basic">
rem - return true (-1) if even, otherwise false (0)
function even(i = integer) = integer
var one = integer rem - both operands must be variables
one = 1
end = ((i and one) = 0)
rem - exercise the function
var i = integer
for i = 1 to 10 step 3
print i; " is ";
if even(i) then
print "even"
else
print "odd"
next
end</syntaxhighlight>
{{out}}
<pre> 1 is odd
4 is even
7 is odd
10 is even</pre>
==={{header|TI-83 BASIC}}===
TI-83 BASIC does not have a modulus operator.
<syntaxhighlight lang="ti83b">If fPart(.5Ans
Then
Disp "ODD
Else
Disp "EVEN
End</syntaxhighlight>
==={{header|Tiny BASIC}}===
{{works with|TinyBasic}}
<syntaxhighlight lang="basic">10 PRINT "Enter a number:"
20 INPUT N
30 IF 2*(N/2) = N THEN GOTO 60
40 PRINT "It's odd."
50 END
60 PRINT "It's even."
70 END</syntaxhighlight>
==={{header|True BASIC}}===
{{works with|BASIC256}}
<syntaxhighlight lang="qbasic">FOR i = 1 to 10
IF MOD(i, 2) = 0 THEN PRINT i; " is odd" ELSE PRINT i; " is even"
NEXT i
END</syntaxhighlight>
==={{header|VBA}}===
<pre>4 ways = 4 Functions :
IsEven ==> Use the even and odd predicates
IsEven2 ==> Check the least significant digit. With binary integers, i bitwise-and 1 equals 0 iff i is even
IsEven3 ==> Divide i by 2. The remainder equals 0 if i is even.
IsEven4 ==> Use modular congruences</pre>
<syntaxhighlight lang="vb">Option Explicit
Sub Main_Even_Odd()
Dim i As Long
For i = -50 To 48 Step 7
Debug.Print i & " : IsEven ==> " & IIf(IsEven(i), "is even", "is odd") _
& " " & Chr(124) & " IsEven2 ==> " & IIf(IsEven2(i), "is even", "is odd") _
& " " & Chr(124) & " IsEven3 ==> " & IIf(IsEven3(i), "is even", "is odd") _
& " " & Chr(124) & " IsEven4 ==> " & IIf(IsEven4(i), "is even", "is odd")
Next
End Sub
Function IsEven(Number As Long) As Boolean
'Use the even and odd predicates
IsEven = (WorksheetFunction.Even(Number) = Number)
End Function
Function IsEven2(Number As Long) As Boolean
'Check the least significant digit.
'With binary integers, i bitwise-and 1 equals 0 iff i is even, or equals 1 iff i is odd.
Dim lngTemp As Long
lngTemp = CLng(Right(CStr(Number), 1))
If (lngTemp And 1) = 0 Then IsEven2 = True
End Function
Function IsEven3(Number As Long) As Boolean
'Divide i by 2.
'The remainder equals 0 if i is even.
Dim sngTemp As Single
sngTemp = Number / 2
IsEven3 = ((Int(sngTemp) - sngTemp) = 0)
End Function
Function IsEven4(Number As Long) As Boolean
'Use modular congruences
IsEven4 = (Number Mod 2 = 0)
End Function</syntaxhighlight>
{{out}}
<pre>-50 : IsEven ==> is even | IsEven2 ==> is even | IsEven3 ==> is even | IsEven4 ==> is even
-43 : IsEven ==> is odd | IsEven2 ==> is odd | IsEven3 ==> is odd | IsEven4 ==> is odd
-36 : IsEven ==> is even | IsEven2 ==> is even | IsEven3 ==> is even | IsEven4 ==> is even
-29 : IsEven ==> is odd | IsEven2 ==> is odd | IsEven3 ==> is odd | IsEven4 ==> is odd
-22 : IsEven ==> is even | IsEven2 ==> is even | IsEven3 ==> is even | IsEven4 ==> is even
-15 : IsEven ==> is odd | IsEven2 ==> is odd | IsEven3 ==> is odd | IsEven4 ==> is odd
-8 : IsEven ==> is even | IsEven2 ==> is even | IsEven3 ==> is even | IsEven4 ==> is even
-1 : IsEven ==> is odd | IsEven2 ==> is odd | IsEven3 ==> is odd | IsEven4 ==> is odd
6 : IsEven ==> is even | IsEven2 ==> is even | IsEven3 ==> is even | IsEven4 ==> is even
13 : IsEven ==> is odd | IsEven2 ==> is odd | IsEven3 ==> is odd | IsEven4 ==> is odd
20 : IsEven ==> is even | IsEven2 ==> is even | IsEven3 ==> is even | IsEven4 ==> is even
27 : IsEven ==> is odd | IsEven2 ==> is odd | IsEven3 ==> is odd | IsEven4 ==> is odd
34 : IsEven ==> is even | IsEven2 ==> is even | IsEven3 ==> is even | IsEven4 ==> is even
41 : IsEven ==> is odd | IsEven2 ==> is odd | IsEven3 ==> is odd | IsEven4 ==> is odd
48 : IsEven ==> is even | IsEven2 ==> is even | IsEven3 ==> is even | IsEven4 ==> is even</pre>
==={{header|VBScript}}===
<syntaxhighlight lang="vb">Function odd_or_even(n)
If n Mod 2 = 0 Then
odd_or_even = "Even"
Else
odd_or_even = "Odd"
End If
End Function
WScript.StdOut.Write "Please enter a number: "
n = WScript.StdIn.ReadLine
WScript.StdOut.Write n & " is " & odd_or_even(CInt(n))
WScript.StdOut.WriteLine</syntaxhighlight>
{{Out}}
<pre>C:\>cscript /nologo odd_or_even.vbs
Please enter a number: 6
6 is Even
C:\>cscript /nologo odd_or_even.vbs
Please enter a number: 9
9 is Odd
C:\>cscript /nologo odd_or_even.vbs
Please enter a number: -1
-1 is Odd</pre>
==={{header|Visual Basic .NET}}===
{{trans|FreeBASIC}}
<syntaxhighlight lang="vbnet">Module Module1
Sub Main()
Dim str As String
Dim num As Integer
While True
Console.Write("Enter an integer or 0 to finish: ")
str = Console.ReadLine()
If Integer.TryParse(str, num) Then
If num = 0 Then
Exit While
End If
If num Mod 2 = 0 Then
Console.WriteLine("Even")
Else
Console.WriteLine("Odd")
End If
Else
Console.WriteLine("Bad input.")
End If
End While
End Sub
End Module</syntaxhighlight>
==== BigInteger ====
{{Libheader|System.Numerics}}
<syntaxhighlight lang="vbnet">Imports System.Numerics
Module Module1
Function IsOdd(bi As BigInteger) As Boolean
Return Not bi.IsEven
End Function
Function IsEven(bi As BigInteger) As Boolean
Return bi.IsEven
End Function
Sub Main()
' uncomment one of the following Dim statements
' Dim x As Byte = 3
' Dim x As Short = 3
' Dim x As Integer = 3
' Dim x As Long = 3
' Dim x As SByte = 3
' Dim x As UShort = 3
' Dim x As UInteger = 3
' Dim x As ULong = 3
' Dim x as BigInteger = 3
' the following three types give a warning, but will work
' Dim x As Single = 3
' Dim x As Double = 3
' Dim x As Decimal = 3
Console.WriteLine("{0} {1}", IsOdd(x), IsEven(x))
End Sub
End Module</syntaxhighlight>
==={{header|XBasic}}===
{{works with|Windows XBasic}}
<syntaxhighlight lang="xbasic">PROGRAM "Even/Odd"
DECLARE FUNCTION Entry ()
FUNCTION Entry ()
FOR i = 1 TO 10
IF (i MOD 2) THEN PRINT i;" is odd" ELSE PRINT i;" is even"
NEXT i
END FUNCTION
END PROGRAM</syntaxhighlight>
==={{header|Yabasic}}===
{{trans|Phix}}
<syntaxhighlight lang="yabasic">for i = -5 to 5
print i, and(i,1), mod(i,2)
next
</syntaxhighlight>
==={{header|ZX Spectrum Basic}}===
<syntaxhighlight lang="zxbasic">10 FOR n=-3 TO 4: GO SUB 30: NEXT n
20 STOP
30 LET odd=FN m(n,2)
40 PRINT n;" is ";("Even" AND odd=0)+("Odd" AND odd=1)
50 RETURN
60 DEF FN m(a,b)=a-INT (a/b)*b</syntaxhighlight>
=={{header|Batch File}}==
<syntaxhighlight lang="dos">@echo off
set /p i=Insert number:
::bitwise and
Line 858 ⟶ 1,221:
set test
pause>nul</syntaxhighlight>
=={{header|bc}}==
There are no bitwise operations, so this solution compares a remainder with zero. Calculation of ''i % 2'' only works when ''scale = 0''.
<
/* Assumes that i is an integer. */
Line 892 ⟶ 1,232:
"
if (i % 2) "i is odd
"</
=={{header|Beads}}==
<
calc main_init
loop across:[-10, -5, 10, 5] val:v
log "{v}\todd:{is_odd(v)}\teven:{is_even(v)}"</
{{out}}
Line 910 ⟶ 1,250:
=={{header|Befunge}}==
<
Outputs E if even, O if odd.
=={{header|Binary Lambda Calculus}}==
In lambda calculus, the oddness of a given church numeral n can be computed as n applications of <code>not</code> to <code>false</code>: <code>\n. n (\b\x\y. b y x) (\x\y.y)</code>, which in BLC is
<pre>00 01 01 10 0000000101111010110 000010</pre>
To compute the evenness, one need only replace <code>false</code> by <code>true</code>, i.e. replace the final 0 bit by 10.
=={{header|BQN}}==
<
odd ← 2⊸|
!0 ≡ odd 12
!1 ≡ odd 31</
=={{header|Bracmat}}==
Not the simplest solution, but the cheapest if the number that must be tested has thousands of digits.
<
=
. @( !arg
Line 951 ⟶ 1,298:
& eventest$857234098750432987502398457089435
& oddtest$857234098750432987502398457089435
)</
{{out}}
<pre>5556 is even
Line 959 ⟶ 1,306:
=={{header|Brainf***}}==
Assumes that input characters are an ASCII representation of a valid integer.
Output is input <tt>mod</tt> 2.
<
++< Get a 2 and move into position
[->-[>+>>]> Do
Line 968 ⟶ 1,315:
>[-]<++++++++ Clear and get an 8
[>++++++<-] to get a 48
>[>+<-]>. to get n % 2 to ASCII and print</
If one need only determine rather than act on the parity of the input,
the following is sufficient; it terminates either quickly or never.
<
=={{header|Burlesque}}==
<syntaxhighlight lang
=={{header|C}}==
Test by bitwise and'ing 1, works for any builtin integer type as long as it's 2's complement (it's always so nowadays):
<
/* x is odd */
} else {
/* or not */
}</
If using long integer type from GMP (<code>mpz_t</code>), there are provided macros:
<
...
if (mpz_even_p(x)) { /* x is even */ }
if (mpz_odd_p(x)) { /* x is odd */ }</
The macros evaluate <code>x</code> more than once, so it should not be something with side effects.
=={{header|C sharp|C#}}==
<
{
using System;
Line 1,057 ⟶ 1,404:
}
}
}</
=={{header|C++}}==
Test using the modulo operator, or use the C example from above.
<syntaxhighlight lang
{
return x % 2;
Line 1,069 ⟶ 1,416:
{
return !(x % 2);
}</
A slightly more type-generic version, for C++11 and later. This should theoretically work for any type convertible to <code>int</code>:
<
template < typename T >
constexpr inline bool isEven( const T& v )
{
Line 1,080 ⟶ 1,427:
}
template <>
constexpr inline bool isEven< int >( const int& v )
{
Line 1,086 ⟶ 1,433:
}
template < typename T >
constexpr inline bool isOdd( const T& v )
{
return !isEven(v);
}
</syntaxhighlight>
=={{header|Clojure}}==
Standard predicates:
<
(if (odd? some-var) (do-odd-stuff))</
=={{header|COBOL}}==
<
DISPLAY Num " is even."
ELSE
DISPLAY Num " is odd."
END-IF</
=={{header|CoffeeScript}}==
<
=={{header|ColdFusion}}==
<
function f(numeric n) {
return n mod 2?"odd":"even"
}
</syntaxhighlight>
=={{header|Common Lisp}}==
Standard predicates:
<
(if (oddp some-other-var) (do-odd-stuff))</
===Alternate solution===
I use [https://franz.com/downloads/clp/survey Allegro CL 10.1]
<
;; Project : Even or odd
Line 1,128 ⟶ 1,475:
(cond ((evenp nr) "even")
((oddp nr) "odd")))
(dotimes (n 10)
(if (< n 1) (terpri))
(if (< n 9) (format t "~a" " "))
(write(+ n 1)) (format t "~a" ": ")
(format t "~a" (evenodd (+ n 1))) (terpri))
</syntaxhighlight>
Output:
<pre>
Line 1,150 ⟶ 1,497:
=={{header|Component Pascal}}==
BlackBox Component Builder
<
MODULE EvenOdd;
IMPORT StdLog,Args,Strings;
Line 1,178 ⟶ 1,525:
WHILE i < p.argc DO
Strings.StringToInt(p.args[i],x,done);
StdLog.String(p.args[i] + " is:> ");
IF ODD(x) THEN StdLog.String("odd") ELSE StdLog.String("even") END;
StdLog.Ln;INC(i)
Line 1,185 ⟶ 1,532:
WHILE i < p.argc DO
Strings.StringToInt(p.args[i],x,done);
StdLog.String(p.args[i] + " is:> ");
IF BitwiseOdd(x) THEN StdLog.String("odd") ELSE StdLog.String("even") END;
StdLog.Ln;INC(i)
Line 1,192 ⟶ 1,539:
WHILE i < p.argc DO
Strings.StringToInt(p.args[i],x,done);
StdLog.String(p.args[i] + " is:> ");
IF Odd(x) THEN StdLog.String("odd") ELSE StdLog.String("even") END;
StdLog.Ln;INC(i)
Line 1,199 ⟶ 1,546:
WHILE i < p.argc DO
Strings.StringToInt(p.args[i],x,done);
StdLog.String(p.args[i] + " is:> ");
IF CongruenceOdd(x) THEN StdLog.String("odd") ELSE StdLog.String("even") END;
StdLog.Ln;INC(i)
END;
END Do;
</syntaxhighlight>
Execute: ^Q EvenOdd.Do 10 11 0 57 34 -23 -42~<br/>
{{out}}
Line 1,243 ⟶ 1,590:
=={{header|Crystal}}==
<
def isEven_bShift(n)
n == ((n >> 1) << 1)
Line 1,273 ⟶ 1,620:
puts isEven_bAnd(21)
puts isOdd_bAnd(21)
</syntaxhighlight>
{{out}}
<pre>false
Line 1,284 ⟶ 1,631:
=={{header|D}}==
<
import std.stdio, std.bigint;
foreach (immutable i; -5 .. 6)
writeln(i, " ", i & 1, " ", i % 2, " ", i.BigInt % 2);
}</
{{out}}
<pre>-5 1 -1 -1
Line 1,302 ⟶ 1,649:
4 0 0 0
5 1 1 1</pre>
=={{header|Dart}}==
<syntaxhighlight lang="dart">void main() {
for (var i = 1; i <= 10; i++) {
if (i % 2 != 0) {
print("$i is odd");
} else {
print("$i is even");
}
}
}</syntaxhighlight>
=={{header|dc}}==
This macro expects an integer on the stack, pops it, and pushes 1 if it is odd, or 0 if it is even (independently from the precision currently set).
<syntaxhighlight lang="dc">[K Sk 0 k 2 % Lk k]</syntaxhighlight>
=={{header|DCL}}==
<
$
$ i = -5
Line 1,311 ⟶ 1,673:
$ if .not. i then $ write sys$output i, " is even"
$ i = i + 1
$ if i .le. 6 then $ goto loop1</
{{out}}
<pre>$ @even_odd
Line 1,328 ⟶ 1,690:
=={{header|Delphi}}==
<syntaxhighlight lang="delphi">
program EvenOdd;
Line 1,358 ⟶ 1,720:
Readln;
end.
</syntaxhighlight>
{{out}}
Line 1,378 ⟶ 1,740:
10 is even
</pre>
=={{header|Déjà Vu}}==
<
= 0 % n 2
Line 1,397 ⟶ 1,752:
!. odd 7
!. even 7
</syntaxhighlight>
{{out}}
<pre>false
Line 1,403 ⟶ 1,758:
true
false</pre>
=={{header|Diego}}==
<syntaxhighlight lang="diego">use_namespace(rosettacode)_me();
funct(isEven)_arg(i)_ret()_calc(i%2)_equals(0);
reset_namespace[];</syntaxhighlight>
=={{header|DWScript}}==
Predicate:
<syntaxhighlight lang="delphi">var isOdd := Odd(i);</syntaxhighlight>
Bitwise and:
<syntaxhighlight lang="delphi">var isOdd := (i and 1)<>0;</syntaxhighlight>
Modulo:
<syntaxhighlight lang="delphi">var isOdd := (i mod 2)=1;</syntaxhighlight>
=={{header|EasyLang}}==
<syntaxhighlight lang="easylang">
a = 13
if a mod 2 = 0
print a & " is even"
else
print a & " is odd"
.
</syntaxhighlight>
=={{header|EDSAC order code}}==
This implementation uses the <code>C</code> (logical AND multiplier register with memory) order. It will cause the machine to print an <tt>E</tt> if the number stored at address <i>θ</i>+15 is even, or an <tt>O</tt> if it is odd. As an example, we shall test the number 37 (<code>P18D</code> in EDSAC encoding).
<
===========
Line 1,438 ⟶ 1,818:
[ 15 ] P18D [ number to test: 37 ]
EZPF [ branch to load point ]</
{{out}}
<pre>O</pre>
=={{header|Eiffel}}==
<
if i.bit_and (1) = 0 then
-- i is even
Line 1,456 ⟶ 1,836:
if i \\ 2 = 0 then
-- i is even
end</
=={{header|Elixir}}==
<
import Integer
def even_or_odd(n) when is_even(n), do: "#{n} is even"
def even_or_odd(n) , do: "#{n} is odd"
# In second "def", the guard clauses of "is_odd(n)" is unnecessary.
# Another definition way
def even_or_odd2(n) do
Line 1,472 ⟶ 1,852:
end
Enum.each(-2..3, fn n -> IO.puts RC.even_or_odd(n) end)</
{{out}}
Line 1,484 ⟶ 1,864:
</pre>
Other ways to test even-ness:
<
=={{header|Emacs Lisp}}==
<
(defun even-or-odd-p (n)
Line 1,496 ⟶ 1,876:
(message "%d is %s" 3 (even-or-oddp 3))
(message "%d is %s" 2 (even-or-oddp 2))</
{{out}}
Line 1,502 ⟶ 1,882:
3 is odd
2 is even
=={{header|EMal}}==
<syntaxhighlight lang="emal">
List evenCheckers = fun[
logic by int i do return i % 2 == 0 end,
logic by int i do return i & 1 == 0 end]
List oddCheckers = fun[
logic by int i do return i % 2 != 0 end,
logic by int i do return i & 1 == 1 end]
writeLine("integer".padStart(10, " ") + "|is_even" + "|is_odd |")
writeLine("----------+-------+-------+")
for each int i in range(-5, 6).append(3141592653)
write((text!i).padStart(10, " ") + "| ")
for each fun isEven in evenCheckers
write(isEven(i) + " ")
end
write("| ")
for each fun isOdd in oddCheckers
write(isOdd(i) + " ")
end
writeLine("|")
end
writeLine("----------+-------+-------+")
</syntaxhighlight>
{{out}}
<pre>
integer|is_even|is_odd |
----------+-------+-------+
-5| ⊥ ⊥ | ⊤ ⊤ |
-4| ⊤ ⊤ | ⊥ ⊥ |
-3| ⊥ ⊥ | ⊤ ⊤ |
-2| ⊤ ⊤ | ⊥ ⊥ |
-1| ⊥ ⊥ | ⊤ ⊤ |
0| ⊤ ⊤ | ⊥ ⊥ |
1| ⊥ ⊥ | ⊤ ⊤ |
2| ⊤ ⊤ | ⊥ ⊥ |
3| ⊥ ⊥ | ⊤ ⊤ |
4| ⊤ ⊤ | ⊥ ⊥ |
5| ⊥ ⊥ | ⊤ ⊤ |
3141592653| ⊥ ⊥ | ⊤ ⊤ |
----------+-------+-------+
</pre>
=={{header|Erlang}}==
===Using Division by 2 Method===
<
-module(even_odd).
-export([main/0]).
Line 1,517 ⟶ 1,942:
true ->
io:format("even\n")
end.
</syntaxhighlight>
===Using the least-significant bit method===
<
-module(even_odd2).
-export([main/0]).
Line 1,532 ⟶ 1,957:
true ->
io:format("even\n")
end.
</syntaxhighlight>
=={{header|ERRE}}==
<
! works for -2^15 <= n% < 2^15
Line 1,555 ⟶ 1,980:
IF ISODD#(9876543211) THEN PRINT("9876543211 is odd") ELSE PRINT("9876543211 is even") END IF
END PROGRAM
</syntaxhighlight>
{{out}}
<pre>
Line 1,566 ⟶ 1,991:
=={{header|Euphoria}}==
Using standard function
<syntaxhighlight lang="euphoria">
include std/math.e
Line 1,572 ⟶ 1,997:
? {i, is_even(i)}
end for
</syntaxhighlight>
{{out}}
<pre>
Line 1,589 ⟶ 2,014:
=={{header|Excel}}==
Use the MOD function
<syntaxhighlight lang="excel">
=MOD(33;2)
=MOD(18;2)
</syntaxhighlight>
{{out}}
Line 1,601 ⟶ 2,026:
Use the ISEVEN function, returns TRUE or FALSE
<syntaxhighlight lang="excel">
=ISEVEN(33)
=ISEVEN(18)
</syntaxhighlight>
{{out}}
Line 1,613 ⟶ 2,038:
Use the ISODD function, returns TRUE or FALSE
<syntaxhighlight lang="excel">
=ISODD(33)
=ISODD(18)
</syntaxhighlight>
{{out}}
Line 1,627 ⟶ 2,052:
Bitwise and:
<
x &&& 1 = 0</
Modulo:
<
x % 2 = 0</
=={{header|Factor}}==
Line 1,648 ⟶ 2,073:
=={{header|Fish}}==
This example assumes that the input command ''i'' returns an integer when one was inputted and that the user inputs a valid positive integer terminated by a newline.
<
>l0)?!vo v < v o<
^ >i:a=?v>i:a=?v$a*+^>"The number is even."ar>l0=?!^>
> >2%0=?^"The number is odd."ar ^</
The actual computation is the 2%0= part. The rest is either user interface or parsing input.
=={{header|Forth}}==
<syntaxhighlight lang="forth">
: odd? ( n -- ? ) 1 and ;
: even? ( n -- ? ) odd? 0= ;
\ Every value not equal to zero is considered true. Only zero is considered false.
</syntaxhighlight>
=={{header|Fortran}}==
Please find the compilation and example run in the comments at the beginning of the FORTRAN 2008 source. Separating the bit 0 parity module from the main program enables reuse of the even and odd functions. Even and odd, with scalar and vector interfaces demonstrate the generic function capability of FORTRAN 90. Threading, stdin, and all-intrinsics are vestigial and have no influence here other than to confuse you.
<syntaxhighlight lang="fortran">
!-*- mode: compilation; default-directory: "/tmp/" -*-
!Compilation started at Tue May 21 20:22:56
Line 1,739 ⟶ 2,169:
write(6, '((13i3),a8/(13l3),a8/(13l3),a8)') j, 'n', odd(j), 'odd', even(j), 'even'
end program oe
</syntaxhighlight>
=={{header|Frink}}==
<
isOdd[x is isInteger] := getBit[x,0] == 1</
=={{header|Futhark}}==
{{incorrect|Futhark|Futhark's syntax has changed, so this example will not compile}}
<syntaxhighlight lang="futhark">
fun main(x: int): bool = (x & 1) == 0
</syntaxhighlight>
=={{header|FutureBasic}}==
<syntaxhighlight lang="futurebasic">
local fn OddOrEven( i as NSInteger ) as CFStringRef
CFStringRef result
if ( i mod 2 ) == 0 then result = @"Even" else result = @"Odd"
end fn = result
NSUInteger i
for i = 1 to 10
printf @"%d is %@", i, fn OddOrEven( i )
next
HandleEvents
</syntaxhighlight>
=={{header|Fōrmulæ}}==
{{FormulaeEntry|page=https://formulae.org/?script=examples/Even_or_odd}}
'''Solutions'''
'''Case 1.''' Intrinsic expressions:
[[File:Fōrmulæ - Even or odd 01.png]]
[[File:Fōrmulæ - Even or odd 02.png]]
'''Case 2.''' Using the Divides and DoesNotDivide expressions:
[[File:Fōrmulæ - Even or odd 03.png]]
[[File:Fōrmulæ - Even or odd 04.png]]
'''Case 3.''' Using modular congruences
[[File:Fōrmulæ - Even or odd 05.png]]
[[File:Fōrmulæ - Even or odd 06.png]]
'''Case 4.''' Using bitwise operations
[[File:Fōrmulæ - Even or odd 07.png]]
[[File:Fōrmulæ - Even or odd 08.png]]
'''Case 5.''' Using IsRational
[[File:Fōrmulæ - Even or odd 09.png]]
[[File:Fōrmulæ - Even or odd 10.png]]
=={{header|GAP}}==
<
IsOddInt(n);</
=={{header|Genie}}==
Using bitwise AND of the zero-bit.
<
/*
Even or odd, in Genie
Line 1,828 ⟶ 2,259:
show_parity(2)
show_parity(-2)
show_parity(-1)</
{{out}}
Line 1,840 ⟶ 2,271:
=={{header|Go}}==
<
import (
Line 1,887 ⟶ 2,318:
fmt.Println("odd")
}
}</
{{out}}
<pre>
Line 1,904 ⟶ 2,335:
=={{header|Groovy}}==
Solution:
<
def isEven = {int i -> ! isOdd(i) }</
Test:
<
50.step(-50, -2) { assert isEven(it) }</
=={{header|Haskell}}==
<code>even</code> and <code>odd</code> functions are already included in the standard Prelude.
<
False
Prelude> even 42
Line 1,920 ⟶ 2,351:
True
Prelude> odd 42
False</
Where '''even''' is derived from '''rem''', and '''odd''' is derived from even:
<
even, odd
Line 1,933 ⟶ 2,364:
main :: IO ()
main = print (even <$> [0 .. 9])</
{{Out}}
<pre>[True,False,True,False,True,False,True,False,True,False]</pre>
=={{header|Hoon}}==
<
?: =((mod n 2) 0)
"even"
"odd"</
=={{header|Icon}} and {{header|Unicon}}==
One way is to check the remainder:
<
return n%2 = 0
end</
=={{header|Insitux}}==
Exactly the same as [[Even_or_odd#Clojure|Clojure]], these are built-in predicates.
<syntaxhighlight lang="insitux">(if (even? some-var) (do-even-stuff))
(if (odd? some-var) (do-odd-stuff))</syntaxhighlight>
=={{header|J}}==
Modulo:
<
0 1 1 1
2|2 3 5 7 + (2^89x)-1
1 0 0 0</
Remainder:
<
1 0 0 0
(= <.&.-:) 2 3 5 7+(2^89x)-1
0 1 1 1</
Last bit in bit representation:
<
0 1 1 1
{:"1@#: 2 3 5 7+(2^89x)-1
1 0 0 0</
Bitwise and:
<
0 1 1 1</
Note: as a general rule, the simplest expressions in J should be preferred over more complex approaches.
=={{header|Jakt}}==
<syntaxhighlight lang="jakt">
fn is_even<T>(anon n: T) -> bool => 0 == (n & 1)
fn is_odd<T>(anon n: T) -> bool => 0 != (n & 1)
fn main() {
for i in 0..11 {
println("{} {} {}", i, is_even(i), is_odd(i))
}
}
</syntaxhighlight>
=={{header|Java}}==
Bitwise and:
<
return (i & 1) == 0;
}</
Modulo:
<
return (i % 2) == 0;
}</
Arbitrary precision bitwise:
<
return i.and(BigInteger.ONE).equals(BigInteger.ZERO);
}</
Arbitrary precision bit test (even works for negative numbers because of the way <code>BigInteger</code> represents the bits of numbers):
<
return !i.testBit(0);
}</
Arbitrary precision modulo:
<
return i.mod(BigInteger.valueOf(2)).equals(BigInteger.ZERO);
}</
=={{header|JavaScript}}==
===ES5===
Bitwise:
<
return (i & 1) === 0;
}
</syntaxhighlight>
Modulo:
<
return i % 2 === 0;
}
Line 2,007 ⟶ 2,456:
function isEven( i ) {
return !(i % 2);
}</
===ES6===
Lambda:
<
const isEven = x => !(x % 2)</
or, avoiding type coercion:
<
'use strict';
Line 2,039 ⟶ 2,488:
return show([xs.filter(even), xs.filter(odd)]);
})();</
{{Out}}
<pre>[[-6,-4,-2,0,2,4,6],[-5,-3,-1,1,3,5]]</pre>
=={{header|
<syntaxhighlight lang="joy">DEFINE
even == 2 rem null;
odd == even not.</syntaxhighlight>
=={{header|jq}}==
In practice, to test whether an integer, i, is even or odd in jq, one would typically use: i % 2
For example, if it were necessary to have a strictly boolean function that would test if its input is an even integer, one could define:
<
The check that the floor is 0 is necessary as % is defined on floating point numbers.
Line 2,055 ⟶ 2,508:
"is_odd" could be similarly defined:
<
=={{header|Jsish}}==
Using bitwise and of low bit.
<
/* Even or Odd, in Jsish */
function isEven(n:number):boolean { return (n & 1) === 0; }
Line 2,080 ⟶ 2,533:
isEven(-13) ==> false
=!EXPECTEND!=
*/</
{{out}}
<pre>$ jsish --U isEven.jsi
Line 2,090 ⟶ 2,543:
=={{header|Julia}}==
Built-in functions:
<syntaxhighlight lang
=={{header|K}}==
The following implementation uses the modulo of
division by 2
<syntaxhighlight lang="k">
oddp: {:[x!2;1;0]} /Returns 1 if arg. is odd
evenp: {~oddp[x]} /Returns 1 if arg. is even
Line 2,104 ⟶ 2,557:
evenp 32
1
</syntaxhighlight>
=={{header|Klingphix}}==
<
dup print " " print 2 mod ( ["Odd"] ["Even"] ) if print nl
] for
" " input</
{{out}}
<pre>-5 Odd
Line 2,127 ⟶ 2,580:
=={{header|Kotlin}}==
<
fun main(args: Array<String>) {
Line 2,139 ⟶ 2,592:
}
}
}</
=={{header|Lambdatalk}}==
<
{def is_odd {lambda {:i} {= {% :i 2} 1}}}
-> is_odd
Line 2,155 ⟶ 2,608:
{is_even 2}
-> true
</syntaxhighlight>
=={{header|L++}}==
<
=={{header|LabVIEW}}==
Line 2,165 ⟶ 2,618:
=={{header|Lang5}}==
<
: odd? 2 % ;
1 even? . # 0
1 odd? . # 1</
=={{header|Lasso}}==
<
#i % 2 ? return 'odd'
return 'even'
}
isoddoreven(12)</
=={{header|LC3 Assembly}}==
Prints <tt>EVEN</tt> if the number stored in <tt>NUM</tt> is even, otherwise <tt>ODD</tt>.
<
LD R0,NUM
Line 2,199 ⟶ 2,652:
ODD .STRINGZ "ODD\n"
.END</
=={{header|Lingo}}==
<syntaxhighlight lang="lingo">on even (n)
return n mod 2 = 0
end
Line 2,214 ⟶ 2,661:
on odd (n)
return n mode 2 <> 0
end</
=={{header|Little Man Computer}}==
Line 2,220 ⟶ 2,667:
LMC has no division instruction. To divide by 2 we could use repeated subtraction:
<syntaxhighlight lang="little man computer">
// Input number; output its residue mod 2
INP // read input into acc
Line 2,234 ⟶ 2,681:
k2 DAT 2 // constant 2
// end
</syntaxhighlight>
The above program might need 500 subtractions before it found the result. To speed things up we could use something along the following lines.
<syntaxhighlight lang="little man computer">
// Input number; output its residue mod 2
INP // read input into accumulator
Line 2,258 ⟶ 2,705:
save_acc DAT
// end
</syntaxhighlight>
Note: LMC, in its original form, does not support negative numbers. If the accumulator contains a number X, and a number Y > X is subtracted, then the negative flag is set and the value in the accumulator becomes undefined. So we can't assume that adding Y back to the accumulator will restore the value of X. If we want to use X again, we need to save it in RAM before doing the subtraction.
=={{header|LiveCode}}==
<
return (n bitand 1) = 1
end odd
Line 2,269 ⟶ 2,716:
function notEven n
return (n mod 2) = 1
end notEven</
=={{header|LLVM}}==
<
; LLVM does not provide a way to print values, so the alternative would be
; to just load the string into memory, and that would be boring.
Line 2,324 ⟶ 2,771:
}
attributes #0 = { noinline nounwind optnone uwtable "correctly-rounded-divide-sqrt-fp-math"="false" "disable-tail-calls"="false" "less-precise-fpmad"="false" "no-frame-pointer-elim"="false" "no-infs-fp-math"="false" "no-jump-tables"="false" "no-nans-fp-math"="false" "no-signed-zeros-fp-math"="false" "no-trapping-math"="false" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+fxsr,+mmx,+sse,+sse2,+x87" "unsafe-fp-math"="false" "use-soft-float"="false" }</
{{out}}
<pre>0 is even
Line 2,332 ⟶ 2,779:
=={{header|Logo}}==
<
output equal? 0 modulo :num 2
end</
=={{header|Logtalk}}==
<
:- object(even_odd).
Line 2,355 ⟶ 2,802:
:- end_object.
</syntaxhighlight>
{{out}}
<
| ?- even_odd::test_mod(1).
odd
Line 2,373 ⟶ 2,820:
even
yes
</syntaxhighlight>
=={{header|LOLCODE}}==
<
I HAS A integer
GIMMEH integer
Line 2,387 ⟶ 2,834:
VISIBLE "The integer is even."
OIC
KTHXBYE</
=={{header|Lua}}==
<
if n % 2 == 0 then
print "The number is even"
Line 2,399 ⟶ 2,846:
if not (n % 2 == 0) then
print "The number is odd"
end</
=={{header|M2000 Interpreter}}==
Binary.Add take any numeric type, but value
Print binary.and(0xFFFFFFF+10, 0XF)=9 // 0xFFFFFFFF is type Currency and return 4294967295, number 10 is type double so the final number for addition is type double.
Print binary.and(0xFFFFFFF&+10, 0XF)=9 // 0xFFFFFFFF& is type long and return -1, number 10 is type double so the final number for addition is type double.
Print binary.and(0x7FFFFFFF&*16&+10&, 0xF)=15 // 0x7FFFFFFF&*16& cant fit in long so it is type of double 34359738352 (this performed automatic). But if we give this Long A=0x7FFFFFFF&*16& we get an overflow error, because A is a Long, and 34359738352 can't fit.
So Mod if a perfect choice, using it with Decimals (character @ indicate a Decimal type or literal).
Variable a take the type of input. There is no reason here to write it as def Odd(a as decimal)= binary.and(Abs(a), 1)=1
Def used to define variables (an error occur if same variable exist), or to define one line local functions. If a function exist then replace code. This is the same for modules/functions, a newer definition alter an old definition with same name, in current module if they are local, or global if they defined as global, like this
Function Global F(x) { code block here}.
A function F(x) {} is same as
<pre >
Function F {
Line 2,415 ⟶ 2,872:
}
</pre >
The same hold for Def Odd(a)=binary.and(Abs(a), 1)=1
Interpreter execute this:
Line 2,427 ⟶ 2,884:
So here is the task. Show an overflow from a decimal, then change function.
<syntaxhighlight lang="m2000 interpreter">
Module CheckOdd {
Def Odd(a)= binary.and(Abs(a), 1)=1
Print Odd(-5), Odd(6), Odd(11)
Print Odd(21212121212122122122121@)
def Odd(a)= Int(Abs(a)) mod 2 =1
Print Odd(21212121212122122122121@)
Line 2,441 ⟶ 2,894:
}
CheckOdd
</syntaxhighlight>
=={{header|M4}}==
<
define(`odd', `ifelse(eval(`$1'%2),0,False,True)')
Line 2,451 ⟶ 2,904:
odd(5)
odd(0)</
=={{header|Maple}}==
<
if x mod 2 = 0 then
print("Even"):
Line 2,461 ⟶ 2,914:
end if:
end proc:
EvenOrOdd(9);</
<pre>"Odd"</pre>
=={{header|Mathematica}} / {{header|Wolfram Language}}==
<syntaxhighlight lang
=={{header|MATLAB}} / {{header|Octave}}==
Bitwise And:
<
isEven = ~logical(bitand(N,1)); </
Remainder of division by two
<
isEven = ~logical(rem(N,2)); </
Modulo: 2
<
isEven = ~logical(mod(N,2)); </
=={{header|Maxima}}==
<
oddp(n);</
=={{header|MAXScript}}==
<
-- Open the MAXScript Listener for input and output
userInt = getKBValue prompt:"Enter an integer and i will tell you if its Even or Odd : "
Line 2,489 ⟶ 2,942:
else if (Mod userInt 2) == 0 Then Print "Your number is even"
else Print "Your number is odd"
</syntaxhighlight>
=={{header|Mercury}}==
Mercury's 'int' module provides tests for even/odd, along with all the operators that would be otherwise used to implement them.
<
odd(N). % in a body, succeeds iff N is odd.
Line 2,502 ⟶ 2,955:
even(N) :- N mod 2 = 0. % using division that truncates towards -infinity
even(N) :- N rem 2 = 0. % using division that truncates towards zero
even(N) :- N /\ 1 = 0. % using bit-wise and.</
=={{header|min}}==
{{works with|min|0.19.3}}
<
4 even?
5 odd?
get-stack print</
{{out}}
<pre>
Line 2,516 ⟶ 2,969:
=={{header|MiniScript}}==
<
if i % 2 == 0 then print i + " is even" else print i + " is odd"
end for</
{{out}}
<pre>-4 is even
Line 2,532 ⟶ 2,985:
=={{header|MIPS Assembly}}==
This uses bitwise AND
<
.data
even_str: .asciiz "Even"
Line 2,541 ⟶ 2,994:
li $v0,5
syscall
#perform bitwise AND and store in $a0
and $a0,$v0,1
#set syscall to print dytomh
li $v0,4
#jump to odd if the result of the AND operation
beq $a0,1,odd
even:
#load even_str message, and print
la $a0,even_str
syscall
#exit program
li $v0,10
syscall
odd:
#load odd_str message, and print
la $a0,odd_str
syscall
#exit program
li $v0,10
syscall
</syntaxhighlight>
=={{header|МК-61/52}}==
<syntaxhighlight lang="text">/ 2 {x} ЗН</
''Result:'' "0" - number is even; "1" - number is odd.
=={{header|ML}}==
<syntaxhighlight lang="ml">
fun even( x: int ) = (x mod 2 = 0);
fun odd( x: int ) = (x mod 2 = 1);
</syntaxhighlight>
==={{header|mLite}}===
<syntaxhighlight lang
(x rem 2 = 1) = true
| _ = false
;
fun even
(x rem 2 = 0) = true
| _ = false
;
</syntaxhighlight>
=={{header|Modula-2}}==
<
FROM FormatString IMPORT FormatString;
FROM Terminal IMPORT WriteString,ReadChar;
Line 2,607 ⟶ 3,060:
ReadChar
END EvenOrOdd.</
=={{header|Nanoquery}}==
<
if ((n % 2) = 1)
return false
Line 2,625 ⟶ 3,078:
println " is odd."
end
end</
{{out}}
<pre>1 is odd.
Line 2,639 ⟶ 3,092:
=={{header|Neko}}==
<
if(number % 2 == 0) {
Line 2,645 ⟶ 3,098:
} else {
$print("Odd");
}</
{{out}}
Line 2,652 ⟶ 3,105:
=={{header|NESL}}==
NESL provides <tt>evenp</tt> and <tt>oddp</tt> functions, but they wouldn't be hard to reimplement.
<
% test the function by applying it to the first ten positive integers: %
{even(n) : n in [1:11]};</
{{out}}
<pre>it = [F, T, F, T, F, T, F, T, F, T] : [bool]</pre>
=={{header|NetRexx}}==
<
options replace format comments java crossref symbols nobinary
Line 2,703 ⟶ 3,156:
else sv = 'Odd'
return sv.left(4)
</syntaxhighlight>
{{out}}
<pre>
Line 2,722 ⟶ 3,175:
=={{header|Never}}==
<syntaxhighlight lang="never">
func isOdd(n : int) -> int {
n % 2 == 1
Line 2,730 ⟶ 3,183:
n % 2 == 0
}
</syntaxhighlight>
=={{header|NewLISP}}==
<
(even? 2)</
=={{header|Nim}}==
<
proc isOdd(i: int): bool = (i and 1) != 0
proc isEven(i: int): bool = (i and 1) == 0
Line 2,750 ⟶ 3,203:
echo isEven(1)
echo isOdd2(5)</
=={{header|Oberon-2}}==
{{works with|oo2c}}
<
MODULE EvenOrOdd;
IMPORT
S := SYSTEM,
Out;
Line 2,765 ⟶ 3,218:
BEGIN
x := 10;Out.Int(x,0);
IF ODD(x) THEN Out.String(" odd") ELSE Out.String(" even") END;
Out.Ln;
x := 11;s := S.VAL(SET,LONG(x));Out.Int(x,0);
IF 0 IN s THEN Out.String(" odd") ELSE Out.String(" even") END;
Out.Ln;
x := 12;Out.Int(x,0);
Line 2,776 ⟶ 3,229:
Out.Ln
END EvenOrOdd.
</syntaxhighlight>
{{out}}
<pre>
Line 2,785 ⟶ 3,238:
=={{header|Objeck}}==
<
if(a % 2 = 0) {
"even"->PrintLine();
Line 2,791 ⟶ 3,244:
else {
"odd"->PrintLine();
};</
=={{header|OCaml}}==
Modulo:
<
(d mod 2) = 0
let is_odd d =
(d mod 2) <> 0</
Bitwise and:
<
(d land 1) = 0
let is_odd d =
(d land 1) <> 0</
An instructive view on functional programming and recursion:
<
let rec myeven = function
| 0 -> true
| 1 -> false
Line 2,815 ⟶ 3,268:
(* and here we have the not function in if form *)
let myodd n = if myeven n then false else true</
=={{header|Oforth}}==
<
12 isOdd</
=={{header|Ol}}==
Actually, 'even?' and 'odd?' functions are built-in. But,
<
; 1. Check the least significant bit.
(define (even? i)
Line 2,859 ⟶ 3,312:
(print (if (odd? 1234567898765432) "odd" "even")) ; ==> even
</syntaxhighlight>
=={{header|OOC}}==
<
// Using the modulo operator
even: func (n: Int) -> Bool {
Line 2,872 ⟶ 3,325:
(n & 1) == 1
}
</syntaxhighlight>
=={{header|PARI/GP}}==
GP does not have a built-in predicate for testing parity, but it's easy to code:
<
Alternately:
<
PARI can use the same method as [[#C|C]] for testing individual words. For multiprecision integers (t_INT), use <code>mpodd</code>. If the number is known to be nonzero, <code>mod2</code> is (insignificantly) faster.
=={{header|Pascal}}==
Built-in boolean function odd:
<
bitwise and:
<
begin
isOdd := boolean(Number and 1)
end;</
Dividing and multiplying by 2 and test on equality:
<
begin
isEven := (Number = ((Number div 2) * 2))
end;</
Using built-in modulo
<
begin
isOdd := boolean(Number mod 2)
end;</
=={{header|Perl}}==
<
print "$_ is ", qw(even odd)[$_ % 2],"\n";
}</
or
<
=={{header|Phix}}==
There are builtin routines odd() and even() which return true/false - note however they will round non-integer arguments to the nearest whole number, which might be confusing. The mpz_odd() and mpz_even() are similar, but without any way to pass them fractions. In fact odd() invokes and_bits(i,1)=1 and even() invokes and_bits(i,1)=0, so no difference there, and "i&&1" is just shorthand for and_bits(i,1). Lastly remainder(i,2) can also validly be used, however "true" for odd numbers is actually 1 for positive odd integers and -1 for negative odd integers, plus fractions are preserved, so "remainder(i,2)==0" is perhaps for some uses a more flexible and accurate "even"/"not even" test.
<!--<
<span style="color: #008080;">with</span> <span style="color: #008080;">javascript_semantics</span>
<span style="color: #008080;">include</span> <span style="color: #004080;">mpfr</span><span style="color: #0000FF;">.</span><span style="color: #000000;">e</span>
Line 2,918 ⟶ 3,371:
<span style="color: #7060A8;">printf</span><span style="color: #0000FF;">(</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #008000;">"%2d: %5t %5t %3d %5d\n"</span><span style="color: #0000FF;">,{</span><span style="color: #000000;">i</span><span style="color: #0000FF;">,</span><span style="color: #7060A8;">odd</span><span style="color: #0000FF;">(</span><span style="color: #000000;">i</span><span style="color: #0000FF;">),</span><span style="color: #7060A8;">even</span><span style="color: #0000FF;">(</span><span style="color: #000000;">i</span><span style="color: #0000FF;">),</span><span style="color: #000000;">i</span><span style="color: #0000FF;">&&</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #7060A8;">remainder</span><span style="color: #0000FF;">(</span><span style="color: #000000;">i</span><span style="color: #0000FF;">,</span><span style="color: #000000;">2</span><span style="color: #0000FF;">)})</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
<!--</
{{out}}
<pre>
Line 2,936 ⟶ 3,389:
=={{header|Phixmonti}}==
<
dup print " " print 2 mod if "Odd" else "Even" endif print nl
endfor</
=={{header|PHP}}==
<
// using bitwise and to check least significant digit
echo (2 & 1) ? 'odd' : 'even';
Line 2,949 ⟶ 3,402:
echo (3 % 2) ? 'odd' : 'even';
echo (4 % 2) ? 'odd' : 'even';
</syntaxhighlight>
{{out}}
Line 2,956 ⟶ 3,409:
odd
even</pre>
=={{header|Picat}}==
{{works with|Picat}}
<syntaxhighlight lang="picat">
% Bitwise and
is_even_bitwise(I) = cond(I /\ 1 == 0, true, false).
% Modulo
is_even_mod(I) = cond(I mod 2 == 0, true, false).
% Remainder
is_even_rem(I) = cond(I rem 2 == 0, true, false).
yes_or_no(B) = YN =>
B = true, YN = "Yes";
B = false, YN = "No".
main :-
foreach (I in 2..3)
printf("%d is even? %s\n", I, yes_or_no(is_even_bitwise(I))),
printf("%d is even? %s\n", I, yes_or_no(is_even_mod(I))),
printf("%d is even? %s\n", I, yes_or_no(is_even_rem(I)))
end.
</syntaxhighlight>
{{out}}
<pre>
2 is even? Yes
2 is even? Yes
2 is even? Yes
3 is even? No
3 is even? No
3 is even? No
</pre>
Note: Picat has even/1 and odd/1 as built-ins predicates.
=={{header|PicoLisp}}==
PicoLisp doesn't have a built-in predicate for that. Using '[http://software-lab.de/doc/refB.html#bit? bit?]' is the easiest and most efficient. The bit test with 1 will return NIL if the number is even.
<
-> 1 # Odd
: (bit? 1 4)
-> NIL # Even</
=={{header|Pike}}==
<
> (i&1);
Result: 1
> i%2;
Result: 1</
=={{header|PL/I}}==
<
The result is 1 when i is odd, and 0 when i is even.
Line 2,980 ⟶ 3,468:
at all.
<
BDOS: PROCEDURE (FN, ARG); DECLARE FN BYTE, ARG ADDRESS; GO TO 5; END BDOS;
EXIT: PROCEDURE; CALL BDOS(0,0); END EXIT;
Line 2,998 ⟶ 3,486:
CALL EXIT;
EOF</
{{out}}
<pre>0 IS EVEN
Line 3,013 ⟶ 3,501:
=={{header|Plain English}}==
The noodle comes with even and odd deciders.
<
Start up.
If 56 is even, write "56 is even!" to the console.
If 4 is odd, write "4 is odd!" to the console.
Wait for the escape key.
Shut down.</
{{out}}
<pre>
Line 3,028 ⟶ 3,516:
===Predicate===
A predicate can be used with BigInteger objects. Even/odd predicates to not exist for basic value types. Type accelerator [bigint] can be used in place of [System.Numerics.BigInteger].
<syntaxhighlight lang="powershell">
$IsOdd = -not ( [bigint]$N ).IsEven
$IsEven = ( [bigint]$N ).IsEven
</syntaxhighlight>
===Least significant digit===
<syntaxhighlight lang="powershell">
$IsOdd = [boolean]( $N -band 1 )
$IsEven = [boolean]( $N -band 0 )
</syntaxhighlight>
===Remainder===
Despite being known as a modulus operator, the % operator in PowerShell actually returns a remainder. As such, when testing negative numbers it returns the true modulus result minus M. In this specific case, it returns -1 for odd negative numbers. Thus we test for not zero for odd numbers.
<syntaxhighlight lang="powershell">
$IsOdd = $N % 2 -ne 0
$IsEven = $N % 2 -eq 0
</syntaxhighlight>
=={{header|Processing}}==
<syntaxhighlight lang="processing">
boolean isEven(int i){
return i%2 == 0;
Line 3,053 ⟶ 3,541:
return i%2 == 1;
}
</syntaxhighlight>
=={{header|Prolog}}==
Line 3,059 ⟶ 3,547:
to test whether the integer N is even. To illustrate, here is a predicate that can
be used both to test whether an integer is even and to generate the non-negative even numbers:
<
even(N) :-
(between(0, inf, N); integer(N) ),
0 is N mod 2.
</syntaxhighlight>
===Least Significant Bit===
If N is a positive integer, then lsb(N) is the offset of its least significant bit, so we could write:
<
odd(N) :- N = 0 -> false; 0 is lsb(abs(N)).
</syntaxhighlight>
=={{header|Python}}==
===Python: Using the least-significant bit method===
<
>>> def is_even(i): return not is_odd(i)
Line 3,089 ⟶ 3,568:
>>> [(j, is_even(j)) for j in range(10)]
[(0, True), (1, False), (2, True), (3, False), (4, True), (5, False), (6, True), (7, False), (8, True), (9, False)]
>>> </
===Python: Using modular congruences===
<
return (i % 2) == 0
Line 3,099 ⟶ 3,578:
>>> is_even(2)
True
>>></
=={{header|Quackery}}==
<
[ odd not ] is even ( n --> b )</
{{out}}
In the Quackery shell (REPL):
Line 3,123 ⟶ 3,602:
See also [https://rosettacode.org/wiki/Mutual_recursion#Quackery Mutual recursion#Quackery] and [https://rosettacode.org/wiki/Anonymous_recursion#Quackery Anonymous recursion#Quackery].
<
' [ dup 0 = iff
[ 2drop true ] done
1 - this swap rot do ] ( x n --> b )
' [ dup 0 = iff
[ 2drop false ] done
1 - this swap rot do ] ( x n --> b )
unrot do ] is even ( n --> b )
11 times
[ i^ 5 - dup echo
say " is "
even iff [ $ "even" ]
else [ $ "odd" ]
echo$ say "." cr ] </
{{out}}
Line 3,157 ⟶ 3,636:
=={{header|R}}==
<
is.odd <- function(x) intToBits(x)[1] == 1
#or
is.odd <- function(x) x %% 2 == 1</
=={{header|Racket}}==
With built in predicates:
<
(even? 5) ; -> false
(odd? 6) ; -> false
(odd? 5) ; -> true </
With modular arithmetic:
<
(= (modulo x 2) 0))
(define (my-odd? x)
(= (modulo x 2) 1))</
With mutually recursive functions:
<syntaxhighlight lang="racket">
(define (even-or-odd? i)
(letrec ([even? (λ (n)
(if (= n 0)
'even
(odd? (sub1 n))))]
[odd? (λ (n)
(if (= n 0)
'odd
(even? (sub1 n))))])
(even? i)))
(even-or-odd? 100) ; => 'even
(even-or-odd? 101) ; => 'odd
</syntaxhighlight>
=={{header|Raku}}==
(formerly Perl 6)
Raku doesn't have a built-in for this, but with subsets it's easy to define a predicate for it.
<syntaxhighlight lang="raku"
subset Odd of Int where * % 2;
say 1 ~~ Even; # false
say 1 ~~ Odd; # true
say 1.5 ~~ Odd # false ( 1.5 is not an Int )</
=={{header|Rascal}}==
<
public bool isOdd(int n) = (n % 2) == 1;</
Or with block quotes:
<
public bool isOdd(int n){return (n % 2) == 1;}</
=={{header|RATFOR}}==
<syntaxhighlight lang="ratfor">
program evenodd
integer a
write(*,101,ADVANCE="NO")
read(*,102)a
if (mod(a,2) .eq. 0) write(*,103)a
else write(*,104)a
101 format("Enter a number: ")
102 format(i7)
103 format(i7," Is Even.")
104 format(i7," Is Odd.")
end
</syntaxhighlight>
=={{header|Rapira}}==
<syntaxhighlight lang="rapira">fun is_even(n)
return (n /% 2) = 0
end</syntaxhighlight>
=={{header|Red}}==
<
date: 2021-10-24
red-version: 0.6.4
Line 3,202 ⟶ 3,725:
print even? 10 ;== true
print odd? 10 ;== false</
=={{header|ReScript}}==
<
let is_odd = d => mod(d, 2) != 0</
=={{header|REXX}}==
Line 3,214 ⟶ 3,737:
:::* by removing a superfluous leading '''+''' sign
:::* by removing superfluous leading zeroes
:::* by removing superfluous trailing zeroes
:::* by removing a trailing decimal point
:::* possible converting an exponentiated number
:::* possible rounding the number to the current ''digits''
'''Programming note''': the last method is the fastest method in REXX to determine oddness/evenness.
<br>It requires a sparse stemmed array '''!.''' be defined in the program's prologue (or elsewhere).
<br>This method gets its speed from ''not'' using any BIF and ''not'' performing any (remainder) division.
'''Some notes on programming styles''':
If (execution) speed isn't an issue, then the 1<sup>st</sup> test method
<br>shown would be the simplest (in terms of coding the concisest/tightest/smallest code). The other test
<br>methods differ mostly in programming techniques, mostly depending on the REXX programmer's style.
<br>The last method shown is the fastest algorithm, albeit it might be a bit obtuse (without comments) to a
<br>novice reader of the REXX language (and it requires additional REXX statement baggage).
<
!.=0; do j=0 by 2 to 8; !.j=1; end /*assign 0,2,4,6,8 to a "true" value.*/
/* [↑] assigns even digits to "true".*/
Line 3,304 ⟶ 3,827:
odd: return arg(1)//2 /*returns "oddness" of the argument. */
tell: say; say center('using the' arg(1), 79, "═"); return
terr: say; say '***error***'; say; say arg(1); say; exit 13</
'''output''' when using the input of: <tt> 0 </tt>
<pre>
Line 3,361 ⟶ 3,884:
=={{header|Ring}}==
<
size = 10
for i = 1 to size
Line 3,367 ⟶ 3,890:
else see "" + i + " is even" + nl ok
next
</syntaxhighlight>
=={{header|
To test oddity of real numbers (floating point numbers) :
≪ 2 MOD ≫ ‘ODD?’ STO
To test oddity of binary integers (unsigned integers) :
≪ #1 AND #1 ≠ ≫ ‘BODD?’ STO
To test oddity without caring of the data type :
≪ IF DUP TYPE THEN #1 AND #1 ≠ ELSE 2 MOD END ≫
{{in}}
<pre>
47 ODD?
#Fh BODD?
</pre>
{{out}}
<pre>
2: 1
1: 1
</pre>
=={{header|Ruby}}==
In Ruby, integers behave like objects, so they respond to methods like : 5.even? resulting to false
<syntaxhighlight lang="ruby">print "evens: "
p -5.upto(5).select(&:even?)
print "odds: "
p -5.upto(5).select(&:odd?)</
{{out}}
<pre>evens: [-4, -2, 0, 2, 4]
odds: [-5, -3, -1, 1, 3, 5]</pre>
Other ways to test even-ness:
<
quotient, remainder = n.divmod(2); remainder == 0
Line 3,388 ⟶ 3,929:
# You can use the bracket operator to access the i'th bit
# of a Fixnum or Bignum (i = 0 means least significant bit)
n[0].zero?</
=={{header|Rust}}==
Checking the least significant digit:
<
let is_even = |x: i32| x & 1 == 0;</
Using modular congruences:
<
let is_even = |x: i32| x % 2 == 0;</
=={{header|Scala}}==
<
def isOdd( v:Int ) : Boolean = v % 2 != 0</
Accept any numeric type as an argument:
<
def isOdd( v:Number ) : Boolean = v.longValue % 2 != 0</
{{out}}
<pre>isOdd( 81 ) // Results in true
Line 3,456 ⟶ 3,953:
=={{header|Scheme}}==
<code>even?</code> and <code>odd?</code> functions are built-in (R<sup>4</sup>RS, R<sup>5</sup>RS, and R<sup>6</sup>RS):
<
#f
> (even? 42)
Line 3,463 ⟶ 3,960:
#t
> (odd? 42)
#f</
=={{header|sed}}==
<syntaxhighlight lang="sed">s/[02468]$/& is even/
s/[13579]$/& is odd/</syntaxhighlight>
{{out}}
<pre>$ seq -18 7 17 | sed -f even_or_odd.sed
-18 is even
-11 is odd
-4 is even
3 is odd
10 is even
17 is odd</pre>
=={{header|Seed7}}==
Test whether an integer or bigInteger is odd:
<syntaxhighlight lang
Test whether an integer or bigInteger is even:
<syntaxhighlight lang
=={{header|SenseTalk}}==
<
set num to random of 100 -- start with a random number from 1 to 100
Line 3,483 ⟶ 3,992:
// check to see if the remainder is 0 when dividing by 2
if num rem 2 is 0 then put num & " is even (zero remainder)"
</syntaxhighlight>
=={{header|SequenceL}}==
<
odd(x) := x mod 2 = 1;</
{{out}}
Line 3,499 ⟶ 4,008:
=={{header|SETL}}==
SETL provides built-in <tt>even</tt> and <tt>odd</tt> functions. This short program illustrates their use.
<
evens := {x in xs | even( x )};
odds := {x in xs | odd( x )};
print( evens );
print( odds );</
{{out}}
<pre>{2 4 6 8 10}
Line 3,511 ⟶ 4,020:
Mutual Recursion:
<
0 -> true
X -> (odd? (- X 1)))
Line 3,517 ⟶ 4,026:
(define odd?
0 -> false
X -> (even? (- X 1)))</
Modulo:
<
(define odd? X -> (not (= 0 (shen.mod X 2))))</
=={{header|Sidef}}==
Built-in methods:
<
say n.is_odd; # false
say n.is_even; # true</
Checking the last significant digit:
<
func is_even(n) { n&1 == 0 };</
Using modular congruences:
<
func is_even(n) { n%2 == 0 };</
=={{header|Smalltalk}}==
Line 3,542 ⟶ 4,051:
Using the built in methods on Number class:
<
5 odd</
even is implemented as follows:
<
^((self digitAt: 1) bitAnd: 1) = 0
</syntaxhighlight>
=={{header|SNOBOL4}}==
Line 3,554 ⟶ 4,063:
{{works with|Spitbol}}
{{Works with|SNOBOL4+}}
<
even even = (EQ(REMDR(n, 2), 0) 'even', 'odd') :(RETURN)
even_end
Line 3,563 ⟶ 4,072:
OUTPUT = "1 is " even(1)
OUTPUT = "2 is " even(2)
END</
{{output}}<pre>-2 is even
-1 is odd
Line 3,572 ⟶ 4,081:
=={{header|SNUSP}}==
<syntaxhighlight lang="snusp">
$====!/?\==even#
- -
#odd==\?/
</syntaxhighlight>
=={{header|SPL}}==
<
? #.even(n), #.output(n," even")
? #.odd(n), #.output(n," odd")
<</
{{out}}
<pre>
Line 3,599 ⟶ 4,108:
=={{header|SQL}}==
Database vendors can't agree on how to get a remainder. This should work for many, including Oracle. For others, including MS SQL Server, try "int % 2" instead of "mod(int, 2)".
<
create table ints(int integer);
insert into ints values (-1);
Line 3,611 ⟶ 4,120:
case mod(int, 2) when 0 then 'Even' else 'Odd' end
from
ints;</
{{out}}
Line 3,628 ⟶ 4,137:
For larger positive or smaller negative values of <math>n</math>, you should be ready with something else to do while the machine is working: a test run took several minutes to confirm that 32,769 was odd.
<
00000000000000110000000000000000 1. Test
11110000000001100000000000000000 2. c to 15
Line 3,642 ⟶ 4,151:
00000000000001110000000000000000 12. Stop
10000000000000000000000000000000 13. 1
01000000000000000000000000000000 14. 2</
=={{header|Standard ML}}==
<
n mod 2 = 0;
fun odd n =
n mod 2 <> 0;
Line 3,655 ⟶ 4,164:
type werd = Word.word;
fun evenbitw(w: werd) =
Word.andb(w, 0w2) = 0w0;
fun oddbitw(w: werd) =
Word.andb(w, 0w2) <> 0w0;</
=={{header|Stata}}==
<
function iseven(n) {
return(mod(n,2)==0)
Line 3,670 ⟶ 4,179:
return(mod(n,2)==1)
}
end</
=={{header|Swift}}==
<
// Bitwise check
if (n & 1 != 0) {
return false
}
// Mod check
if (n % 2 != 0) {
Line 3,685 ⟶ 4,194:
}
return true
}</
=={{header|Swift}}==
<syntaxhighlight lang="swift">
// Swift has Int.isMultiple(of:Int) -> Bool
var isEven: (_:Int) -> Bool = {$0.isMultiple(of: 2)}
</syntaxhighlight>
=={{header|Symsyn}}==
<
n : 23
Line 3,695 ⟶ 4,210:
else
'n is even' []
</syntaxhighlight>
=={{header|Tcl}}==
<
# Bitwise test is the most efficient
Line 3,706 ⟶ 4,221:
puts " # O E"
puts 24:[expr isOdd(24)],[expr isEven(24)]
puts 49:[expr isOdd(49)],[expr isEven(49)]</
{{out}}
<pre>
Line 3,714 ⟶ 4,229:
</pre>
=={{header|TI-
This routine returns the remainder of the division by 2 of the number in the display register. It is therefore a kind of is_odd(x) function.
Lbl 9
/
2
-
CE
Int
=
×
2
=
INV SBR
=={{header|TUSCRIPT}}==
<
LOOP n=-5,5
x=MOD(n,2)
Line 3,735 ⟶ 4,253:
PRINT n," is odd"
ENDSELECT
ENDLOOP</
{{out}}
<pre>
Line 3,752 ⟶ 4,270:
=={{header|UNIX Shell}}==
<syntaxhighlight lang="sh">is_even() {
}</syntaxhighlight>
=={{header|Ursa}}==
<
set input (in int console)
if (= (mod input 2) 1)
Line 3,764 ⟶ 4,281:
else
out "even" endl console
end if</
Output:
<pre>123
Line 3,770 ⟶ 4,287:
=={{header|உயிர்/Uyir}}==
<
எ இன் வகை எண்{$5} = 0;
படை வகை சரம்;
Line 3,787 ⟶ 4,304:
முதன்மை = 0;
}};</
=={{header|Verilog}}==
<
integer i;
initial begin
for (i = 1; i <= 10; i = i+1) begin
Line 3,896 ⟶ 4,317:
$finish ;
end
endmodule</
=={{header|V (Vlang)}}==
<syntaxhighlight lang="v (vlang)">fn test(n i64) {
print('Testing integer $n')
if n&1 == 0 {
print(' even')
}else{
print(' odd')
}
}else{
}
}
fn main(){
test(-2)
test(-1)
test(0)
test(1)
test(2)
}</syntaxhighlight>
{{out}}
<pre>
Testing integer -2 even even
Testing integer -1 odd odd
Testing integer 0 even even
Testing integer 1 odd odd
Testing integer 2 even even
</pre>
=={{header|WDTE}}==
<
let str => import 'strings';
Line 3,973 ⟶ 4,367:
-> s.map (@ s n => str.format '{} is {}.' n (evenOrOdd n))
-> s.map (io.writeln io.stdout)
-> s.drain;</
=={{header|WebAssembly}}==
This solution tests the low bit of the given integer, which is always 0 for even numbers and 1 for odd numbers (including negative numbers).
<
;; function isOdd: returns 1 if its argument is odd, 0 if it is even.
(func $isOdd (param $n i32) (result i32)
Line 3,986 ⟶ 4,380:
)
(export "isOdd" (func $isOdd))
)</
=={{header|Wren}}==
{{libheader|Wren-fmt}}
<
var isEven1 = Fn.new { |i| i & 1 == 0 }
Line 4,001 ⟶ 4,395:
System.print("Method 1 : %(Fmt.v("s", -4, res1, 0, " ", ""))")
var res2 = tests.map { |t| isEven2.call(t) ? "even" : "odd" }.toList
System.print("Method 2 : %(Fmt.v("s", -4, res2, 0, " ", ""))")</
{{out}}
Line 4,011 ⟶ 4,405:
=={{header|x86-64 Assembly}}==
<
evenOdd:
mov rax,1
and rax,rdi
ret
</syntaxhighlight>
=={{header|XBS}}==
<syntaxhighlight lang="xbs">#>
Typed XBS
evenOrOdd function
Line 4,031 ⟶ 4,425:
foreach(v of arr){
log(v+" is even? "+evenOrOdd(v))
}</
{{out}}
<pre>
Line 4,047 ⟶ 4,441:
=={{header|xEec}}==
<syntaxhighlight lang="xeec">
>100 p i# jz-1 o# t h#1 ms jz2003 p >0110 h#2 r ms t h#1 ms p
jz1002 h? jz2003 p jn0110 h#10 o$ p jn100 >2003 p p h#0 h#10
h$d h$d h$o h#32 h$s h$i h#32 jn0000 >1002 p p h#0 h#10
h$n h$e h$v h$e h#32 h$s h$i h#32 >0000 o$ p jn0000 jz100
</syntaxhighlight>
=={{header|XLISP}}==
XLISP provides <tt>EVENP</tt> and <tt>ODDP</tt>, or, if you prefer, <tt>EVEN?</tt> and <tt>ODD?</tt>; if one wanted to reimplement them, it could be done like this (or in other ways).
<
(= (logand x 1) 0) )
(defun my-oddp (x)
(/= (logand x 1) 0) )</
=={{header|Xojo}}==
<syntaxhighlight lang="vb">
For num As Integer = 1 To 5
If num Mod 2 = 0 Then
Line 4,071 ⟶ 4,465:
End If
Next
</syntaxhighlight>
{{Out}}
Line 4,083 ⟶ 4,477:
=={{header|XPL0}}==
<
int I;
[for I:= -4 to +3 do
[IntOut(0, I);
Text(0, if I&1 then " is odd " else " is even ");
Text(0, if rem(I/2)#0 then "odd" else "even");
CrLf(0);
];
]</
{{out}}
Line 4,104 ⟶ 4,498:
3 is odd odd
</pre>
=={{header|Z80 Assembly}}==
Z80 Assembly has a few ways of testing if a number is even or odd:
===RRC===
A right rotate will set the carry if the register's value is odd and clear it if it's even. This does alter the contents of the register, so only use this method if you don't need to remember the number being tested after getting the results of the test. This is the fastest way the Z80 can test a value for even or odd, but only when testing the accumulator <tt>A</tt>
<
jp nc,isEven</
===SRA/SRL===
In similar vein, there are also shift instructions. The arithmetic shift instruction retains the sign bit (bit 7) of the operand in question, while the logical shift sets bit 7 to 0.
<syntaxhighlight lang="z80">sra a
jp nc,isEven</syntaxhighlight>
===AND===
<code>AND 1</code> will change the accumulator to 1 if its value was odd, and 0 if its value was even. If you want to selectively load a 0 or 1 into the accumulator based on whether a variable is odd or even, this is the best way to do so. Like the <code>RRC</code> method, this test is destructive, so if you need to preserve the original value of the accumulator after the test, use the method below instead.
<
jp z,isEven</
===BIT===
This method is the slowest, but it doesn't change the value in the register being tested. It works on any 8 bit register, (HL), (IX+#), or (IY+#), making it the most versatile. Although I say it's the slowest, the difference is so small and the execution time so fast that you'd never notice anyway. The Z80 can perform all these tests faster than you can blink!
<
jp z,C_IS_EVEN</
=={{header|zkl}}==
<
Ints have isEven and isOdd properties. pump, in this case, is the same as apply/map without aggregating a result.
{{out}}
Line 4,143 ⟶ 4,535:
4 is even
</pre>
<
{{out}}
<pre>L(False,True,False,True,False,True,False,True)</pre>
=={{header|Zoea}}==
<syntaxhighlight lang="zoea">
program: even_or_odd
case: 1
Line 4,162 ⟶ 4,554:
input: 7
output: odd
</syntaxhighlight>
=={{header|Zoea Visual}}==
Line 4,168 ⟶ 4,560:
=={{header|zonnon}}==
<
module Main;
var
Line 4,179 ⟶ 4,571:
s := set(x);writeln(x:3," is odd?",0 in s); (* check right bit *)
end Main.
</syntaxhighlight>
{{Out}}
<pre>
Line 4,187 ⟶ 4,579:
11 is odd? true
</pre>
|