Elementary cellular automaton/Random number generator: Difference between revisions

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{{task}}
[[wp:Rule 30|Rule 30]] is considered to be chaotic enough to generate good pseudo-random numbers. As a matter of fact, for a long time rule 30 iswas used by the [[wp:Mathematica|Mathematica]] software for its default random number generator.
 
Steven Wolfram's recommendation for random number generation from rule 30 consists in extracting successive bits in a fixed position in the array of cells, as the automaton changes state.
Line 12:
;Reference:
* [http://www.cs.indiana.edu/~dgerman/2005midwestNKSconference/dgelbm.pdf Cellular automata: Is Rule 30 random]? (PDF).
 
 
=={{header|11l}}==
{{trans|Nim}}
 
<syntaxhighlight lang="11l">V n = 64
 
F pow2(x)
R UInt64(1) << x
 
F evolve(UInt64 =state; rule)
L 10
V b = UInt64(0)
L(q) (7 .. 0).step(-1)
V st = state
b [|]= (st [&] 1) << q
state = 0
L(i) 0 .< :n
V t = ((st >> (i - 1)) [|] (st << (:n + 1 - i))) [&] 7
I (rule [&] pow2(t)) != 0
state [|]= pow2(i)
print(‘ ’b, end' ‘’)
print()
 
evolve(1, 30)</syntaxhighlight>
 
{{out}}
<pre>
220 197 147 174 117 97 149 171 100 151
</pre>
 
=={{header|C}}==
64-bits array size, cyclic borders.
<langsyntaxhighlight lang="c">#include <stdio.h>
#include <limits.h>
 
Line 45 ⟶ 75:
evolve(1, 30);
return 0;
}</langsyntaxhighlight>
{{out}}
<pre> 220 197 147 174 117 97 149 171 100 151</pre>
Line 51 ⟶ 81:
=={{header|C++}}==
We'll re-write the code of the parent task here.
<langsyntaxhighlight lang="cpp">#include <bitset>
#include <stdio.h>
 
Line 88 ⟶ 118:
printf("%u%c", byte(state), i ? ' ' : '\n');
return 0;
}</langsyntaxhighlight>
{{out}}
<pre>220 197 147 174 117 97 149 171 240 241</pre>
Line 95 ⟶ 125:
{{trans|C}}
Adapted from the C version, with improvements and bug fixes. Optimized for performance as requested in the task description. This is a lazy range.
<langsyntaxhighlight lang="d">import std.stdio, std.range, std.typecons;
 
struct CellularRNG {
Line 146 ⟶ 176:
CellularRNG(1, 30).take(10).writeln;
CellularRNG(1, 30).drop(2_000_000).front.writeln;
}</langsyntaxhighlight>
{{out}}
<pre>[220, 197, 147, 174, 117, 97, 149, 171, 100, 151]
44</pre>
Run-time: less than two seconds with the ldc2 compiler.
 
=={{header|FreeBASIC}}==
{{trans|Go}}
<syntaxhighlight lang="vbnet">Const n As Uinteger = 64
 
#define pow2(x) Culng(1) Shl x
 
Sub Evolve(state As Integer, rule As Integer)
Dim As Integer i, p, q
Dim As Ulongint b, st, t1, t2, t3
For p = 0 To 9
b = 0
For q = 7 To 0 Step -1
st = state
b Or= (st And 1) Shl q
state = 0
For i = 0 To n - 1
t1 = Iif(i > 0, st Shr (i - 1), st Shr 63)
Select Case i
Case 0: t2 = st Shl 1
Case 1: t2 = st Shl 63
Case Else: t2 = st Shl (n + 1 - i)
End Select
t3 = 7 And (t1 Or t2)
If (rule And pow2(t3)) <> 0 Then state Or= pow2(i)
Next i
Next q
Print Using "####"; b;
Next p
Print
End Sub
 
Evolve(1, 30)
 
Sleep</syntaxhighlight>
{{out}}
<pre> 220 197 147 174 117 97 149 171 100 151</pre>
 
=={{header|F_Sharp|F#}}==
This task uses [[Elementary cellular automaton#The_Function]]
<langsyntaxhighlight lang="fsharp">
// Generate random numbers using Rule 30. Nigel Galloway: August 1st., 2019
eca 30 [|yield 1; yield! Array.zeroCreate 99|]|>Seq.chunkBySize 8|>Seq.map(fun n->n|>Array.mapi(fun n g->g.[0]<<<(7-n))|>Array.sum)|>Seq.take 10|>Seq.iter(printf "%d "); printfn ""
</syntaxhighlight>
</lang>
{{out}}
<pre>
Line 165 ⟶ 233:
=={{header|Go}}==
{{trans|C}}
<langsyntaxhighlight lang="go">package main
 
import "fmt"
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func main() {
evolve(1, 30)
}</langsyntaxhighlight>
 
{{out}}
Line 221 ⟶ 289:
Assume the comonadic solution given at [[Elementary cellular automaton#Haskell]] is packed in a module <code>CellularAutomata</code>
 
<langsyntaxhighlight Haskelllang="haskell">import CellularAutomata (fromList, rule, runCA)
import Control.Comonad
import Data.List (unfoldr)
Line 234 ⟶ 302:
(fromList (1 : replicate size 0))
 
fromBits = foldl ((+) . (2 *)) 0</langsyntaxhighlight>
 
{{Out}}
Line 242 ⟶ 310:
Using the rule 30 CA it is possible to determine the <code>RandomGen</code> instance which could be utilized by the <code>Random</code> class:
 
<langsyntaxhighlight Haskelllang="haskell">import System.Random
 
instance RandomGen (Cycle Int) where
next c =
next c = let x = c =>> step (rule 30) in (fromBits (view x), x)
split c let x = (c, fromList=>> (reversestep (viewrule c30)))</lang>
in (fromBits (view x), x)
split = (,) <*> (fromList . reverse . view)</syntaxhighlight>
 
<pre>λ> let r30 = fromList [1,0,1,0,1,0,1,0,1,0,1,0,1] :: Cycle Int
Line 268 ⟶ 338:
=={{header|J}}==
ca is a cellular automata class. The rng class inherits ca and extends it with bit and byte verbs to sample the ca.
<syntaxhighlight lang="j">
<lang J>
coclass'ca'
DOC =: 'locale creation: (RULE ; INITIAL_STATE) conew ''ca'''
Line 280 ⟶ 350:
byte =: [: #. [: , [: bit"0 (i.8)"_
coclass'base'
</syntaxhighlight>
</lang>
Having installed these into a j session we create and use the mathematica prng.
<pre>
Line 286 ⟶ 356:
byte__m"0 i.10
220 197 147 174 117 97 149 171 100 151
</pre>
 
=={{header|Java}}==
<syntaxhighlight lang="java">
public class ElementaryCellularAutomatonRandomNumberGenerator {
 
public static void main(String[] aArgs) {
final int seed = 989898989;
evolve(seed, 30);
}
private static void evolve(int aState, int aRule) {
long state = aState;
for ( int i = 0; i <= 9; i++ ) {
int b = 0;
for ( int q = 7; q >= 0; q-- ) {
long stateCopy = state;
b |= ( stateCopy & 1 ) << q;
state = 0;
for ( int j = 0; j < BIT_COUNT; j++ ) {
long t = ( stateCopy >>> ( j - 1 ) ) | ( stateCopy << ( BIT_COUNT + 1 - j ) ) & 7;
if ( ( aRule & ( 1L << t ) ) != 0 ) {
state |= 1 << j;
}
}
}
System.out.print(" " + b);
}
System.out.println();
}
private static final int BIT_COUNT = 64;
 
}
</syntaxhighlight>
{{ out }}
<pre>
231 223 191 126 253 251 247 239 223 191
</pre>
 
=={{header|jq}}==
'''Works with jq and gojq, the C and Go implementations of jq'''
 
The following also works with jaq, the Rust implementation of jq, provided
the "include" directive is replaced with the set of definitions from
the parent task, and that a suitable alternative to 100*"0" is
presented.
 
<syntaxhighlight lang=jq>
include "elementary-cellular-automaton" {search : "."};
 
# If using jq, the def of _nwise can be omitted.
def _nwise($n):
def n: if length <= $n then . else .[0:$n] , (.[$n:] | n) end;
n;
 
# Input: an array of bits represented by 0s, 1s, "0"s, or "1"s
# Output: the corresponding decimal on the assumption that the leading bits are least significant,
# e.g. [0,1] => 2
def binary2number:
reduce (.[]|tonumber) as $x ({p:1}; .n += .p * $x | .p *= 2) | .n;
("1" + 100 * "0" ) | [automaton(30; 80) | .[0:1]] | [_nwise(8) | reverse | binary2number]
</syntaxhighlight>
{{output}}
<pre>
[220,197,147,174,117,97,149,171,240,241]
</pre>
 
=={{header|Julia}}==
{{trans|C, Go}}
<langsyntaxhighlight lang="julia">function evolve(state, rule, N=64)
B(x) = UInt64(1) << x
for p in 0:9
Line 312 ⟶ 449:
 
evolve(1, 30)
</langsyntaxhighlight>{{out}}
<pre>
220 197 147 174 117 97 149 171 100 151
Line 319 ⟶ 456:
=={{header|Kotlin}}==
{{trans|C}}
<langsyntaxhighlight lang="scala">// version 1.1.51
 
const val N = 64
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fun main(args: Array<String>) {
evolve(1, 30)
}</langsyntaxhighlight>
 
{{out}}
Line 353 ⟶ 490:
 
=={{header|Mathematica}} / {{header|Wolfram Language}}==
<langsyntaxhighlight Mathematicalang="mathematica">FromDigits[#, 2] & /@ Partition[Flatten[CellularAutomaton[30, {{1}, 0}, {200, 0}]], 8]</langsyntaxhighlight>
{{out}}
<pre>{220, 197, 147, 174, 117, 97, 149, 171, 240, 241, 92, 18, 199, 27, 104, 8, 251, 167, 29, 112, 100, 103, 159, 129, 253}</pre>
Line 359 ⟶ 496:
=={{header|Nim}}==
{{trans|Kotlin}}
<langsyntaxhighlight Nimlang="nim">const N = 64
 
template pow2(x: uint): uint = 1u shl x
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echo ""
 
evolve(1, 30)</langsyntaxhighlight>
 
{{out}}
Line 385 ⟶ 522:
{{Works with|Free Pascal}}
Using ROR and ROL is as fast as assembler and more portable.<BR>[https://tio.run/##7VZdb@pGEH33r5iHSEAvYJsQ0kBTifBxawmwC6a9bVVFjr3AKmZtrZdwaZS/Xjq7iwPckOThvvQhSHx45szMmbPD7qZBFgZxZZaG263HkzkPljBexeTcahmmuRAibZomYdU1vacpiWhQTfjclE/miHwVtxMRCHIrI26PQpaBWKwTHkfVdRLPMGs1TJamzlxdiGVsPJ45/W6vD32v82QAPJ4Nk4hAl8Tpgj49nrUnw6Hb7YEz8nsDDXA93xk6f7Z9xx2BOyq3B@gwTenqILQ9cD6PIOVJeG0/YfreYNLTgW3P8//wetBxRxN30FPOUdfpPxmrjGQImWyyqaBx1jLChGUCLcvg6zhZsSiDa6j9YFuWpT5a6OLajq9rsNFiPAQczbo3LQg0YUqZaNTRO1uxUNCEwWciOt701qdL0oSdV2xSgrF@J11hNk7ChEcGHLx@oegqH5kGiUQ3oYv6Rq29izB80lwQIBAh07aMOzKnDI1BtpQ0u/6kI6OG7m86BXiCw18I9asq9d/lXvvLKwBFBwFdCVAFAdZULHTFKFFsOMlWMda/1l0WMcibliBbxHBeg0@6gZahwg25XiRacQIOo@JQxBZlMWVk38ChE5PbL1OcGMk8iRaGr1gZR4Q8lBlC96uUl0A/SOJHPNDuYYiyu@NfpSRFmcguSZdMpF2Db11HIyExRQV2x7JOCb7gD8kl7@N5UmQbOvZmg62OAkEfiMOE/H816pUbx4cwYIDDi3PKNij4nGaC8OydLnGsNy5T0@loy807fe@X0tqHgxYfwDSnjCcxCjyHgEWgtJYPL9cB7jawQMxRzqL@@Ul/laQwUj1oj7q61HsCv7EseUevSf5B5IPIB5H/LZHj0/S9nXN/AkxSQiJBMpHv@L5d9i3c8ZzRbgukTTjYUPMNcM2pIDErFp4TwCzhkMn6Gf2HQDKDQrlRLxfgjoqsUNL73@8BX8IqlTguQCSwDu6JNOCJh4A@pqBqu9zdH9RHxcaTcs0QbeVH5qm7lCRvyeCDi4Os@uKc3BXSlZ4vLq9U2Z8rLaXOiQK5Fsfw0qGrEG7CmGSQEg7SiQIXykXfrgirZD5TaFrN2mHYy@Xyg@w@XymqbkVkTviJZfEXBASCQSv/tga2XIndNW3Xukr0TUfN@ilyeWk1CL6aJNjxzNMU4KceXkvHP0s2nATRLrqK5zNec1MakwjkQU2F8cY8Nepqlox63XgpJ16Try4MI@/bgFrNAvvqEuw6vi/rYNuXAOr5Cp9tOWJgX9hGzs04JHNe@y4ydu3H6kXju9hst/@GsziYZ9uKe76tTB7@Aw Try it online!] counting CPU-Cycles 32 vs 31 on Ryzen Zen1 per Byte -> 100Mb/s
<langsyntaxhighlight lang="pascal">Program Rule30;
//http://en.wikipedia.org/wiki/Next_State_Rule_30;
//http://mathworld.wolfram.com/Rule30.html
Line 524 ⟶ 661:
Task;
write(' <ENTER> ');readln;
end.</langsyntaxhighlight>
{{out}}
<pre>//compiled 64-Bit
Line 546 ⟶ 683:
=={{header|Perl}}==
{{trans|Raku}}
<langsyntaxhighlight lang="perl">package Automaton {
sub new {
my $class = shift;
Line 582 ⟶ 719:
}
print $sum, $n == 10 ? "\n" : " ";
}</langsyntaxhighlight>
{{out}}
<pre>220 197 147 174 117 97 149 171 240 241</pre>
Line 590 ⟶ 727:
and with the changes marked [2] C++, Haskell, Perl, Python, Ruby, Scheme, and Sidef, but completely different to Rust and Tcl.
No attempt to optimise.
<!--<syntaxhighlight lang="phix">(phixonline)-->
<lang Phix>--string s = ".........#.........", --(original)
<span style="color: #008080;">with</span> <span style="color: #008080;">javascript_semantics</span>
string s = "...............................#"&
<span style="color: #000080;font-style:italic;">--string s = ".......................#.........", --(original)</span>
<span style="color: #004080;">string</span> <span style="color: #000000;">s</span> <span style="color: #0000FF;">=</span> <span style="color: #008000;">"...............................#"</span><span style="color: #0000FF;">&</span>
--string s = "#"&repeat('.',100), -- [2]
<span style="color: #008000;">"................................"</span><span style="color: #0000FF;">,</span>
t=s, r = "........"
<span style="color: #000080;font-style:italic;">--string s = "#"&repeat('.',100), -- [2]</span>
integer rule = 30, k, l = length(s), w = 0
<span style="color: #000000;">t</span><span style="color: #0000FF;">=</span><span style="color: #000000;">s</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">r</span> <span style="color: #0000FF;">=</span> <span style="color: #008000;">"........"</span>
for i=1 to 8 do
<span style="color: #004080;">integer</span> <span style="color: #000000;">rule</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">30</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">k</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">l</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">length</span><span style="color: #0000FF;">(</span><span style="color: #000000;">s</span><span style="color: #0000FF;">),</span> <span style="color: #000000;">w</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">0</span>
r[i] = iff(mod(rule,2)?'#':'.')
<span style="color: #008080;">for</span> <span style="color: #000000;">i</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span> <span style="color: #008080;">to</span> <span style="color: #000000;">8</span> <span style="color: #008080;">do</span>
rule = floor(rule/2)
<span style="color: #000000;">r</span><span style="color: #0000FF;">[</span><span style="color: #000000;">i</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">=</span> <span style="color: #008080;">iff</span><span style="color: #0000FF;">(</span><span style="color: #7060A8;">mod</span><span style="color: #0000FF;">(</span><span style="color: #000000;">rule</span><span style="color: #0000FF;">,</span><span style="color: #000000;">2</span><span style="color: #0000FF;">)?</span><span style="color: #008000;">'#'</span><span style="color: #0000FF;">:</span><span style="color: #008000;">'.'</span><span style="color: #0000FF;">)</span>
end for
<span style="color: #000000;">rule</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">floor</span><span style="color: #0000FF;">(</span><span style="color: #000000;">rule</span><span style="color: #0000FF;">/</span><span style="color: #000000;">2</span><span style="color: #0000FF;">)</span>
sequence res = {}
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
for i=0 to 80 do
<span style="color: #004080;">sequence</span> <span style="color: #000000;">res</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{}</span>
w = w*2 + (s[32]='#')
<span style="color: #008080;">for</span> <span style="color: #000000;">i</span><span style="color: #0000FF;">=</span><span style="color: #000000;">0</span> <span style="color: #008080;">to</span> <span style="color: #000000;">80</span> <span style="color: #008080;">do</span>
-- w = w*2 + (s[1]='#') -- [2]
<span style="color: #000000;">w</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">w</span><span style="color: #0000FF;">*</span><span style="color: #000000;">2</span> <span style="color: #0000FF;">+</span> <span style="color: #0000FF;">(</span><span style="color: #000000;">s</span><span style="color: #0000FF;">[</span><span style="color: #000000;">32</span><span style="color: #0000FF;">]=</span><span style="color: #008000;">'#'</span><span style="color: #0000FF;">)</span>
if mod(i+1,8)=0 then res&=w w=0 end if
<span style="color: #000080;font-style:italic;">-- w = w*2 + (s[1]='#') -- [2]</span>
for j=1 to l do
<span style="color: #008080;">if</span> <span style="color: #7060A8;">mod</span><span style="color: #0000FF;">(</span><span style="color: #000000;">i</span><span style="color: #0000FF;">+</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #000000;">8</span><span style="color: #0000FF;">)=</span><span style="color: #000000;">0</span> <span style="color: #008080;">then</span> <span style="color: #000000;">res</span><span style="color: #0000FF;">&=</span><span style="color: #000000;">w</span> <span style="color: #000000;">w</span><span style="color: #0000FF;">=</span><span style="color: #000000;">0</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
k = (s[iff(j=1?l:j-1)]='#')*4
<span style="color: #008080;">for</span> <span style="color: #000000;">j</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span> <span style="color: #008080;">to</span> <span style="color: #000000;">l</span> <span style="color: #008080;">do</span>
+ (s[ j ]='#')*2
<span style="color: #000000;">k</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">(</span><span style="color: #000000;">s</span><span style="color: #0000FF;">[</span><span style="color: #008080;">iff</span><span style="color: #0000FF;">(</span><span style="color: #000000;">j</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span><span style="color: #0000FF;">?</span><span style="color: #000000;">l</span><span style="color: #0000FF;">:</span><span style="color: #000000;">j</span><span style="color: #0000FF;">-</span><span style="color: #000000;">1</span><span style="color: #0000FF;">)]=</span><span style="color: #008000;">'#'</span><span style="color: #0000FF;">)*</span><span style="color: #000000;">4</span>
+ (s[iff(j=l?1:j+1)]='#')+1
<span style="color: #0000FF;">+</span> <span style="color: #0000FF;">(</span><span style="color: #000000;">s</span><span style="color: #0000FF;">[</span> <span style="color: #000000;">j</span> <span style="color: #0000FF;">]=</span><span style="color: #008000;">'#'</span><span style="color: #0000FF;">)*</span><span style="color: #000000;">2</span>
t[j] = r[k]
<span style="color: #0000FF;">+</span> <span style="color: #0000FF;">(</span><span style="color: #000000;">s</span><span style="color: #0000FF;">[</span><span style="color: #008080;">iff</span><span style="color: #0000FF;">(</span><span style="color: #000000;">j</span><span style="color: #0000FF;">=</span><span style="color: #000000;">l</span><span style="color: #0000FF;">?</span><span style="color: #000000;">1</span><span style="color: #0000FF;">:</span><span style="color: #000000;">j</span><span style="color: #0000FF;">+</span><span style="color: #000000;">1</span><span style="color: #0000FF;">)]=</span><span style="color: #008000;">'#'</span><span style="color: #0000FF;">)+</span><span style="color: #000000;">1</span>
end for
<span style="color: #000000;">t</span><span style="color: #0000FF;">[</span><span style="color: #000000;">j</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">r</span><span style="color: #0000FF;">[</span><span style="color: #000000;">k</span><span style="color: #0000FF;">]</span>
s = t
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
end for
<span style="color: #000000;">s</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">t</span>
?res</lang>
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
<span style="color: #7060A8;">pp</span><span style="color: #0000FF;">(</span><span style="color: #000000;">res</span><span style="color: #0000FF;">)</span>
<!--</syntaxhighlight>-->
{{out}}
<pre>
Line 626 ⟶ 766:
=={{header|Python}}==
===Python: With zero padded ends===
<langsyntaxhighlight lang="python">from elementary_cellular_automaton import eca, eca_wrap
 
def rule30bytes(lencells=100):
Line 635 ⟶ 775:
 
if __name__ == '__main__':
print([b for i,b in zip(range(10), rule30bytes())])</langsyntaxhighlight>
 
{{out}}
Line 642 ⟶ 782:
 
===Python: With wrapping of end cells===
<langsyntaxhighlight lang="python">def rule30bytes(lencells=100):
cells = '1' + '0' * (lencells - 1)
gen = eca_wrap(cells, 30)
while True:
yield int(''.join(next(gen)[0] for i in range(8)), 2))</langsyntaxhighlight>
 
{{out}}
Line 655 ⟶ 795:
Implementation of [[Elementary cellular automaton]] is saved in "Elementary_cellular_automata.rkt"
 
<langsyntaxhighlight lang="racket">#lang racket
;; below is the code from the parent task
(require "Elementary_cellular_automata.rkt")
Line 694 ⟶ 834:
(number->string (C30-rand-64 256) 16)
(number->string (C30-rand-64 256) 16)
(number->string (C30-rand-64 256) 16))</langsyntaxhighlight>
 
{{out}}
Line 706 ⟶ 846:
=={{header|Raku}}==
(formerly Perl 6)
<syntaxhighlight lang="raku" perl6line>class Automaton {
has $.rule;
has @.cells handles <AT-POS>;
has @.code = $!rule.fmt('%08b').flip.comb».Int;
Line 726 ⟶ 866:
my Automaton $a .= new: :rule(30), :cells( flat 1, 0 xx 100 );
 
say :2[$a++.cells[0] xx 8] xx 10;</langsyntaxhighlight>
{{out}}
<pre>220 197 147 174 117 97 149 171 240 241</pre>
 
=={{header|Ruby}}==
<langsyntaxhighlight lang="ruby">size = 100
eca = ElemCellAutomat.new("1"+"0"*(size-1), 30)
eca.take(80).map{|line| line[0]}.each_slice(8){|bin| p bin.join.to_i(2)}</langsyntaxhighlight>
{{out}}
<pre>
Line 749 ⟶ 889:
 
=={{header|Rust}}==
<langsyntaxhighlight lang="rust">
//Assuming the code from the Elementary cellular automaton task is in the namespace.
fn main() {
Line 771 ⟶ 911:
}
}
</syntaxhighlight>
</lang>
{{out}}
<pre>
Line 778 ⟶ 918:
 
=={{header|Scheme}}==
<langsyntaxhighlight lang="scheme">
; uses SRFI-1 library http://srfi.schemers.org/srfi-1/srfi-1.html
 
Line 798 ⟶ 938:
 
(random-r30 10)
</syntaxhighlight>
</lang>
 
{{out}}
Line 807 ⟶ 947:
 
=={{header|Sidef}}==
<langsyntaxhighlight lang="ruby">var auto = Automaton(30, [1] + 100.of(0));
 
10.times {
Line 816 ⟶ 956:
};
say sum;
};</langsyntaxhighlight>
{{out}}
<pre>
Line 833 ⟶ 973:
=={{header|Tcl}}==
{{works with|Tcl|8.6}}
<langsyntaxhighlight lang="tcl">oo::class create RandomGenerator {
superclass ElementaryAutomaton
variable s
Line 849 ⟶ 989:
return [scan [join $bits ""] %b]
}
}</langsyntaxhighlight>
Demonstrating:
<langsyntaxhighlight lang="tcl">set rng [RandomGenerator new 31]
for {set r {}} {[llength $r]<10} {} {
lappend r [$rng rand]
}
puts [join $r ,]</langsyntaxhighlight>
{{out}}
220,197,147,174,241,126,135,130,143,234
Line 864 ⟶ 1,004:
{{libheader|Wren-big}}
As Wren cannot deal accurately with 64-bit unsigned integers and bit-wise operations thereon, we need to use BigInt here.
<langsyntaxhighlight ecmascriptlang="wren">import "./big" for BigInt
 
var n = 64
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}
 
evolve.call(BigInt.one, 30)</langsyntaxhighlight>
 
{{out}}
Line 898 ⟶ 1,038:
=={{header|zkl}}==
No attempts at extra credit and not fast.
<langsyntaxhighlight lang="zkl">fcn rule(n){ n=n.toString(2); "00000000"[n.len() - 8,*] + n }
fcn applyRule(rule,cells){
cells=String(cells[-1],cells,cells[0]); // wrap edges
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}
n
}</langsyntaxhighlight>
Note that "var" in a function is "static" in C, ie function local variables, initialized once.
<langsyntaxhighlight lang="zkl">do(10){ rand30().print(","); }</langsyntaxhighlight>
{{out}}
<pre>220,197,147,174,117,97,149,171,100,151,</pre>
2,122

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