Elementary cellular automaton/Infinite length: Difference between revisions

From Rosetta Code
Content added Content deleted
m (→‎{{header|Kotlin}}: Minor formatting changes)
(→‎{{header|Perl 6}}: Add a Perl 6 example)
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-13| ..#.......#.......#.......#..
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</pre>

=={{header|Perl 6}}==
This version, while it is ''capable'' of working with infinite length cellular automata, makes the assumption that any cells which have not been explicitly examined are in a 'null' state, neither '0' or '1'. Further it makes the assumption that a null cell, on being examined, initially contains nothing (░). Otherwise it would take infinite time to calculate every row and would be exceptionally boring to watch.

Based heavily on the code from the [[One-dimensional_cellular_automata#Perl_6|One-dimensional cellular automata]] task. Example uses rule 90 (Sierpinski triangle).

<lang perl6>class Automaton {
has $.rule;
has @.cells;
has @.code = $!rule.fmt('%08b').flip.comb».Int;

method gist { @!cells.map({+$_ ?? '▲' !! '░'}).join }

method succ {
self.new: :$!rule, :@!code, :cells(
' ',
|@!code[
4 «*« @!cells.rotate(-1)
»+« 2 «*« @!cells
»+« @!cells.rotate(1)
],
' '
)
}
}

my Automaton $a .= new: :rule(90), :cells(flat '010'.comb);

# display the first 20 rows
say $a++ for ^20;

# then calculate the other infinite number of rows, (may take a while)
$a++ for ^Inf;</lang>
{{out}}
<pre>░▲░
░▲░▲░
░▲░░░▲░
░▲░▲░▲░▲░
░▲░░░░░░░▲░
░▲░▲░░░░░▲░▲░
░▲░░░▲░░░▲░░░▲░
░▲░▲░▲░▲░▲░▲░▲░▲░
░▲░░░░░░░░░░░░░░░▲░
░▲░▲░░░░░░░░░░░░░▲░▲░
░▲░░░▲░░░░░░░░░░░▲░░░▲░
░▲░▲░▲░▲░░░░░░░░░▲░▲░▲░▲░
░▲░░░░░░░▲░░░░░░░▲░░░░░░░▲░
░▲░▲░░░░░▲░▲░░░░░▲░▲░░░░░▲░▲░
░▲░░░▲░░░▲░░░▲░░░▲░░░▲░░░▲░░░▲░
░▲░▲░▲░▲░▲░▲░▲░▲░▲░▲░▲░▲░▲░▲░▲░▲░
░▲░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░▲░
░▲░▲░░░░░░░░░░░░░░░░░░░░░░░░░░░░░▲░▲░
░▲░░░▲░░░░░░░░░░░░░░░░░░░░░░░░░░░▲░░░▲░
░▲░▲░▲░▲░░░░░░░░░░░░░░░░░░░░░░░░░▲░▲░▲░▲░
^C
</pre>
</pre>



Revision as of 15:22, 7 February 2018

Elementary cellular automaton/Infinite length is a draft programming task. It is not yet considered ready to be promoted as a complete task, for reasons that should be found in its talk page.

The purpose of this task is to create a version of an Elementary cellular automaton whose number of cells is only limited by the memory size of the computer.

To be precise, consider the state of the automaton to be made of an infinite number of cells, but with a bounded support. In other words, to describe the state of the automaton, you need a finite number of adjacent cells, along with their individual state, and you then consider that the individual state of each of all other cells is the negation of the closest individual cell among the previously defined finite number of cells.

Examples:

1        ->   ..., 0, 0,      1,      0, 0, ...
0, 1     ->   ..., 1, 1,   0, 1,      0, 0, ...
1, 0, 1  ->   ..., 0, 0,   1, 0, 1,   0, 0, ...

More complex methods can be imagined, provided it is possible to somehow encode the infinite sections. But for this task we will stick to this simple version.

C++

<lang cpp>

  1. include <iostream>
  2. include <iomanip>
  3. include <string>

class oo { public:

   void evolve( int l, int rule ) {
       std::string    cells = "O";
       std::cout << " Rule #" << rule << ":\n";
       for( int x = 0; x < l; x++ ) {
           addNoCells( cells );
           std::cout << std::setw( 40 + ( static_cast<int>( cells.length() ) >> 1 ) ) << cells << "\n";
           step( cells, rule );
       }
   }

private:

   void step( std::string& cells, int rule ) {
       int bin;
       std::string newCells;
       for( size_t i = 0; i < cells.length() - 2; i++ ) {
           bin = 0;
           for( size_t n = i, b = 2; n < i + 3; n++, b >>= 1 ) {
               bin += ( ( cells[n] == 'O' ? 1 : 0 ) << b );
           }
           newCells.append( 1, rule & ( 1 << bin ) ? 'O' : '.' );
       }
       cells = newCells;
   }
   void addNoCells( std::string& s ) {
       char l = s.at( 0 ) == 'O' ? '.' : 'O',
            r = s.at( s.length() - 1 ) == 'O' ? '.' : 'O';
       s = l + s + r;
       s = l + s + r;
   }

}; int main( int argc, char* argv[] ) {

   oo o;
   o.evolve( 35, 90 );
   std::cout << "\n";
   return 0;

} </lang>

Output:
Rule #90:                                                    Rule #30:                   
                        ..O..                                                        ..O..
                       ..O.O..                                                      ..OOO..
                      ..O...O..                                                    ..OO..O..
                     ..O.O.O.O..                                                  ..OO.OOOO..
                    ..O.......O..                                                ..OO..O...O..
                   ..O.O.....O.O..                                              ..OO.OOOO.OOO..
                  ..O...O...O...O..                                            ..OO..O....O..O..
                 ..O.O.O.O.O.O.O.O..                                          ..OO.OOOO..OOOOOO..
                ..O...............O..                                        ..OO..O...OOO.....O..
               ..O.O.............O.O..                                      ..OO.OOOO.OO..O...OOO..
              ..O...O...........O...O..                                    ..OO..O....O.OOOO.OO..O..
             ..O.O.O.O.........O.O.O.O..                                  ..OO.OOOO..OO.O....O.OOOO..
            ..O.......O.......O.......O..                                ..OO..O...OOO..OO..OO.O...O..
           ..O.O.....O.O.....O.O.....O.O..                              ..OO.OOOO.OO..OOO.OOO..OO.OOO..
          ..O...O...O...O...O...O...O...O..                            ..OO..O....O.OOO...O..OOO..O..O..
         ..O.O.O.O.O.O.O.O.O.O.O.O.O.O.O.O..                          ..OO.OOOO..OO.O..O.OOOOO..OOOOOOO..
        ..O...............................O..                        ..OO..O...OOO..OOOO.O....OOO......O..
       ..O.O.............................O.O..                      ..OO.OOOO.OO..OOO....OO..OO..O....OOO..
      ..O...O...........................O...O..                    ..OO..O....O.OOO..O..OO.OOO.OOOO..OO..O..
     ..O.O.O.O.........................O.O.O.O..                  ..OO.OOOO..OO.O..OOOOOO..O...O...OOO.OOOO..
    ..O.......O.......................O.......O..                ..OO..O...OOO..OOOO.....OOOO.OOO.OO...O...O..
   ..O.O.....O.O.....................O.O.....O.O..              ..OO.OOOO.OO..OOO...O...OO....O...O.O.OOO.OOO..
  ..O...O...O...O...................O...O...O...O..            ..OO..O....O.OOO..O.OOO.OO.O..OOO.OO.O.O...O..O..
 ..O.O.O.O.O.O.O.O.................O.O.O.O.O.O.O.O..          ..OO.OOOO..OO.O..OOO.O...O..OOOO...O..O.OO.OOOOOO..
..O...............O...............O...............O..        ..OO..O...OOO..OOOO...OO.OOOOO...O.OOOOO.O..O.....O..

D

Translation of: Python

<lang d>import std.stdio, std.array, std.range, std.typecons, std.string, std.conv,

      std.algorithm;

alias R = replicate;

void main() {

   enum nLines = 25;
   enum notCell = (in char c) pure => (c == '1') ? "0" : "1";
   foreach (immutable rule; [90, 30]) {
       writeln("\nRule: ", rule);
       immutable ruleBits = "%08b".format(rule).retro.text;
       const neighs2next = 8.iota
                           .map!(n => tuple("%03b".format(n), [ruleBits[n]]))
                           .assocArray;
       string C = "1";
       foreach (immutable i; 0 .. nLines) {
           writefln("%2d: %s%s", i, " ".R(nLines - i), C.tr("01", ".#"));
           C = notCell(C[0]).R(2) ~ C ~ notCell(C[$ - 1]).R(2);
           C = iota(1, C.length - 1)
               .map!(i => neighs2next[C[i - 1 .. i + 2]])
               .join;
       }
   }

}</lang> The output is the same as the Python entry.

Elixir

Works with: Elixir version 1.3
Translation of: Ruby

<lang elixir> defmodule Elementary_cellular_automaton do

 def infinite(cell, rule, times) do
   each(cell, rule_pattern(rule), times)
 end
 
 defp each(_, _, 0), do: :ok
 defp each(cells, rules, times) do
   IO.write String.duplicate(" ", times)
   IO.puts String.replace(cells, "0", ".") |> String.replace("1", "#")
   c = not_cell(String.first(cells)) <> cells <> not_cell(String.last(cells))
   next_cells = Enum.map_join(0..String.length(cells)+1, fn i ->
     Map.get(rules, String.slice(c, i, 3))
   end)
   each(next_cells, rules, times-1)
 end
 
 defp not_cell("0"), do: "11"
 defp not_cell("1"), do: "00"
 
 defp rule_pattern(rule) do
   list = Integer.to_string(rule, 2) |> String.pad_leading(8, "0")
          |> String.codepoints |> Enum.reverse
   Enum.map(0..7, fn i -> Integer.to_string(i, 2) |> String.pad_leading(3, "0") end)
   |> Enum.zip(list) |> Map.new
 end

end

Enum.each([18, 30], fn rule ->

 IO.puts "\nRule : #{rule}"
 Elementary_cellular_automaton.infinite("1", rule, 25)

end)</lang>

Output:
Rule : 18
                         #
                        #.#
                       #...#
                      #.#.#.#
                     #.......#
                    #.#.....#.#
                   #...#...#...#
                  #.#.#.#.#.#.#.#
                 #...............#
                #.#.............#.#
               #...#...........#...#
              #.#.#.#.........#.#.#.#
             #.......#.......#.......#
            #.#.....#.#.....#.#.....#.#
           #...#...#...#...#...#...#...#
          #.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#
         #...............................#
        #.#.............................#.#
       #...#...........................#...#
      #.#.#.#.........................#.#.#.#
     #.......#.......................#.......#
    #.#.....#.#.....................#.#.....#.#
   #...#...#...#...................#...#...#...#
  #.#.#.#.#.#.#.#.................#.#.#.#.#.#.#.#
 #...............#...............#...............#

Rule : 30
                         #
                        ###
                       ##..#
                      ##.####
                     ##..#...#
                    ##.####.###
                   ##..#....#..#
                  ##.####..######
                 ##..#...###.....#
                ##.####.##..#...###
               ##..#....#.####.##..#
              ##.####..##.#....#.####
             ##..#...###..##..##.#...#
            ##.####.##..###.###..##.###
           ##..#....#.###...#..###..#..#
          ##.####..##.#..#.#####..#######
         ##..#...###..####.#....###......#
        ##.####.##..###....##..##..#....###
       ##..#....#.###..#..##.###.####..##..#
      ##.####..##.#..######..#...#...###.####
     ##..#...###..####.....####.###.##...#...#
    ##.####.##..###...#...##....#...#.#.###.###
   ##..#....#.###..#.###.##.#..###.##.#.#...#..#
  ##.####..##.#..###.#...#..####...#..#.##.######
 ##..#...###..####...##.#####...#.#####.#..#.....#

Haskell

Infinite lists are natural in Haskell, however the task forces us to deal with lists that are infinite in both directions. These structures could be efficiently implemented as a zipper lists. Moreover, zipper lists are instances of magic Comonad class, which gives beautifull implementation of cellular automata.

This solution is kinda involved, but it is guaranteed to be total and correct by type checker.

First we provide the datatype, the viewer and constructor:

<lang Haskell>{-# LANGUAGE DeriveFunctor #-}

import Control.Comonad import Data.InfList (InfList (..), (+++)) import qualified Data.InfList as Inf

data Cells a = Cells (InfList a) a (InfList a) deriving Functor

view n (Cells l x r) = reverse (Inf.take n l) ++ [x] ++ (Inf.take n r)

fromList [] = fromList [0] fromList (x:xs) = let zeros = Inf.repeat 0

                 in Cells zeros x (xs +++ zeros)</lang>

In order to run the CA on the domain we make it an instance of Comonad class. Running the CA turns to be just an iterative comonadic extension of the rule:

<lang Haskell>instance Comonad Cells where

 extract (Cells _ x _) = x
 duplicate x = Cells (rewind left x) x (rewind right x)
   where
     rewind dir = Inf.iterate dir . dir
     right (Cells l x (r ::: rs)) = Cells (x ::: l) r rs
     left  (Cells (l ::: ls) x r) = Cells ls l (x ::: r)

runCA rule = iterate (=>> step)

 where step (Cells (l ::: _) x (r ::: _)) = rule l x r</lang>

Following is the rule definition and I/O routine:

<lang Haskell>rule n l x r = n `div` (2^(4*l + 2*x + r)) `mod` 2

displayCA n w rule init = mapM_ putStrLn $ take n result

 where result = fmap display . view w <$> runCA rule init
       display 0 = ' '
       display _ = '*'</lang>
Output:
λ> displayCA 30 20 (rule 90) (fromList [1])
                    *                    
                   * *                   
                  *   *                  
                 * * * *                 
                *       *                
               * *     * *               
              *   *   *   *              
             * * * * * * * *             
            *               *            
           * *             * *           
          *   *           *   *          
         * * * *         * * * *         
        *       *       *       *        
       * *     * *     * *     * *       
      *   *   *   *   *   *   *   *      
     * * * * * * * * * * * * * * * *     
    *                               *    
   * *                             * *   
  *   *                           *   *  
 * * * *                         * * * * 
*       *                       *       *
 *     * *                     * *     * 
  *   *   *                   *   *   *  
 * * * * * *                 * * * * * * 
            *               *            
           * *             * *           
          *   *           *   *          
         * * * *         * * * *         
*       *       *       *       *       *
 *     * *     * *     * *     * *     * 

See also Elementary cellular automaton#Haskell

J

Implementation note: edges are complement of the first and last represented cell, which we define as 1 for the case of an empty numeric list. (So we can represent an infinite space of 0s but not an infinite space of 1s.)

We actually only extend our edges by 9 positions (which is more than sufficient), and then trim everything up to the first change from each edge (so the result from a rule which results in all 1s will be silently converted to an empty all 0s result).

Note however that this means that positions in the result are not anchored to positions in the argument. They might correspond or they might be "off by one" position.


Implementation:

<lang J>ext9=: (9#1-{.!.1),],9#1-{:!.1 trim=: |.@(}.~ ] i. 1-{.)^:2 next=: trim@(((8$2) #: [) {~ 2 #. 1 - [: |: |.~"1 0&_1 0 1@]) ext9</lang>

In other words, a wrapped version of the original implementation.

example use:

<lang J> ' *'{~90 next^:(i.9) 1

  • *
  • *
  • * * *
  • *
  • * * *
  • * * *
  • * * * * * * *
  • *</lang>

Looks like a Sierpinski triangle

Kotlin

Translation of: C++

<lang scala>// version 1.1.51

fun evolve(l: Int, rule: Int) {

   println(" Rule #$rule:")
   var cells = StringBuilder("*")
   for (x in 0 until l) {
       addNoCells(cells)
       val width = 40 + (cells.length shr 1)
       println(cells.padStart(width))
       cells = step(cells, rule)
   }

}

fun step(cells: StringBuilder, rule: Int): StringBuilder {

   val newCells = StringBuilder()
   for (i in 0 until cells.length - 2) {
       var bin = 0
       var b = 2
       for (n in i until i + 3) {
           bin += (if (cells[n] == '*') 1 else 0) shl b
           b = b shr 1
       }
       val a = if ((rule and (1 shl bin)) != 0) '*' else '.'
       newCells.append(a)
   }
   return newCells

}

fun addNoCells(s: StringBuilder) {

   val l = if (s[0] == '*') '.' else '*'
   val r = if (s[s.length - 1] == '*') '.' else '*'
   repeat(2) {
      s.insert(0, l)
      s.append(r)
   }

}

fun main(args: Array<String>) {

   evolve(35, 90)
   println()

}</lang>

Output:
 Rule #90:
                                     ..*..
                                    ..*.*..
                                   ..*...*..
                                  ..*.*.*.*..
                                 ..*.......*..
                                ..*.*.....*.*..
                               ..*...*...*...*..
                              ..*.*.*.*.*.*.*.*..
                             ..*...............*..
                            ..*.*.............*.*..
                           ..*...*...........*...*..
                          ..*.*.*.*.........*.*.*.*..
                         ..*.......*.......*.......*..
                        ..*.*.....*.*.....*.*.....*.*..
                       ..*...*...*...*...*...*...*...*..
                      ..*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*..
                     ..*...............................*..
                    ..*.*.............................*.*..
                   ..*...*...........................*...*..
                  ..*.*.*.*.........................*.*.*.*..
                 ..*.......*.......................*.......*..
                ..*.*.....*.*.....................*.*.....*.*..
               ..*...*...*...*...................*...*...*...*..
              ..*.*.*.*.*.*.*.*.................*.*.*.*.*.*.*.*..
             ..*...............*...............*...............*..
            ..*.*.............*.*.............*.*.............*.*..
           ..*...*...........*...*...........*...*...........*...*..
          ..*.*.*.*.........*.*.*.*.........*.*.*.*.........*.*.*.*..
         ..*.......*.......*.......*.......*.......*.......*.......*..
        ..*.*.....*.*.....*.*.....*.*.....*.*.....*.*.....*.*.....*.*..
       ..*...*...*...*...*...*...*...*...*...*...*...*...*...*...*...*..
      ..*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*..
     ..*...............................................................*..
    ..*.*.............................................................*.*..
   ..*...*...........................................................*...*..

Perl

The edges of a pattern is implicitly repeating. The code will try to lineup output by padding up to 40 spaces to the left, but since the cells keep expanding, that has to end somewhere. <lang perl>sub evolve { my ($rule, $_) = @_; my $offset = 0;

while (1) { my ($l, $r, $st); s/^((.)\g2*)/$2$2/ and $l = $2, $offset -= length($2); s/(.)\g1*$/$1$1/ and $r = $1;

$st = $_;

tr/01/.#/; printf "%5d| %s%s\n", $offset, ' ' x (40 + $offset), $_;

$_ = join , map(1 & ($rule>>oct "0b$_"), $l x 3, map(substr($st, $_, 3), 0 .. length($st)-3), $r x 3); } }

evolve(90, "010");</lang>

Output:
   -1|                                        ..#..
   -2|                                       ..#.#..
   -3|                                      ..#...#..
   -4|                                     ..#.#.#.#..
   -5|                                    ..#.......#..
   -6|                                   ..#.#.....#.#..
   -7|                                  ..#...#...#...#..
   -8|                                 ..#.#.#.#.#.#.#.#..
   -9|                                ..#...............#..
  -10|                               ..#.#.............#.#..
  -11|                              ..#...#...........#...#..
  -12|                             ..#.#.#.#.........#.#.#.#..
  -13|                            ..#.......#.......#.......#..
---(infinite more lines snipped)---

Perl 6

This version, while it is capable of working with infinite length cellular automata, makes the assumption that any cells which have not been explicitly examined are in a 'null' state, neither '0' or '1'. Further it makes the assumption that a null cell, on being examined, initially contains nothing (░). Otherwise it would take infinite time to calculate every row and would be exceptionally boring to watch.

Based heavily on the code from the One-dimensional cellular automata task. Example uses rule 90 (Sierpinski triangle).

<lang perl6>class Automaton {

   has $.rule;
   has @.cells;
   has @.code = $!rule.fmt('%08b').flip.comb».Int;
   method gist { @!cells.map({+$_ ?? '▲' !! '░'}).join }
   method succ {
       self.new: :$!rule, :@!code, :cells(
           ' ',
           |@!code[
                   4 «*« @!cells.rotate(-1)
               »+« 2 «*« @!cells
               »+«       @!cells.rotate(1)
           ],
           ' '
       )
   }

}

my Automaton $a .= new: :rule(90), :cells(flat '010'.comb);

  1. display the first 20 rows

say $a++ for ^20;

  1. then calculate the other infinite number of rows, (may take a while)

$a++ for ^Inf;</lang>

Output:
░▲░
░▲░▲░
░▲░░░▲░
░▲░▲░▲░▲░
░▲░░░░░░░▲░
░▲░▲░░░░░▲░▲░
░▲░░░▲░░░▲░░░▲░
░▲░▲░▲░▲░▲░▲░▲░▲░
░▲░░░░░░░░░░░░░░░▲░
░▲░▲░░░░░░░░░░░░░▲░▲░
░▲░░░▲░░░░░░░░░░░▲░░░▲░
░▲░▲░▲░▲░░░░░░░░░▲░▲░▲░▲░
░▲░░░░░░░▲░░░░░░░▲░░░░░░░▲░
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^C

Python

Infinite generator but only print 25 lines of each rule.

<lang python>def _notcell(c):

   return '0' if c == '1' else '1'

def eca_infinite(cells, rule):

   lencells = len(cells)
   rulebits = '{0:08b}'.format(rule)
   neighbours2next = {'{0:03b}'.format(n):rulebits[::-1][n] for n in range(8)}
   c = cells
   while True:
       yield c
       c = _notcell(c[0])*2 + c + _notcell(c[-1])*2    # Extend and pad the ends
       c = .join(neighbours2next[c[i-1:i+2]] for i in range(1,len(c) - 1))
       #yield c[1:-1]

if __name__ == '__main__':

   lines = 25
   for rule in (90, 30):
       print('\nRule: %i' % rule)
       for i, c in zip(range(lines), eca_infinite('1', rule)):
           print('%2i: %s%s' % (i, ' '*(lines - i), c.replace('0', '.').replace('1', '#')))</lang>
Output:
Rule: 90
 0:                          #
 1:                         #.#
 2:                        #...#
 3:                       #.#.#.#
 4:                      #.......#
 5:                     #.#.....#.#
 6:                    #...#...#...#
 7:                   #.#.#.#.#.#.#.#
 8:                  #...............#
 9:                 #.#.............#.#
10:                #...#...........#...#
11:               #.#.#.#.........#.#.#.#
12:              #.......#.......#.......#
13:             #.#.....#.#.....#.#.....#.#
14:            #...#...#...#...#...#...#...#
15:           #.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#
16:          #...............................#
17:         #.#.............................#.#
18:        #...#...........................#...#
19:       #.#.#.#.........................#.#.#.#
20:      #.......#.......................#.......#
21:     #.#.....#.#.....................#.#.....#.#
22:    #...#...#...#...................#...#...#...#
23:   #.#.#.#.#.#.#.#.................#.#.#.#.#.#.#.#
24:  #...............#...............#...............#

Rule: 30
 0:                          #
 1:                         ###
 2:                        ##..#
 3:                       ##.####
 4:                      ##..#...#
 5:                     ##.####.###
 6:                    ##..#....#..#
 7:                   ##.####..######
 8:                  ##..#...###.....#
 9:                 ##.####.##..#...###
10:                ##..#....#.####.##..#
11:               ##.####..##.#....#.####
12:              ##..#...###..##..##.#...#
13:             ##.####.##..###.###..##.###
14:            ##..#....#.###...#..###..#..#
15:           ##.####..##.#..#.#####..#######
16:          ##..#...###..####.#....###......#
17:         ##.####.##..###....##..##..#....###
18:        ##..#....#.###..#..##.###.####..##..#
19:       ##.####..##.#..######..#...#...###.####
20:      ##..#...###..####.....####.###.##...#...#
21:     ##.####.##..###...#...##....#...#.#.###.###
22:    ##..#....#.###..#.###.##.#..###.##.#.#...#..#
23:   ##.####..##.#..###.#...#..####...#..#.##.######
24:  ##..#...###..####...##.#####...#.#####.#..#.....#

Racket

Uses solution to Elementary cellular automaton saved in file "Elementary_cellular_automata.rkt"

<lang racket>#lang racket

below is the code from the parent task

(require "Elementary_cellular_automata.rkt") (require racket/fixnum)

(define (wrap-rule-infinite v-in vl-1 offset)

 (define l-bit-set? (bitwise-bit-set? (fxvector-ref v-in 0) usable-bits/fixnum-1))
 (define r-bit-set? (bitwise-bit-set? (fxvector-ref v-in vl-1) 0))
 ;; if we need to extend left offset is reduced by 1
 (define l-pad-words (if l-bit-set? 1 0))
 (define r-pad-words (if r-bit-set? 1 0))
 (define new-words (fx+ l-pad-words r-pad-words))
 (cond
   [(fx= 0 new-words) (values v-in vl-1 offset)] ; nothing changes
   [else
    (define offset- (if l-bit-set? (fx- offset 1) offset))
    (define l-sequence (if l-bit-set? (in-value 0) (in-sequences)))
    (define vl-1+ (fx+ vl-1 (fx+ l-pad-words r-pad-words)))  
    (define v-out
      (for/fxvector
          #:length (fx+ vl-1+ 1) #:fill 0 ; right padding
          ([f (in-sequences l-sequence (in-fxvector v-in))])
       f))
    (values v-out vl-1+ offset-)]))

(module+ main

 (define ng/90/infinite (CA-next-generation 90 #:wrap-rule wrap-rule-infinite))
 (for/fold ([v (fxvector #b10000000000000000000)]
            [o 1]) ; start by pushing output right by one
           ([step (in-range 40)])
   (show-automaton v #:step step #:push-right o)
   (newline)
   (ng/90/infinite v o)))</lang>
Output:
[         0] ..............................000000000010000000000000000000
[         1] ..............................000000000101000000000000000000
[         2] ..............................000000001000100000000000000000
[         3] ..............................000000010101010000000000000000
[         4] ..............................000000100000001000000000000000
[         5] ..............................000001010000010100000000000000
[         6] ..............................000010001000100010000000000000
[         7] ..............................000101010101010101000000000000
[         8] ..............................001000000000000000100000000000
[         9] ..............................010100000000000001010000000000
[        10] ..............................100010000000000010001000000000
[        11] 000000000000000000000000000001010101000000000101010100000000
[        12] 000000000000000000000000000010000000100000001000000010000000
[        13] 000000000000000000000000000101000001010000010100000101000000
[        14] 000000000000000000000000001000100010001000100010001000100000
[        15] 000000000000000000000000010101010101010101010101010101010000
[        16] 000000000000000000000000100000000000000000000000000000001000
[        17] 000000000000000000000001010000000000000000000000000000010100
[        18] 000000000000000000000010001000000000000000000000000000100010
[        19] 000000000000000000000101010100000000000000000000000001010101
[        20] 000000000000000000001000000010000000000000000000000010000000100000000000000000000000000000
[        21] 000000000000000000010100000101000000000000000000000101000001010000000000000000000000000000
[        22] 000000000000000000100010001000100000000000000000001000100010001000000000000000000000000000
[        23] 000000000000000001010101010101010000000000000000010101010101010100000000000000000000000000
[        24] 000000000000000010000000000000001000000000000000100000000000000010000000000000000000000000
[        25] 000000000000000101000000000000010100000000000001010000000000000101000000000000000000000000
[        26] 000000000000001000100000000000100010000000000010001000000000001000100000000000000000000000
[        27] 000000000000010101010000000001010101000000000101010100000000010101010000000000000000000000
[        28] 000000000000100000001000000010000000100000001000000010000000100000001000000000000000000000
[        29] 000000000001010000010100000101000001010000010100000101000001010000010100000000000000000000
[        30] 000000000010001000100010001000100010001000100010001000100010001000100010000000000000000000
[        31] 000000000101010101010101010101010101010101010101010101010101010101010101000000000000000000
[        32] 000000001000000000000000000000000000000000000000000000000000000000000000100000000000000000
[        33] 000000010100000000000000000000000000000000000000000000000000000000000001010000000000000000
[        34] 000000100010000000000000000000000000000000000000000000000000000000000010001000000000000000
[        35] 000001010101000000000000000000000000000000000000000000000000000000000101010100000000000000
[        36] 000010000000100000000000000000000000000000000000000000000000000000001000000010000000000000
[        37] 000101000001010000000000000000000000000000000000000000000000000000010100000101000000000000
[        38] 001000100010001000000000000000000000000000000000000000000000000000100010001000100000000000
[        39] 010101010101010100000000000000000000000000000000000000000000000001010101010101010000000000
#fx(536879104 0 33554944)
0

Ruby

Translation of: Python

<lang ruby>def notcell(c)

 c.tr('01','10')

end

def eca_infinite(cells, rule)

 neighbours2next = Hash[8.times.map{|i|["%03b"%i, "01"[rule[i]]]}]
 c = cells
 Enumerator.new do |y|
   loop do
     y << c
     c = notcell(c[0])*2 + c + notcell(c[-1])*2        # Extend and pad the ends
     c = (1..c.size-2).map{|i| neighbours2next[c[i-1..i+1]]}.join
   end
 end

end

if __FILE__ == $0

 lines = 25
 for rule in [90, 30]
   puts "\nRule: %i" % rule
   for i, c in (0...lines).zip(eca_infinite('1', rule))
     puts '%2i: %s%s' % [i, ' '*(lines - i), c.tr('01', '.#')]
   end
 end

end</lang> The output is the same as the Python entry.

Sidef

Translation of: Perl

<lang ruby>func evolve(rule, bin) {

   var offset = 0
   var (l=, r=)
   Inf.times {
       bin.sub!(/^((.)\g2*)/, {|_s1, s2| l = s2; offset -= s2.len; s2*2 })
       bin.sub!(/(.)\g1*$/, {|s1| r = s1; s1*2 })
       printf("%5d| %s%s\n", offset, ' ' * (40 + offset), bin.tr('01','.#'))
       bin = [l*3, 0.to(bin.len-3).map{|i| bin.substr(i, 3) }..., r*3 ].map { |t|
               1 & (rule >> t.bin)
       }.join
   }

}

evolve(90, "010")</lang>

Output:
   -1|                                        ..#..
   -2|                                       ..#.#..
   -3|                                      ..#...#..
   -4|                                     ..#.#.#.#..
   -5|                                    ..#.......#..
   -6|                                   ..#.#.....#.#..
   -7|                                  ..#...#...#...#..
   -8|                                 ..#.#.#.#.#.#.#.#..
   -9|                                ..#...............#..
  -10|                               ..#.#.............#.#..
  -11|                              ..#...#...........#...#..
  -12|                             ..#.#.#.#.........#.#.#.#..
  -13|                            ..#.......#.......#.......#..
  -14|                           ..#.#.....#.#.....#.#.....#.#..
  -15|                          ..#...#...#...#...#...#...#...#..
  -16|                         ..#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#..
  -17|                        ..#...............................#..
  -18|                       ..#.#.............................#.#..
  -19|                      ..#...#...........................#...#..
  -20|                     ..#.#.#.#.........................#.#.#.#..
   ⋮

Tcl

Works with: Tcl version 8.6

<lang tcl>package require Tcl 8.6

oo::class create InfiniteElementaryAutomaton {

   variable rules
   # Decode the rule number to get a collection of state mapping rules.
   # In effect, "compiles" the rule number
   constructor {ruleNumber} {

set ins {111 110 101 100 011 010 001 000} set bits [split [string range [format %08b $ruleNumber] end-7 end] ""] foreach input {111 110 101 100 011 010 001 000} state $bits { dict set rules $input $state }

   }
   # Apply the rule to an automaton state to get a new automaton state.
   # We wrap the edges; the state space is circular.
   method evolve {left state right} {

set state [list $left {*}$state $right] set len [llength $state] for {set i -1;set j 0;set k 1} {$j < $len} {incr i;incr j;incr k} { set a [expr {$i<0 ? $left : [lindex $state $i]}] set b [lindex $state $j] set c [expr {$k==$len ? $right : [lindex $state $k]}] lappend result [dict get $rules $a$b$c] } return $result

   }
   method evolveEnd {endState} {

return [dict get $rules $endState$endState$endState]

   }
   # Simple driver method; omit the initial state to get a centred dot
   method run {steps {initialState "010"}} {

set cap [string repeat "\u2026" $steps] set s [split [string map ". 0 # 1" $initialState] ""] set left [lindex $s 0] set right [lindex $s end] set s [lrange $s 1 end-1] for {set i 0} {$i < $steps} {incr i} { puts $cap[string map "0 . 1 #" $left[join $s ""]$right]$cap set s [my evolve $left $s $right] set left [my evolveEnd $left] set right [my evolveEnd $right] set cap [string range $cap 1 end] } puts $cap[string map "0 . 1 #" $left[join $s ""]$right]$cap

   }

}

foreach num {90 30} {

   puts "Rule ${num}:"
   set rule [InfiniteElementaryAutomaton new $num]
   $rule run 25
   $rule destroy

}</lang>

Output:
Rule 90:
………………………………………………………………….#.…………………………………………………………………
……………………………………………………………….#.#.………………………………………………………………
…………………………………………………………….#...#.……………………………………………………………
………………………………………………………….#.#.#.#.…………………………………………………………
……………………………………………………….#.......#.………………………………………………………
…………………………………………………….#.#.....#.#.……………………………………………………
………………………………………………….#...#...#...#.…………………………………………………
……………………………………………….#.#.#.#.#.#.#.#.………………………………………………
…………………………………………….#...............#.……………………………………………
………………………………………….#.#.............#.#.…………………………………………
……………………………………….#...#...........#...#.………………………………………
…………………………………….#.#.#.#.........#.#.#.#.……………………………………
………………………………….#.......#.......#.......#.…………………………………
……………………………….#.#.....#.#.....#.#.....#.#.………………………………
…………………………….#...#...#...#...#...#...#...#.……………………………
………………………….#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.…………………………
……………………….#...............................#.………………………
…………………….#.#.............................#.#.……………………
………………….#...#...........................#...#.…………………
……………….#.#.#.#.........................#.#.#.#.………………
…………….#.......#.......................#.......#.……………
………….#.#.....#.#.....................#.#.....#.#.…………
……….#...#...#...#...................#...#...#...#.………
…….#.#.#.#.#.#.#.#.................#.#.#.#.#.#.#.#.……
….#...............#...............#...............#.…
.#.#.............#.#.............#.#.............#.#.
Rule 30:
………………………………………………………………….#.…………………………………………………………………
……………………………………………………………….###.………………………………………………………………
…………………………………………………………….##..#.……………………………………………………………
………………………………………………………….##.####.…………………………………………………………
……………………………………………………….##..#...#.………………………………………………………
…………………………………………………….##.####.###.……………………………………………………
………………………………………………….##..#....#..#.…………………………………………………
……………………………………………….##.####..######.………………………………………………
…………………………………………….##..#...###.....#.……………………………………………
………………………………………….##.####.##..#...###.…………………………………………
……………………………………….##..#....#.####.##..#.………………………………………
…………………………………….##.####..##.#....#.####.……………………………………
………………………………….##..#...###..##..##.#...#.…………………………………
……………………………….##.####.##..###.###..##.###.………………………………
…………………………….##..#....#.###...#..###..#..#.……………………………
………………………….##.####..##.#..#.#####..#######.…………………………
……………………….##..#...###..####.#....###......#.………………………
…………………….##.####.##..###....##..##..#....###.……………………
………………….##..#....#.###..#..##.###.####..##..#.…………………
……………….##.####..##.#..######..#...#...###.####.………………
…………….##..#...###..####.....####.###.##...#...#.……………
………….##.####.##..###...#...##....#...#.#.###.###.…………
……….##..#....#.###..#.###.##.#..###.##.#.#...#..#.………
…….##.####..##.#..###.#...#..####...#..#.##.######.……
….##..#...###..####...##.#####...#.#####.#..#.....#.…
.##.####.##..###...#.##..#....#.##.#.....#####...###.

zkl

Translation of: D

<lang zkl>nLines,flipCell := 25, fcn(c){ (c=="1") and "0" or "1" }; foreach rule in (T(90,30)){

  println("\nRule: ", rule);
  ruleBits:="%08.2B".fmt(rule);  // eg 90-->"01011010"
  neighs2next:=(8).pump(Dictionary(),
     'wrap(n){ T("%03.2B".fmt(n), ruleBits.reverse()[n]) });
  C:="1";  // C is "1"s and "0"s, I'll auto cast to Int as needed
  foreach i in (nLines){
     println("%2d: %s%s".fmt(i," "*(nLines - i), C.translate("01",".#")));
     C=String(flipCell(C[0])*2, C, flipCell(C[-1])*2);
     C=[1..C.len()-2].pump(String,'wrap(n){ neighs2next[C[n-1,3]] });
  }

}</lang>

Output:
Rule: 90
 0:                          #
 1:                         #.#
 2:                        #...#
 3:                       #.#.#.#
 4:                      #.......#
 5:                     #.#.....#.#
 6:                    #...#...#...#
 7:                   #.#.#.#.#.#.#.#
 8:                  #...............#
 9:                 #.#.............#.#
10:                #...#...........#...#
11:               #.#.#.#.........#.#.#.#
12:              #.......#.......#.......#
13:             #.#.....#.#.....#.#.....#.#
14:            #...#...#...#...#...#...#...#
15:           #.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#
16:          #...............................#
17:         #.#.............................#.#
18:        #...#...........................#...#
19:       #.#.#.#.........................#.#.#.#
20:      #.......#.......................#.......#
21:     #.#.....#.#.....................#.#.....#.#
22:    #...#...#...#...................#...#...#...#
23:   #.#.#.#.#.#.#.#.................#.#.#.#.#.#.#.#
24:  #...............#...............#...............#

Rule: 30
 0:                          #
 1:                         ###
 2:                        ##..#
 3:                       ##.####
 4:                      ##..#...#
 5:                     ##.####.###
 6:                    ##..#....#..#
 7:                   ##.####..######
 8:                  ##..#...###.....#
 9:                 ##.####.##..#...###
10:                ##..#....#.####.##..#
11:               ##.####..##.#....#.####
12:              ##..#...###..##..##.#...#
13:             ##.####.##..###.###..##.###
14:            ##..#....#.###...#..###..#..#
15:           ##.####..##.#..#.#####..#######
16:          ##..#...###..####.#....###......#
17:         ##.####.##..###....##..##..#....###
18:        ##..#....#.###..#..##.###.####..##..#
19:       ##.####..##.#..######..#...#...###.####
20:      ##..#...###..####.....####.###.##...#...#
21:     ##.####.##..###...#...##....#...#.#.###.###
22:    ##..#....#.###..#.###.##.#..###.##.#.#...#..#
23:   ##.####..##.#..###.#...#..####...#..#.##.######
24:  ##..#...###..####...##.#####...#.#####.#..#.....#