Echo server: Difference between revisions

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{{task|Networking and Web Interaction}}
Create a network service that sits on TCP port <tt>12321</tt>, which accepts connections on that port, and which echoes complete lines (using a carriage-return/line-feed sequence as line separator) back to clients. No error handling is required. For the purposes of testing, it is only necessary to support connections from localhost (<tt>127.0.0.1</tt> or perhaps <tt>::1</tt>). Logging of connection information to standard output is recommended.
 
The implementation must be able to handle simultaneous connections from multiple clients. A multi-threaded or multi-process solution may be used. Each connection must be able to echo more than a single line.
 
The implementation must not stop responding to other clients if one client sends a partial line or stops reading responses.
 
=={{header|Ada}}==
{{works with|GNAT}}
 
single-threaded, one client served at a time.
 
<syntaxhighlight lang="ada">with Ada.Text_IO;
with Ada.IO_Exceptions;
with GNAT.Sockets;
procedure Echo_Server is
Receiver : GNAT.Sockets.Socket_Type;
Connection : GNAT.Sockets.Socket_Type;
Client : GNAT.Sockets.Sock_Addr_Type;
Channel : GNAT.Sockets.Stream_Access;
begin
GNAT.Sockets.Create_Socket (Socket => Receiver);
GNAT.Sockets.Set_Socket_Option
(Socket => Receiver,
Level => GNAT.Sockets.Socket_Level,
Option => (Name => GNAT.Sockets.Reuse_Address, Enabled => True));
GNAT.Sockets.Bind_Socket
(Socket => Receiver,
Address => (Family => GNAT.Sockets.Family_Inet,
Addr => GNAT.Sockets.Inet_Addr ("127.0.0.1"),
Port => 12321));
GNAT.Sockets.Listen_Socket (Socket => Receiver);
loop
GNAT.Sockets.Accept_Socket
(Server => Receiver,
Socket => Connection,
Address => Client);
Ada.Text_IO.Put_Line
("Client connected from " & GNAT.Sockets.Image (Client));
Channel := GNAT.Sockets.Stream (Connection);
begin
loop
Character'Output (Channel, Character'Input (Channel));
end loop;
exception
when Ada.IO_Exceptions.End_Error =>
null;
end;
GNAT.Sockets.Close_Socket (Connection);
end loop;
end Echo_Server;</syntaxhighlight>
 
Multi-threaded, multiple clients served. On OS X 10.10.5 with gcc 4.9.1, serves a maximum of about 2000 threads (communication tasks) per process.
<syntaxhighlight lang="ada">
with Ada.Text_IO;
with Ada.IO_Exceptions;
with GNAT.Sockets;
procedure echo_server_multi is
-- Multiple socket connections example based on Rosetta Code echo server.
 
Tasks_To_Create : constant := 3; -- simultaneous socket connections.
 
-------------------------------------------------------------------------------
-- Use stack to pop the next free task index. When a task finishes its
-- asynchronous (no rendezvous) phase, it pushes the index back on the stack.
type Integer_List is array (1..Tasks_To_Create) of integer;
subtype Counter is integer range 0 .. Tasks_To_Create;
subtype Index is integer range 1 .. Tasks_To_Create;
protected type Info is
procedure Push_Stack (Return_Task_Index : in Index);
procedure Initialize_Stack;
entry Pop_Stack (Get_Task_Index : out Index);
private
Task_Stack : Integer_List; -- Stack of free-to-use tasks.
Stack_Pointer: Counter := 0;
end Info;
 
protected body Info is
procedure Push_Stack (Return_Task_Index : in Index) is
begin -- Performed by tasks that were popped, so won't overflow.
Stack_Pointer := Stack_Pointer + 1;
Task_Stack(Stack_Pointer) := Return_Task_Index;
end;
 
entry Pop_Stack (Get_Task_Index : out Index) when Stack_Pointer /= 0 is
begin -- guarded against underflow.
Get_Task_Index := Task_Stack(Stack_Pointer);
Stack_Pointer := Stack_Pointer - 1;
end;
 
procedure Initialize_Stack is
begin
for I in Task_Stack'range loop
Push_Stack (I);
end loop;
end;
end Info;
 
Task_Info : Info;
-------------------------------------------------------------------------------
task type SocketTask is
-- Rendezvous the setup, which sets the parameters for entry Echo.
entry Setup (Connection : GNAT.Sockets.Socket_Type;
Client : GNAT.Sockets.Sock_Addr_Type;
Channel : GNAT.Sockets.Stream_Access;
Task_Index : Index);
-- Echo accepts the asynchronous phase, i.e. no rendezvous. When the
-- communication is over, push the task number back on the stack.
entry Echo;
end SocketTask;
 
task body SocketTask is
my_Connection : GNAT.Sockets.Socket_Type;
my_Client : GNAT.Sockets.Sock_Addr_Type;
my_Channel : GNAT.Sockets.Stream_Access;
my_Index : Index;
begin
loop -- Infinitely reusable
accept Setup (Connection : GNAT.Sockets.Socket_Type;
Client : GNAT.Sockets.Sock_Addr_Type;
Channel : GNAT.Sockets.Stream_Access;
Task_Index : Index) do
-- Store parameters and mark task busy.
my_Connection := Connection;
my_Client := Client;
my_Channel := Channel;
my_Index := Task_Index;
end;
accept Echo; -- Do the echo communications.
begin
Ada.Text_IO.Put_Line ("Task " & integer'image(my_Index));
loop
Character'Output (my_Channel, Character'Input(my_Channel));
end loop;
exception
when Ada.IO_Exceptions.End_Error =>
Ada.Text_IO.Put_Line ("Echo " & integer'image(my_Index) & " end");
when others =>
Ada.Text_IO.Put_Line ("Echo " & integer'image(my_Index) & " err");
end;
GNAT.Sockets.Close_Socket (my_Connection);
Task_Info.Push_Stack (my_Index); -- Return to stack of unused tasks.
end loop;
end SocketTask;
 
-------------------------------------------------------------------------------
-- Setup the socket receiver, initialize the task stack, and then loop,
-- blocking on Accept_Socket, using Pop_Stack for the next free task from the
-- stack, waiting if necessary.
task type SocketServer (my_Port : GNAT.Sockets.Port_Type) is
entry Listen;
end SocketServer;
 
task body SocketServer is
Receiver : GNAT.Sockets.Socket_Type;
Connection : GNAT.Sockets.Socket_Type;
Client : GNAT.Sockets.Sock_Addr_Type;
Channel : GNAT.Sockets.Stream_Access;
Worker : array (1..Tasks_To_Create) of SocketTask;
Use_Task : Index;
 
begin
accept Listen;
GNAT.Sockets.Create_Socket (Socket => Receiver);
GNAT.Sockets.Set_Socket_Option
(Socket => Receiver,
Level => GNAT.Sockets.Socket_Level,
Option => (Name => GNAT.Sockets.Reuse_Address, Enabled => True));
GNAT.Sockets.Bind_Socket
(Socket => Receiver,
Address => (Family => GNAT.Sockets.Family_Inet,
Addr => GNAT.Sockets.Inet_Addr ("127.0.0.1"),
Port => my_Port));
GNAT.Sockets.Listen_Socket (Socket => Receiver);
Task_Info.Initialize_Stack;
Find: loop -- Block for connection and take next free task.
GNAT.Sockets.Accept_Socket
(Server => Receiver,
Socket => Connection,
Address => Client);
Ada.Text_IO.Put_Line ("Connect " & GNAT.Sockets.Image(Client));
Channel := GNAT.Sockets.Stream (Connection);
Task_Info.Pop_Stack(Use_Task); -- Protected guard waits if full house.
-- Setup the socket in this task in rendezvous.
Worker(Use_Task).Setup(Connection,Client, Channel,Use_Task);
-- Run the asynchronous task for the socket communications.
Worker(Use_Task).Echo; -- Start echo loop.
end loop Find;
end SocketServer;
 
Echo_Server : SocketServer(my_Port => 12321);
 
-------------------------------------------------------------------------------
begin
Echo_Server.Listen;
end echo_server_multi;
 
</syntaxhighlight>
 
=={{header|Aime}}==
<syntaxhighlight lang="aime">void
readc(dispatch w, file i, file o, data b)
{
integer e;
data t;
 
while (1) {
e = f_b_read(i, t, 1 << 10);
if (e < 1) {
if (e == -1) {
w_resign(w, i);
}
 
break;
} else {
e = b_frame(t, '\n');
if (e != -1) {
e += 1;
b_rule(b, -1, t, 0, e);
f_data(o, b);
w_register(w, o);
b_ecopy(b, t, e, ~t - e);
} else {
b_add(b, t);
}
}
}
}
 
void
serve(dispatch w, file s)
{
file i, o;
data b;
 
accept(i, o, s, NONBLOCKING_INPUT | NONBLOCKING_OUTPUT);
w.watch(i, readc, w, i, o, b);
}
 
integer
main(void)
{
dispatch w;
file s;
 
tcpip_listen(s, 12321, 0);
w.watch(s, serve, w, s);
w.press;
 
0;
}</syntaxhighlight>
 
=={{header|AutoHotkey}}==
<tt>echoserver.ahk</tt>, modified from
[http://www.autohotkey.com/forum/topic13829.html script] by zed gecko.
<langsyntaxhighlight AutoHotkeylang="autohotkey">#SingleInstance Force
Network_Port = 12321
Network_Address = 127.0.0.1
Line 207 ⟶ 455:
ExitSub:
DllCall("Ws2_32\WSACleanup")
ExitApp</langsyntaxhighlight>
A [[/AutoHotkey Client|client]] is also available for testing this code.
 
=={{header|BASIC}}==
==={{header|BaCon}}===
<syntaxhighlight lang="bacon">OPEN "localhost:12321" FOR SERVER AS echo
WHILE TRUE
fd = ACCEPT(echo)
PRINT "Incoming connection from: ", GETPEER$(fd)
RECEIVE data$ FROM fd
SEND data$ & CR$ & NL$ TO fd
CLOSE SERVER fd
WEND</syntaxhighlight>
Input from other terminal:
<pre># echo "Hello world" | netcat 127.0.0.1 12321
Hello world
 
# echo "Hello world" | netcat 127.0.0.1 12321
Hello world
 
# echo "Hello world" | netcat 127.0.0.1 12321
Hello world
 
# echo "Hello world" | netcat 127.0.0.1 12321
Hello world</pre>
Output:
<pre>Incoming connection from: 127.0.0.1:36778
Incoming connection from: 127.0.0.1:36780
Incoming connection from: 127.0.0.1:36782
Incoming connection from: 127.0.0.1:36784</pre>
 
==={{header|BBC BASIC}}===
{{works with|BBC BASIC for Windows}}
<syntaxhighlight lang="bbcbasic"> INSTALL @lib$+"SOCKLIB"
PROC_initsockets
maxSess% = 8
DIM sock%(maxSess%-1), rcvd$(maxSess%-1), Buffer% 255
ON ERROR PRINT REPORT$ : PROC_exitsockets : END
ON CLOSE PROC_exitsockets : QUIT
crlf$ = CHR$13 + CHR$10
port$ = "12321"
host$ = FN_gethostname
PRINT "Host name is " host$
listen% = FN_tcplisten(host$, port$)
PRINT "Listening on port ";port$
REPEAT
socket% = FN_check_connection(listen%)
IF socket% THEN
FOR i% = 0 TO maxSess%-1
IF sock%(i%) = 0 THEN
sock%(i%) = socket%
rcvd$(i%) = ""
PRINT "Connection on socket "; sock%(i%) " opened"
EXIT FOR
ENDIF
NEXT i%
listen% = FN_tcplisten(host$, port$)
ENDIF
FOR i% = 0 TO maxSess%-1
IF sock%(i%) THEN
res% = FN_readsocket(sock%(i%), Buffer%, 256)
IF res% >= 0 THEN
Buffer%?res% = 0
rcvd$(i%) += $$Buffer%
crlf% = INSTR(rcvd$(i%), crlf$)
IF crlf% THEN
echo$ = LEFT$(rcvd$(i%), crlf%-1)
res% = FN_writelinesocket(sock%(i%), echo$)
rcvd$(i%) = MID$(rcvd$(i%), crlf%+2)
ENDIF
ELSE
PROC_closesocket(sock%(i%))
PRINT "Connection on socket " ; sock%(i%) " closed"
sock%(i%) = 0
ENDIF
ENDIF
NEXT i%
WAIT 0
UNTIL FALSE
END</syntaxhighlight>
'''Sample output:'''
<pre>
Host name is PC236
Listening on port 12321
Connection on socket 1016 opened
Connection on socket 1012 opened
Connection on socket 1016 closed
Connection on socket 1016 opened
Connection on socket 1016 closed
Connection on socket 1012 closed
</pre>
 
==={{header|PureBasic}}===
<syntaxhighlight lang="purebasic">NewMap RecData.s()
OpenWindow(0, 100, 200, 200, 100, "Echo Server", #PB_Window_SystemMenu | #PB_Window_MinimizeGadget )
InitNetwork()
CreateNetworkServer(1, 12321)
 
Repeat
Event = NetworkServerEvent()
ClientID = EventClient()
If Event = #PB_NetworkEvent_Connect ; When a new client has been connected...
AddMapElement(RecData(), Str(ClientID))
ElseIf Event = #PB_NetworkEvent_Data
*Buffer = AllocateMemory(20000)
count = ReceiveNetworkData(ClientID, *Buffer, 20000)
For i = 1 To count
RecData(Str(ClientID)) + Mid( PeekS(*Buffer, count), i , 1)
If Right( RecData(Str(ClientID)), 2) = #CRLF$
SendNetworkString (ClientID, RecData(Str(ClientID)))
Debug IPString(GetClientIP(ClientID)) + ":" + Str(GetClientPort(ClientID)) + " " + RecData(Str(ClientID))
RecData(Str(ClientID)) = ""
EndIf
Next
FreeMemory(*Buffer)
ElseIf Event = #PB_NetworkEvent_Disconnect ; When a client has closed the connection...
DeleteMapElement(RecData(), Str(ClientID))
EndIf
 
Event = WaitWindowEvent(10)
Until Event = #PB_Event_CloseWindow</syntaxhighlight>
 
==={{header|REALbasic}}===
This example uses the built-in ServerSocket class to handle multiple users.
<syntaxhighlight lang="vb">
Class EchoSocket
Inherits TCPSocket
Sub DataAvailable()
If Instr(Me.LookAhead, EndofLine.Windows) > 0 Then
Dim data As String = Me.ReadAll
Dim lines() As String = Split(data, EndofLine.Windows)
For i As Integer = 0 To Ubound(lines)
Me.Write(lines(i) + EndOfLine.Windows)
Print(lines(i))
Next
End If
End Sub
End Class
 
Class EchoServer
Inherits ServerSocket
Function AddSocket() As TCPSocket
Return New EchoSocket
End Function
End Class
 
Class App
Inherits ConsoleApplication
Function Run(args() As String) As Integer
Listener = New EchoServer
Listener.Port = 12321
Listener.Listen()
While True
DoEvents() 'pump the event loop
Wend
End Function
Private Listener As EchoServer
End Class
</syntaxhighlight>
 
=={{header|C}}==
{{works with|POSIX}}
 
This is a rather standard code (details apart); the reference guide for such a code is the [http://beej.us/guide/bgnet Beej's Guide to Network programming]. The dependency from POSIX is mainly in the use of the <tt>read</tt> and <tt>write</tt> functions, (using the socket as a file descriptor sometimes make things simpler).
 
<langsyntaxhighlight lang="c">#include <stdio.h>
#include <stdlib.h>
#include <string.h>
Line 332 ⟶ 746:
take_connections_forever(sock);
return EXIT_SUCCESS;
}</langsyntaxhighlight>
 
=={{header|ClojureC sharp|C#}}==
<syntaxhighlight lang="csharp">using System.Net.Sockets;
using System.Threading;
 
namespace ConsoleApplication1
<lang lisp>(use '[clojure.contrib.server-socket :only (create-server)])
{
class Program
{
static TcpListener listen;
static Thread serverthread;
 
static void Main(string[] args)
{
listen = new TcpListener(System.Net.IPAddress.Parse("127.0.0.1"), 12321);
serverthread = new Thread(new ThreadStart(DoListen));
serverthread.Start();
}
 
private static void DoListen()
{
// Listen
listen.Start();
Console.WriteLine("Server: Started server");
 
while (true)
{
Console.WriteLine("Server: Waiting...");
TcpClient client = listen.AcceptTcpClient();
Console.WriteLine("Server: Waited");
 
// New thread with client
Thread clientThread = new Thread(new ParameterizedThreadStart(DoClient));
clientThread.Start(client);
}
}
 
private static void DoClient(object client)
{
// Read data
TcpClient tClient = (TcpClient)client;
 
Console.WriteLine("Client (Thread: {0}): Connected!", Thread.CurrentThread.ManagedThreadId);
do
{
if (!tClient.Connected)
{
tClient.Close();
Thread.CurrentThread.Abort(); // Kill thread.
}
 
if (tClient.Available > 0)
{
// Resend
byte pByte = (byte)tClient.GetStream().ReadByte();
Console.WriteLine("Client (Thread: {0}): Data {1}", Thread.CurrentThread.ManagedThreadId, pByte);
tClient.GetStream().WriteByte(pByte);
}
 
// Pause
Thread.Sleep(100);
} while (true);
}
}
}</syntaxhighlight>
 
=={{header|Clojure}}==
<syntaxhighlight lang="lisp">(use '[clojure.contrib.server-socket :only (create-server)])
(use '[clojure.contrib.duck-streams :only (read-lines write-lines)])
 
Line 342 ⟶ 820:
(write-lines (java.io.PrintWriter. output true) (read-lines input)))
 
(create-server 12321 echo)</langsyntaxhighlight>
 
Note here that an auto-flushing PrintWriter needs to be created, otherwise 'output' could simply be passed to write-lines.
 
=={{header|CoffeeScript}}==
{{trans|JavaScript}}
{{works with|node.js}}
<syntaxhighlight lang="coffeescript">
net = require("net")
server = net.createServer (conn) ->
console.log "Connection from #{conn.remoteAddress} on port #{conn.remotePort}"
conn.setEncoding "utf8"
buffer = ""
conn.on "data", (data) ->
i = 0
 
while i <= data.length
char = data.charAt(i)
buffer += char
if char is "\n"
conn.write buffer
buffer = ""
i++
 
server.listen 12321, "localhost"
</syntaxhighlight>
 
=={{header|Common Lisp}}==
 
[[Category:CommonHere Lispis examplesa needing attention]]<!-- There should be abasic [http://common-lisp.net/project/usocket/ :usocket] example. -->(it should work with any Common Lisp):
 
<syntaxhighlight lang="lisp">(ql:quickload (list :usocket))
(defpackage :echo (:use :cl :usocket))
(in-package :echo)
 
(defun read-all (stream)
(loop for char = (read-char-no-hang stream nil :eof)
until (or (null char) (eql char :eof)) collect char into msg
finally (return (values msg char))))
 
(defun echo-server (port &optional (log-stream *standard-output*))
(let ((connections (list (socket-listen "127.0.0.1" port :reuse-address t))))
(unwind-protect
(loop (loop for ready in (wait-for-input connections :ready-only t)
do (if (typep ready 'stream-server-usocket)
(push (socket-accept ready) connections)
(let* ((stream (socket-stream ready))
(msg (concatenate 'string "You said: " (read-all stream))))
(format log-stream "Got message...~%")
(write-string msg stream)
(socket-close ready)
(setf connections (remove ready connections))))))
(loop for c in connections do (loop while (socket-close c))))))
 
(echo-server 12321)
</syntaxhighlight>
 
It's single threaded, so you can't REPL around with a running server. You'll need to start a second Lisp prompt, load the above and
 
<syntaxhighlight lang="lisp">(defun echo-send (message port)
(with-client-socket (sock str "127.0.0.1" port)
(write-string message str)
(force-output str)
(when (wait-for-input sock :timeout 5)
(coerce (read-all str) 'string))))
 
(echo-send "Hello echo!" 12321)
</syntaxhighlight>
 
The return value of that call should be "You said: Hello echo!".
 
----
 
SocketsThe isusocket library notwithstanding, sockets are not a standard part of Common Lisp, but many implementations haveprovide supportthem. forHere this.is Thea followingCLISP-specific example: {{works with|CLISP}}
<langsyntaxhighlight lang="lisp">(defvar *clients* '()
"This is a list of (socket :input status) which is used with
`socket:socket-status' to test for data ready on a socket.")
Line 397 ⟶ 940:
(setq *clients* (remove socket *clients* :key #'car)))
 
(echo-server 12321)</langsyntaxhighlight>
 
=={{header|ErlangD}}==
This is a very basic server that processes the buffers one character at a time. In a real-world application, the buffers would be larger. More seriously, it processes one listener at a time. If the <code>currSock.receive()</code> blocks, the loop will not process other clients. This opens the door for a trivial denial-of-service attack. A realistic echo service must multiplex clients.
<syntaxhighlight lang="d">import std.array, std.socket;
 
void main() {
<lang erlang>
auto listener = new TcpSocket;
-module(echo).
assert(listener.isAlive);
listener.bind(new InternetAddress(12321));
listener.listen(10);
 
Socket currSock;
uint bytesRead;
ubyte[1] buff;
 
while (true) {
currSock = listener.accept();
while ((bytesRead = currSock.receive(buff)) > 0)
currSock.send(buff);
currSock.close();
buff.clear();
}
}</syntaxhighlight>
 
This example will handle many connections.
<syntaxhighlight lang="d">import std.stdio, std.socket, std.array;
 
void main() {
enum ushort port = 7;
enum int backlog = 10;
enum int max_connections = 60;
enum BUFFER_SIZE = 16;
 
auto listener = new TcpSocket;
assert(listener.isAlive);
listener.bind(new InternetAddress(port));
listener.listen(backlog);
debug writeln("Listening on port ", port);
 
// Room for listener.
auto sset = new SocketSet(max_connections + 1);
 
Socket[] sockets;
char[BUFFER_SIZE] buf;
 
for (;; sset.reset()) {
sset.add(listener);
foreach (each; sockets)
sset.add(each);
 
// Update socket set with only those sockets that have data
// avaliable for reading. Options are for read, write,
// and error.
Socket.select(sset, null, null);
 
// Read the data from each socket remaining, and handle
// the request.
for (int i = 0; ; i++) {
NEXT:
if (i == sockets.length)
break;
if (sset.isSet(sockets[i])) {
int read = sockets[i].receive(buf);
if (Socket.ERROR == read) {
debug writeln("Connection error.");
goto SOCK_DOWN;
} else if (read == 0) {
debug {
try {
// If the connection closed due to an
// error, remoteAddress() could fail.
writefln("Connection from %s closed.",
sockets[i].remoteAddress()
.toString());
} catch (SocketException) {
writeln("Connection closed.");
}
}
SOCK_DOWN:
sockets[i].close(); //Release socket resources now.
 
// Remove from socket from sockets, and id from
// threads.
if (i != sockets.length - 1)
sockets[i] = sockets.back;
sockets.length--;
debug writeln("\tTotal connections: ",
sockets.length);
goto NEXT; // -i- is still the NEXT index.
} else {
debug
writefln("Received %d bytes from %s:"
~ "\n-----\n%s\n-----",
read,
sockets[i].remoteAddress().toString(),
buf[0 .. read]);
 
// Echo what was sent.
sockets[i].send(buf[0 .. read]);
}
}
}
 
// Connection request.
if (sset.isSet(listener)) {
Socket sn;
try {
if (sockets.length < max_connections) {
sn = listener.accept();
debug writefln("Connection from %s established.",
sn.remoteAddress().toString());
assert(sn.isAlive);
assert(listener.isAlive);
sockets ~= sn;
debug writefln("\tTotal connections: %d",
sockets.length);
} else {
sn = listener.accept();
debug writefln("Rejected connection from %s;"
~ " too many connections.",
sn.remoteAddress().toString());
assert(sn.isAlive);
sn.close();
assert(!sn.isAlive);
assert(listener.isAlive);
}
} catch (Exception e) {
debug writefln("Error accepting: %s", e.toString());
if (sn)
sn.close();
}
}
}
}</syntaxhighlight>
 
=={{header|Delphi}}==
<syntaxhighlight lang="delphi">program EchoServer;
 
{$APPTYPE CONSOLE}
 
uses SysUtils, IdContext, IdTCPServer;
 
type
TEchoServer = class
private
FTCPServer: TIdTCPServer;
public
constructor Create;
destructor Destroy; override;
procedure TCPServerExecute(AContext: TIdContext);
end;
 
constructor TEchoServer.Create;
begin
FTCPServer := TIdTCPServer.Create(nil);
FTCPServer.DefaultPort := 12321;
FTCPServer.OnExecute := TCPServerExecute;
FTCPServer.Active := True;
end;
 
destructor TEchoServer.Destroy;
begin
FTCPServer.Active := False;
FTCPServer.Free;
inherited Destroy;
end;
 
procedure TEchoServer.TCPServerExecute(AContext: TIdContext);
var
lCmdLine: string;
begin
lCmdLine := AContext.Connection.IOHandler.ReadLn;
Writeln('>' + lCmdLine);
AContext.Connection.IOHandler.Writeln('>' + lCmdLine);
 
if SameText(lCmdLine, 'QUIT') then
begin
AContext.Connection.IOHandler.Writeln('Disconnecting');
AContext.Connection.Disconnect;
end;
end;
 
var
lEchoServer: TEchoServer;
begin
lEchoServer := TEchoServer.Create;
try
Writeln('Delphi Echo Server');
Writeln('Press Enter to quit');
Readln;
finally
lEchoServer.Free;
end;
end.</syntaxhighlight>
 
=={{header|Erlang}}==
<syntaxhighlight lang="erlang">-module(echo).
-export([start/0]).
 
Line 424 ⟶ 1,159:
{tcp_closed, Conn} ->
io:format("Connection closed: ~p~n", [Conn])
end.</syntaxhighlight>
 
</lang>
=={{header|Elixir}}==
<PRE>
defmodule Echo.Server do
def start(port) do
tcp_options = [:binary, {:packet, 0}, {:active, false}]
{:ok, socket} = :gen_tcp.listen(port, tcp_options)
listen(socket)
end
 
defp listen(socket) do
{:ok, conn} = :gen_tcp.accept(socket)
spawn(fn -> recv(conn) end)
listen(socket)
end
 
defp recv(conn) do
case :gen_tcp.recv(conn, 0) do
{:ok, data} ->
:gen_tcp.send(conn, data)
recv(conn)
{:error, :closed} ->
:ok
end
end
end
</PRE>
 
=={{header|F Sharp|F#}}==
<syntaxhighlight lang="fsharp">open System.IO
open System.Net
open System.Net.Sockets
 
let service (client:TcpClient) =
use stream = client.GetStream()
use out = new StreamWriter(stream, AutoFlush = true)
use inp = new StreamReader(stream)
while not inp.EndOfStream do
match inp.ReadLine() with
| line -> printfn "< %s" line
out.WriteLine(line)
printfn "closed %A" client.Client.RemoteEndPoint
client.Close |> ignore
 
let EchoService =
let socket = new TcpListener(IPAddress.Loopback, 12321)
do socket.Start()
printfn "echo service listening on %A" socket.Server.LocalEndPoint
while true do
let client = socket.AcceptTcpClient()
printfn "connect from %A" client.Client.RemoteEndPoint
let job = async {
use c = client in try service client with _ -> () }
Async.Start job
 
[<EntryPoint>]
let main _ =
EchoService
0</syntaxhighlight>
 
=={{header|Factor}}==
Connections get logged to <code>/place-where-factor-is/logs/echo-server</code>.
<langsyntaxhighlight lang="factor">USING: accessors io io.encodings.utf8 io.servers io.connectionsockets threads ;
threads ;
IN: rosetta.echo
 
Line 436 ⟶ 1,228:
 
: handle-client ( -- )
[ write "\r\n" writeprint flush ] each-line ;
 
: <echo-server> ( -- threaded-server )
utf8 <threaded-server>
"echo- server" >>name
echo-port >>insecure
[ handle-client ] >>handler ;
 
: start-echo-server ( -- threaded-server )
<echo-server> [ start-server ] in-thread start-server drop ;</lang>
</syntaxhighlight>
 
=={{header|Forth}}==
{{works with|GNU Forth|0.7.0}}
<langsyntaxhighlight lang="forth">include unix/socket.fs
 
128 constant size
Line 478 ⟶ 1,271:
again ;
 
12321 echo-server</langsyntaxhighlight>
''TODO: use tasker.fs and non-blocking semantics to handle mutliple connections''
 
=={{header|Go}}==
<langsyntaxhighlight lang="go">package main
 
import (
Line 491 ⟶ 1,284:
 
func echo(s net.Conn, i int) {
defer s.Close();
 
fmt.Printf("%d: %v <-> %v\n", i, s.LocalAddr(), s.RemoteAddr())
b := bufio.NewReader(s)
Line 510 ⟶ 1,305:
go echo(s, i)
}
}</syntaxhighlight>
}
</lang>
 
=={{header|Haskell}}==
 
<langsyntaxhighlight lang="haskell">module Main where
import Network (withSocketsDo, accept, listenOn, sClose, PortID(PortNumber))
import Control.Monad (forever)
Line 539 ⟶ 1,333:
acc@(_, host, port) <- accept listener
putStrLn $ "Accepted connection from " ++ show (host, port)
forkIO (echo acc)</langsyntaxhighlight>
 
==Icon and {{header|JavaUnicon}}==
 
The following is Unicon-specific:
<lang java>import java.io.BufferedReader;
<syntaxhighlight lang="unicon">global mlck, nCons
 
procedure main()
mlck := mutex()
nCons := 0
while f := open(":12321","na") do {
handle_client(f)
critical mlck: if nCons <= 0 then close(f)
}
end
 
procedure handle_client(f)
critical mlck: nCons +:= 1
thread {
select(f,1000) & repeat writes(f,reads(f))
critical mlck: nCons -:= 1
}
end</syntaxhighlight>
 
=={{header|Java}}==
<syntaxhighlight lang="java">import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.io.PrintWriter;
import java.net.ServerSocket;
import java.net.Socket;
import java.nio.charset.Charset;
import java.nio.charset.StandardCharsets;
 
public class EchoServer {
 
public static void main(String[] args) throws IOException {
public class EchoServer
try (ServerSocket listener = new ServerSocket(12321)) {
{
while (true) {
ServerSocket serverSocket;
Socket conn = listener.accept();
public EchoServer(){
Thread clientThread = new Thread(() -> handleClient(conn));
}
clientThread.start();
}
public void start()
}
{
}
try {
 
serverSocket = new ServerSocket(12321);
private static void handleClient(Socket connArg) {
while(true){
Charset utf8 = StandardCharsets.UTF_8;
Thread clientThread = new Thread(new ClientHandler(serverSocket.accept()));
 
clientThread.start();
try (Socket conn = connArg) {
}
BufferedReader in = new BufferedReader(
} catch (IOException e) {
new InputStreamReader(conn.getInputStream(), utf8));
e.printStackTrace();
 
}finally{
PrintWriter out = new PrintWriter(
try {
new OutputStreamWriter(conn.getOutputStream(), utf8),
System.out.println("closing server socket");
true);
serverSocket.close();
 
} catch (IOException e) {
String line;
e.printStackTrace();
while ((line = in.readLine()) != null) {
}
out.println(line);
}
}
} catch (IOException e) {
}
e.printStackTrace();
}
public static void main(String[] args)
}
{
}</syntaxhighlight>
EchoServer es = new EchoServer();
 
es.start();
=={{header|JavaScript}}==
}
{{works with|Node.js}}
<syntaxhighlight lang="javascript">const net = require('net');
 
function handleClient(conn) {
console.log('Connection from ' + conn.remoteAddress + ' on port ' + conn.remotePort);
 
conn.setEncoding('utf-8');
 
let buffer = '';
 
function handleData(data) {
for (let i = 0; i < data.length; i++) {
const char = data.charAt(i);
buffer += char;
if (char === '\n') {
conn.write(buffer);
buffer = '';
}
}
}
 
conn.on('data', handleData);
}
 
net.createServer(handleClient).listen(12321, 'localhost');</syntaxhighlight>
class ClientHandler implements Runnable {
private static int numConnections;
private int connectionId = 0;
Socket clientSocket;
public ClientHandler(Socket s){
connectionId = numConnections++;
System.out.println("handling connection, #" + connectionId);
clientSocket = s;
}
 
=={{header|Julia}}==
public void run() {
<syntaxhighlight lang="julia">
PrintWriter out = null;
using Sockets # for version 1.0
BufferedReader in = null;
println("Echo server on port 12321")
try{
try
out = new PrintWriter(clientSocket.getOutputStream(), true);
server = listen(12321)
in = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
instance = 0
String inputLine, outputLine;
while true
while((inputLine = in.readLine()) != null){
sock = accept(server)
outputLine = inputLine;
instance += 1
System.out.println("recieved: " + outputLine);
socklabel = "$(getsockname(sock)) number $instance"
out.write(outputLine+"\n");
@async begin
out.flush();
println("Server connected to socket $socklabel")
if (outputLine.equals("exit"))
write(sock, "Connected to echo server.\r\n")
break;
while isopen(sock)
}
str = readline(sock)
}
write(sock,"$str\r\n")
catch(Exception e){
println("Echoed $str to socket $socklabel")
e.printStackTrace();
end
}finally{
println("Closed socket $socklabel")
out.close();
end
try {
end
in.close();
catch y
clientSocket.close();
System.out. println("closingCaught connection,exception: #$y" + connectionId);
end
} catch (IOException e) {
</syntaxhighlight>
e.printStackTrace();
 
}
=={{header|Kotlin}}==
}
{{trans|Java}}
<syntaxhighlight lang="scala">import java.net.ServerSocket
}
import java.net.Socket
 
}</lang>
fun main() {
 
fun handleClient(conn: Socket) {
conn.use {
val input = conn.inputStream.bufferedReader()
val output = conn.outputStream.bufferedWriter()
 
input.forEachLine { line ->
output.write(line)
output.newLine()
output.flush()
}
}
}
 
ServerSocket(12321).use { listener ->
while (true) {
val conn = listener.accept()
Thread { handleClient(conn) }.start()
}
}
}
</syntaxhighlight>
 
{{out}}
Quick test using netcat:
<pre>nc localhost 12321
Hello
Hello
Goodbye
Goodbye
</pre>
 
=={{header|LFE}}==
{{trans|Erlang}}
 
Paste into the LFE REPL:
<syntaxhighlight lang="lisp">
(defun start ()
(spawn (lambda ()
(let ((`#(ok ,socket) (gen_tcp:listen 12321 `(#(packet line)))))
(echo-loop socket)))))
 
(defun echo-loop (socket)
(let* ((`#(ok ,conn) (gen_tcp:accept socket))
(handler (spawn (lambda () (handle conn)))))
(lfe_io:format "Got connection: ~p~n" (list conn))
(gen_tcp:controlling_process conn handler)
(echo-loop socket)))
 
(defun handle (conn)
(receive
(`#(tcp ,conn ,data)
(gen_tcp:send conn data))
(`#(tcp_closed ,conn)
(lfe_io:format "Connection closed: ~p~n" (list conn)))))
</syntaxhighlight>
 
Usage:
 
<pre>
> (set server (start))
<0.38.0>
> (! server "hey!")
"hey!"
> (! server "wassup?")
"wassup?"
</pre>
 
=={{header|Lua}}==
{{works with|Lua|5.3}}
{{libheader|LuaSocket}}
 
<syntaxhighlight lang="lua">local socket = require("socket")
 
local function has_value(tab, value)
for i, v in ipairs(tab) do
if v == value then return i end
end
return false
end
 
local function checkOn(client)
local line, err = client:receive()
if line then
client:send(line .. "\n")
end
if err and err ~= "timeout" then
print(tostring(client) .. " " .. err)
client:close()
return true -- end this connection
end
return false -- do not end this connection
end
 
local server = assert(socket.bind("*",12321))
server:settimeout(0) -- make non-blocking
local connections = { } -- a list of the client connections
while true do
local newClient = server:accept()
if newClient then
newClient:settimeout(0) -- make non-blocking
table.insert(connections, newClient)
end
local readList = socket.select({server, table.unpack(connections)})
for _, conn in ipairs(readList) do
if conn ~= server and checkOn(conn) then
table.remove(connections, has_value(connections, conn))
end
end
end</syntaxhighlight>
----
The following implementation uses tiny delays rather than socket.select. It uses a table of not-quite-non-blocking socket client objects (they block for 4 milliseconds), which is iterated over to check on whether each one has either a line to echo or an error to warrant deletion. Without the millisecond delays, the whole thing would become one 'hot' loop and eat all the CPU time for one core. With them, it uses close to zero percent.
<syntaxhighlight lang="lua">local socket=require("socket")
 
function checkOn (client)
local line, err = client:receive()
if line then
print(tostring(client) .. " said " .. line)
client:send(line .. "\n")
end
if err and err ~= "timeout" then
print(tostring(client) .. " " .. err)
client:close()
return true -- end this connection
end
return false -- do not end this connection
end
 
local delay = 0.004 -- anything less than this uses up my CPU
local connections = {} -- an array of connections
local newClient
local server = assert(socket.bind("*", 12321))
server:settimeout(delay)
while true do
repeat
newClient = server:accept()
for idx, client in ipairs(connections) do
if checkOn(client) then table.remove(connections, idx) end
end
until newClient
newClient:settimeout(delay)
print(tostring(newClient) .. " connected")
table.insert(connections, newClient)
end</syntaxhighlight>
----
 
{{works with|Luvit}}
 
<syntaxhighlight lang="lua">local http = require("http")
 
http.createServer(function(req, res)
print(("Connection from %s"):format(req.socket:address().ip))
 
local chunks = {}
local function dumpChunks()
for i=1,#chunks do
res:write(table.remove(chunks, 1))
end
end
 
req:on("data", function(data)
for line, nl in data:gmatch("([^\n]+)(\n?)") do
if nl == "\n" then
dumpChunks()
res:write(line)
res:write("\n")
else
table.insert(chunks, line)
end
end
end)
 
req:on("end", function()
dumpChunks()
res:finish()
end)
end):listen(12321, "127.0.0.1")
 
print("Server running at http://127.0.0.1:12321/")</syntaxhighlight>
 
=={{header|Mathematica}}/{{header|Wolfram Language}}==
This will be able to handle multiple connections and multiple echoes:
<syntaxhighlight lang="mathematica">server = SocketOpen[12321];
SocketListen[server, Function[{assoc},
With[{client = assoc["SourceSocket"], input = assoc["Data"]},
WriteString[client, ByteArrayToString[input]];
]
]]</syntaxhighlight>
 
=={{header|Nim}}==
<syntaxhighlight lang="nim">import asyncnet, asyncdispatch
 
proc processClient(client: AsyncSocket) {.async.} =
while true:
let line = await client.recvLine()
await client.send(line & "\c\L")
 
proc serve() {.async.} =
var server = newAsyncSocket()
server.bindAddr(Port(12321))
server.listen()
 
while true:
let client = await server.accept()
echo "Accepting connection from client", client.getLocalAddr[0]
discard processClient(client)
 
discard serve()
runForever()</syntaxhighlight>
 
=={{header|Objeck}}==
<syntaxhighlight lang="objeck">
use Net;
use Concurrency;
 
bundle Default {
class SocketServer {
id : static : Int;
 
function : Main(args : String[]) ~ Nil {
server := TCPSocketServer->New(12321);
if(server->Listen(5)) {
while(true) {
client := server->Accept();
service := Service->New(id->ToString());
service->Execute(client);
id += 1;
};
};
server->Close();
}
}
 
class Service from Thread {
New(name : String) {
Parent(name);
}
 
method : public : Run(param : Base) ~ Nil {
client := param->As(TCPSocket);
line := client->ReadString();
while(line->Size() > 0) {
line->PrintLine();
line := client->ReadString();
};
}
}
}
</syntaxhighlight>
 
=={{header|Ol}}==
<syntaxhighlight lang="scheme">
(define (timestamp) (syscall 201 "%c"))
 
(define (on-accept name fd)
(lambda ()
(print "# " (timestamp) "> we got new visitor: " name)
 
(let*((ss1 ms1 (clock)))
(let loop ((str #null) (stream (force (port->bytestream fd))))
(cond
((null? stream)
#false)
((function? stream)
(let ((message (list->string (reverse str))))
(print "# " (timestamp) "> client " name " wrote " message)
(print-to fd message))
(loop #null (force stream)))
(else
(loop (cons (car stream) str) (cdr stream)))))
(syscall 3 fd)
(let*((ss2 ms2 (clock)))
(print "# " (timestamp) "> visitor leave us. It takes " (+ (* (- ss2 ss1) 1000) (- ms2 ms1)) "ms.")))))
 
(define (run port)
(let ((socket (syscall 41)))
; bind
(let loop ((port port))
(if (not (syscall 49 socket port)) ; bind
(loop (+ port 2))
(print "Server binded to " port)))
; listen
(if (not (syscall 50 socket)) ; listen
(shutdown (print "Can't listen")))
 
; accept
(let loop ()
(if (syscall 23 socket) ; select
(let ((fd (syscall 43 socket))) ; accept
(fork (on-accept (syscall 51 fd) fd))))
(sleep 0)
(loop))))
 
(run 12321)
</syntaxhighlight>
 
=={{header|Oz}}==
<langsyntaxhighlight lang="oz">declare
ServerSocket = {New Open.socket init}
 
Line 665 ⟶ 1,793:
{ClientSocket close}
end
end</langsyntaxhighlight>
 
Client test code:
<langsyntaxhighlight lang="oz">declare
Socket = {New class $ from Open.socket Open.text end init}
in
Line 674 ⟶ 1,802:
{Socket write(vs:"Hello\n")}
{System.showInfo "Client received: "#{Socket getS($)}}
{Socket close}</langsyntaxhighlight>
 
Example session:
Line 690 ⟶ 1,818:
 
This is an example using the [http://search.cpan.org/perldoc?IO::Socket IO::Socket] module:
<langsyntaxhighlight lang="perl">use IO::Socket;
my $use_fork = 1;
 
my $sock = new IO::Socket::INET (
LocalHost => '127.0.0.1',
Line 697 ⟶ 1,827:
Listen => 1, # maximum queued connections
Reuse => 1,
);
or die "Could not create socket: $!\n"; # unlessno $sock;newline, so perl appends stuff
 
$SIG{CHLD} = 'IGNORE' if $use_fork; # let perl deal with zombies
print "server is waiting clients..\n";
my $con;
while(1)
{
$con = $sock->accept();
last if !fork; # create a child to listen to the new client
# and keep waiting more clients
}
 
print "child listening...\n";
while (1) {
# declare $con 'my' so it's closed by parent every loop
my $con = $sock->accept()
or die "accept: $!";
fork and next if $use_fork; # following are for child only
 
print $con $_ while(<$con>)"incoming..\n";
print $con $_ while(<$con>); # read each line and write back
print "done\n";
 
last if $use_fork; # if not forking, loop
print "child dead\n";
}
close($sock);</lang>
 
# child will reach here and close its copy of $sock before exit</syntaxhighlight>
 
This is an equivalent program using the [http://search.cpan.org/perldoc?Net::Server Net::Server] module:
<langsyntaxhighlight lang="perl">package Echo;
use base 'Net::Server::Fork';
sub process_request {
print while <STDIN>;
}
Echo->run(port => 12321, log_level => 3);</langsyntaxhighlight>
It also prints the IP address and port number of every connection.
 
This is a more complicated example using preforking:
<langsyntaxhighlight lang="perl">package Echo;
use base 'Net::Server::PreFork';
sub process_request {
print while <STDIN>;
}
Echo->run(port => 12321, log_level => 3);</langsyntaxhighlight>
By default it spawns 5 child processes at startup, makes sure there are always at least 2 and at most 10 spare children available for new requests, each of which will be killed after processing 1000 requests and new ones will take their place.
 
=={{header|Phix}}==
<!--<syntaxhighlight lang="phix">(notonline)-->
<span style="color: #000080;font-style:italic;">-- demo\rosetta\EchoServer.exw</span>
<span style="color: #008080;">without</span> <span style="color: #008080;">js</span>
<span style="color: #008080;">include</span> <span style="color: #000000;">builtins</span><span style="color: #0000FF;">\</span><span style="color: #000000;">sockets</span><span style="color: #0000FF;">.</span><span style="color: #000000;">e</span>
<span style="color: #008080;">constant</span> <span style="color: #000000;">ESCAPE</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">#1B</span>
<span style="color: #008080;">procedure</span> <span style="color: #000000;">echo</span><span style="color: #0000FF;">(</span><span style="color: #004080;">atom</span> <span style="color: #000000;">sockd</span><span style="color: #0000FF;">)</span>
<span style="color: #0000FF;">?{</span><span style="color: #008000;">"socket opened"</span><span style="color: #0000FF;">,</span><span style="color: #000000;">sockd</span><span style="color: #0000FF;">}</span>
<span style="color: #004080;">string</span> <span style="color: #000000;">buffer</span> <span style="color: #0000FF;">=</span> <span style="color: #008000;">""</span>
<span style="color: #004080;">integer</span> <span style="color: #000000;">bytes_sent</span>
<span style="color: #004080;">bool</span> <span style="color: #000000;">first</span> <span style="color: #0000FF;">=</span> <span style="color: #004600;">true</span>
<span style="color: #008080;">while</span> <span style="color: #004600;">true</span> <span style="color: #008080;">do</span>
<span style="color: #0000FF;">{</span><span style="color: #004080;">integer</span> <span style="color: #000000;">len</span><span style="color: #0000FF;">,</span> <span style="color: #004080;">string</span> <span style="color: #000000;">s</span><span style="color: #0000FF;">}</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">recv</span><span style="color: #0000FF;">(</span><span style="color: #000000;">sockd</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">len</span><span style="color: #0000FF;"><=</span><span style="color: #000000;">0</span> <span style="color: #008080;">then</span> <span style="color: #008080;">exit</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">first</span> <span style="color: #008080;">then</span>
<span style="color: #000000;">bytes_sent</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">send</span><span style="color: #0000FF;">(</span><span style="color: #000000;">sockd</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">s</span><span style="color: #0000FF;">)</span> <span style="color: #000080;font-style:italic;">-- partial echo, see note</span>
<span style="color: #000000;">first</span> <span style="color: #0000FF;">=</span> <span style="color: #004600;">false</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #000000;">buffer</span> <span style="color: #0000FF;">&=</span> <span style="color: #000000;">s</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">s</span><span style="color: #0000FF;">[$]=</span><span style="color: #008000;">'\n'</span> <span style="color: #008080;">then</span>
<span style="color: #000000;">bytes_sent</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">send</span><span style="color: #0000FF;">(</span><span style="color: #000000;">sockd</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">buffer</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">buffer</span> <span style="color: #0000FF;">=</span> <span style="color: #008000;">""</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">while</span>
<span style="color: #0000FF;">?{</span><span style="color: #008000;">"socket disconnected"</span><span style="color: #0000FF;">,</span><span style="color: #000000;">sockd</span><span style="color: #0000FF;">}</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">procedure</span>
<span style="color: #004080;">atom</span> <span style="color: #000000;">list_s</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">socket</span><span style="color: #0000FF;">(</span><span style="color: #000000;">AF_INET</span><span style="color: #0000FF;">,</span><span style="color: #000000;">SOCK_STREAM</span><span style="color: #0000FF;">,</span><span style="color: #004600;">NULL</span><span style="color: #0000FF;">),</span>
<span style="color: #000000;">pSockAddr</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">sockaddr_in</span><span style="color: #0000FF;">(</span><span style="color: #000000;">AF_INET</span><span style="color: #0000FF;">,</span> <span style="color: #008000;">""</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">12321</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">list_s</span><span style="color: #0000FF;"><</span><span style="color: #000000;">0</span> <span style="color: #008080;">then</span> <span style="color: #0000FF;">?</span><span style="color: #000000;">9</span><span style="color: #0000FF;">/</span><span style="color: #000000;">0</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">if</span> <span style="color: #7060A8;">bind</span><span style="color: #0000FF;">(</span><span style="color: #000000;">list_s</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">pSockAddr</span><span style="color: #0000FF;">)=</span><span style="color: #000000;">SOCKET_ERROR</span> <span style="color: #008080;">then</span> <span style="color: #7060A8;">crash</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"bind (%v)"</span><span style="color: #0000FF;">,{</span><span style="color: #7060A8;">get_socket_error</span><span style="color: #0000FF;">()})</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">if</span> <span style="color: #7060A8;">listen</span><span style="color: #0000FF;">(</span><span style="color: #000000;">list_s</span><span style="color: #0000FF;">,</span><span style="color: #000000;">100</span><span style="color: #0000FF;">)=</span><span style="color: #000000;">SOCKET_ERROR</span> <span style="color: #008080;">then</span> <span style="color: #7060A8;">crash</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"listen (%v)"</span><span style="color: #0000FF;">,{</span><span style="color: #7060A8;">get_socket_error</span><span style="color: #0000FF;">()})</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #7060A8;">puts</span><span style="color: #0000FF;">(</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #008000;">"echo server started, press escape or q to exit\n"</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">while</span> <span style="color: #008080;">not</span> <span style="color: #7060A8;">find</span><span style="color: #0000FF;">(</span><span style="color: #7060A8;">get_key</span><span style="color: #0000FF;">(),{</span><span style="color: #000000;">ESCAPE</span><span style="color: #0000FF;">,</span><span style="color: #008000;">'q'</span><span style="color: #0000FF;">,</span><span style="color: #008000;">'Q'</span><span style="color: #0000FF;">})</span> <span style="color: #008080;">do</span>
<span style="color: #0000FF;">{</span><span style="color: #004080;">integer</span> <span style="color: #000000;">code</span><span style="color: #0000FF;">}</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">select</span><span style="color: #0000FF;">({</span><span style="color: #000000;">list_s</span><span style="color: #0000FF;">},{},{},</span><span style="color: #000000;">250000</span><span style="color: #0000FF;">)</span> <span style="color: #000080;font-style:italic;">-- (0.25s)</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">code</span><span style="color: #0000FF;">=</span><span style="color: #000000;">SOCKET_ERROR</span> <span style="color: #008080;">then</span> <span style="color: #7060A8;">crash</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"select (%v)"</span><span style="color: #0000FF;">,{</span><span style="color: #7060A8;">get_socket_error</span><span style="color: #0000FF;">()})</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">code</span><span style="color: #0000FF;">></span><span style="color: #000000;">0</span> <span style="color: #008080;">then</span> <span style="color: #000080;font-style:italic;">-- (not timeout)</span>
<span style="color: #004080;">atom</span> <span style="color: #000000;">conn_s</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">accept</span><span style="color: #0000FF;">(</span><span style="color: #000000;">list_s</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">conn_s</span><span style="color: #0000FF;">=</span><span style="color: #000000;">SOCKET_ERROR</span> <span style="color: #008080;">then</span> <span style="color: #0000FF;">?</span><span style="color: #000000;">9</span><span style="color: #0000FF;">/</span><span style="color: #000000;">0</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #004080;">atom</span> <span style="color: #000000;">hThread</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">create_thread</span><span style="color: #0000FF;">(</span><span style="color: #000000;">echo</span><span style="color: #0000FF;">,{</span><span style="color: #000000;">conn_s</span><span style="color: #0000FF;">})</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">while</span>
<span style="color: #000000;">list_s</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">closesocket</span><span style="color: #0000FF;">(</span><span style="color: #000000;">list_s</span><span style="color: #0000FF;">)</span>
<span style="color: #7060A8;">WSACleanup</span><span style="color: #0000FF;">()</span>
<!--</syntaxhighlight>-->
Tested using telnet [-e q] localhost 12321<br>
Note: on windows, keying "abc" did not echo anything until the first return, so I added a partial echo: remove if not needed/wanted.
 
=={{header|PHP}}==
<langsyntaxhighlight PHPlang="php">$socket = socket_create(AF_INET,SOCK_STREAM,SOL_TCP);
socket_bind($socket, '127.0.0.1', 12321);
socket_listen($socket);
Line 765 ⟶ 1,945:
}
}
}</langsyntaxhighlight>
 
=={{header|PicoLisp}}==
<langsyntaxhighlight PicoLisplang="picolisp">(setq Port (port 12321))
 
(loop
Line 783 ⟶ 1,963:
 
(prinl (stamp) " -- (Pid " *Pid ") Client disconnected")
(bye) # Terminate child</langsyntaxhighlight>
 
=={{header|Python}}==
{{works with|Python|2.3 or above}}
<langsyntaxhighlight lang="python">import SocketServer
 
HOST = "localhost"
Line 819 ⟶ 1,999:
# interrupt the program with Ctrl-C
print "server listening on %s:%s" % server.server_address
server.serve_forever()</langsyntaxhighlight>
 
{{works with|Python|3.5 or above}}
<syntaxhighlight lang="python">
#!/usr/bin/env python
# $ printf 'echo\r\n' | nc localhost 12321
# echo
import asyncio
import logging
import os
 
logger = logging.getLogger('echoserver')
 
async def echo_handler(reader, writer):
address = writer.get_extra_info('peername')
logger.debug('accept: %s', address)
message = await reader.readline()
writer.write(message)
await writer.drain()
writer.close()
 
if __name__ == '__main__':
logging.basicConfig()
logger.setLevel(logging.DEBUG)
loop = asyncio.get_event_loop()
factory = asyncio.start_server(
echo_handler,
os.environ.get('HOST'),
os.environ.get('PORT', 12321)
)
server = loop.run_until_complete(factory)
try:
loop.run_forever()
except KeyboardInterrupt:
pass
server.close()
loop.run_until_complete(server.wait_closed())
loop.close()
</syntaxhighlight>
 
{{works with|Python|2 and 3}}
Using only the low-level socket and threading modules. Supports timing out inactive clients
<syntaxhighlight lang="python">
#!usr/bin/env python
import socket
import threading
 
HOST = 'localhost'
PORT = 12321
SOCKET_TIMEOUT = 30
 
# This function handles reading data sent by a client, echoing it back
# and closing the connection in case of timeout (30s) or "quit" command
# This function is meant to be started in a separate thread
# (one thread per client)
def handle_echo(client_connection, client_address):
client_connection.settimeout(SOCKET_TIMEOUT)
try:
while True:
data = client_connection.recv(1024)
# Close connection if "quit" received from client
if data == b'quit\r\n' or data == b'quit\n':
print('{} disconnected'.format(client_address))
client_connection.shutdown(1)
client_connection.close()
break
# Echo back to client
elif data:
print('FROM {} : {}'.format(client_address,data))
client_connection.send(data)
# Timeout and close connection after 30s of inactivity
except socket.timeout:
print('{} timed out'.format(client_address))
client_connection.shutdown(1)
client_connection.close()
 
# This function opens a socket and listens on specified port. As soon as a
# connection is received, it is transfered to another socket so that the main
# socket is not blocked and can accept new clients.
def listen(host, port):
# Create the main socket (IPv4, TCP)
connection = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
connection.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
connection.bind((host, port))
# Listen for clients (max 10 clients in waiting)
connection.listen(10)
# Every time a client connects, allow a dedicated socket and a dedicated
# thread to handle communication with that client without blocking others.
# Once the new thread has taken over, wait for the next client.
while True:
current_connection, client_address = connection.accept()
print('{} connected'.format(client_address))
handler_thread = threading.Thread( \
target = handle_echo, \
args = (current_connection,client_address) \
)
# daemon makes sure all threads are killed if the main server process
# gets killed
handler_thread.daemon = True
handler_thread.start()
 
if __name__ == "__main__":
try:
listen(HOST, PORT)
except KeyboardInterrupt:
print('exiting')
pass
</syntaxhighlight>
 
=={{header|Racket}}==
 
An example echo server from the front page of the Racket website:
<syntaxhighlight lang="racket">
#lang racket
(define listener (tcp-listen 12321))
(let echo-server ()
(define-values [I O] (tcp-accept listener))
(thread (λ() (copy-port I O) (close-output-port O)))
(echo-server))
</syntaxhighlight>
 
=={{header|Raku}}==
(formerly Perl 6)
{{Works with|rakudo|2018.03}}
<syntaxhighlight lang="raku" line>my $socket = IO::Socket::INET.new:
:localhost<localhost>,
:localport<12321>,
:listen;
 
while $socket.accept -> $conn {
say "Accepted connection";
start {
while $conn.recv -> $stuff {
say "Echoing $stuff";
$conn.print($stuff);
}
$conn.close;
}
}</syntaxhighlight>
 
Async version:
<syntaxhighlight lang="raku" line>react {
whenever IO::Socket::Async.listen('0.0.0.0', 12321) -> $conn {
whenever $conn.Supply.lines -> $line {
$conn.print( "$line\n" ) ;
}
}
}
</syntaxhighlight>
 
=={{header|REBOL}}==
<langsyntaxhighlight lang="rebol">server-port: open/lines tcp://:12321
forever [
connection-port: first server-port
Line 831 ⟶ 2,159:
close connection-port
]
close server-port</langsyntaxhighlight>
 
=={{header|Ruby}}==
<langsyntaxhighlight lang="ruby">require 'socket'
server = TCPServer.new(12321)
 
Line 853 ⟶ 2,181:
end
end
end</langsyntaxhighlight>
 
Ruby 1.9.2 introduced an alternate method to create TCP server sockets. The <code>Socket.tcp_server_loop</code> method encapsulates the guts of the server into a block.
=={{header|PureBasic}}==
{{works with|Ruby|1.9.2}}
<lang Purebasic>NewMap RecData.s()
<syntaxhighlight lang="ruby">require 'socket'
OpenWindow(0, 100, 200, 200, 100, "Echo Server", #PB_Window_SystemMenu | #PB_Window_MinimizeGadget )
InitNetwork()
CreateNetworkServer(1, 12321)
 
Socket.tcp_server_loop(12321) do |conn, addr|
Repeat
Thread.new do
Event = NetworkServerEvent()
client = "#{addr.ip_address}:#{addr.ip_port}"
ClientID = EventClient()
puts "#{client} is connected"
begin
If Event = #PB_NetworkEvent_Connect ; When a new client has been connected...
loop do
AddMapElement(RecData(), Str(ClientID))
line = conn.readline
puts "#{client} says: #{line}"
ElseIf Event = #PB_NetworkEvent_Data
*Buffer = AllocateMemoryconn.puts(20000line)
end
count = ReceiveNetworkData(ClientID, *Buffer, 20000)
rescue EOFError
For i = 1 To count
conn.close
RecData(Str(ClientID)) + Mid( PeekS(*Buffer, count), i , 1)
puts "#{client} has disconnected"
If Right( RecData(Str(ClientID)), 2) = #CRLF$
end
SendNetworkString (ClientID, RecData(Str(ClientID)))
end
Debug IPString(GetClientIP(ClientID)) + ":" + Str(GetClientPort(ClientID)) + " " + RecData(Str(ClientID))
end</syntaxhighlight>
RecData(Str(ClientID)) = ""
EndIf
Next
FreeMemory(*Buffer)
ElseIf Event = #PB_NetworkEvent_Disconnect ; When a client has closed the connection...
DeleteMapElement(RecData(), Str(ClientID))
EndIf
 
=={{header|Rust}}==
Event = WaitWindowEvent(10)
<syntaxhighlight lang="rust">
Until Event = #PB_Event_CloseWindow
use std::net::{TcpListener, TcpStream};
</lang>
use std::io::{BufReader, BufRead, Write};
use std::thread;
 
fn main() {
let listener = TcpListener::bind("127.0.0.1:12321").unwrap();
println!("server is running on 127.0.0.1:12321 ...");
for stream in listener.incoming() {
let stream = stream.unwrap();
thread::spawn(move || handle_client(stream));
}
}
 
fn handle_client(stream: TcpStream) {
let mut stream = BufReader::new(stream);
loop {
let mut buf = String::new();
if stream.read_line(&mut buf).is_err() {
break;
}
stream
.get_ref()
.write(buf.as_bytes())
.unwrap();
}
}
</syntaxhighlight>
 
=={{header|Scala}}==
<syntaxhighlight lang="scala">import java.io.PrintWriter
import java.net.{ServerSocket, Socket}
 
import scala.io.Source
 
object EchoServer extends App {
private val serverSocket = new ServerSocket(23)
private var numConnections = 0
 
class ClientHandler(clientSocket: Socket) extends Runnable {
private val (connectionId, closeCmd) = ({numConnections += 1; numConnections}, ":exit")
 
override def run(): Unit =
new PrintWriter(clientSocket.getOutputStream, true) {
println(s"Connection opened, close with entering '$closeCmd'.")
Source.fromInputStream(clientSocket.getInputStream).getLines
.takeWhile(!_.toLowerCase.startsWith(closeCmd))
.foreach { line =>
Console.println(s"Received on #$connectionId: $line")
println(line) // Echo
}
Console.println(s"Gracefully closing connection, #$connectionId")
clientSocket.close()
}
 
println(s"Handling connection, $connectionId")
}
 
while (true) new Thread(new ClientHandler(serverSocket.accept())).start()
}</syntaxhighlight>
 
=={{header|Scheme}}==
{{works with|Guile}}
Based on the [[Guile]] [http://www.gnu.org/software/guile/manual/html_node/Internet-Socket-Examples.html Internet Socket Server Example].
<syntaxhighlight lang="scheme">; Needed in Guile for read-line
(use-modules (ice-9 rdelim))
 
; Variable used to hold child PID returned from forking
(define child #f)
 
; Start listening on port 12321 for connections from any address
(let ((s (socket PF_INET SOCK_STREAM 0)))
(setsockopt s SOL_SOCKET SO_REUSEADDR 1)
(bind s AF_INET INADDR_ANY 12321)
(listen s 5) ; Queue size of 5
 
(simple-format #t "Listening for clients in pid: ~S" (getpid))
(newline)
 
; Wait for connections forever
(while #t
(let* ((client-connection (accept s))
(client-details (cdr client-connection))
(client (car client-connection)))
; Once something connects fork
(set! child (primitive-fork))
(if (zero? child)
(begin
; Then have child fork to avoid zombie children (grandchildren aren't our responsibility)
(set! child (primitive-fork))
(if (zero? child)
(begin
; Display some connection details
(simple-format #t "Got new client connection: ~S" client-details)
(newline)
(simple-format #t "Client address: ~S"
(gethostbyaddr (sockaddr:addr client-details)))
(newline)
; Wait for input from client and then echo the input back forever (or until client quits)
(do ((line (read-line client)(read-line client))) ((zero? 1))
(display line client)(newline client))))
; Child exits after spawning grandchild.
(primitive-exit))
; Parent waits for child to finish spawning grandchild
(waitpid child)))))</syntaxhighlight>
 
=={{header|Seed7}}==
The code below uses the library [http://seed7.sourceforge.net/libraries/listener.htm listener.s7i].
The function [http://seed7.sourceforge.net/libraries/listener.htm#waitForRequest%28inout_listener,inout_file,inout_file%29 waitForRequest] returns
requests from new and existing connections.
 
<syntaxhighlight lang="seed7">$ include "seed7_05.s7i";
include "socket.s7i";
include "listener.s7i";
 
const proc: main is func
local
var listener: aListener is listener.value;
var file: existingConnection is STD_NULL;
var file: newConnection is STD_NULL;
begin
aListener := openInetListener(12321);
listen(aListener, 10);
while TRUE do
waitForRequest(aListener, existingConnection, newConnection);
if existingConnection <> STD_NULL then
if eof(existingConnection) then
writeln("Close connection " <& numericAddress(address(existingConnection)) <&
" port " <& port(existingConnection));
close(existingConnection);
else
write(existingConnection, gets(existingConnection, 1024));
end if;
end if;
if newConnection <> STD_NULL then
writeln("New connection " <& numericAddress(address(newConnection)) <&
" port " <& port(newConnection));
end if;
end while;
end func;</syntaxhighlight>
 
=={{header|Tcl}}==
This code is single-threaded. It uses non-blocking I/O to perform the transfers, sitting on top of the event multiplexer system call (e.g., <code>select()</code> on Unix) to decide when to take new connections or service a particular socket. This makes this into a very lightweight echo server in terms of overall system resources.
 
<langsyntaxhighlight lang="tcl"># How to handle an incoming new connection
proc acceptEcho {chan host port} {
puts "opened connection from $host:$port"
Line 912 ⟶ 2,370:
# Make the server socket and wait for connections
socket -server acceptEcho -myaddr localhost 12321
vwait forever</langsyntaxhighlight>
===Alternative version===
A more succinct version (though one harder to adapt to other kinds of services, but closer to the standard unix echo daemon since it has no line-buffering) is to use an asynchronous binary copy.
<langsyntaxhighlight lang="tcl"># How to handle an incoming new connection
proc acceptEcho {chan host port} {
puts "opened connection from $host:$port"
Line 930 ⟶ 2,388:
# Make the server socket and wait for connections
socket -server acceptEcho -myaddr localhost 12321
vwait forever</langsyntaxhighlight>
 
=={{header|X86 Assembly}}==
<syntaxhighlight lang="x86asm">
 
; x86_64 Linux NASM
 
global _start
 
%define af_inet 2
%define sock_stream 1
%define default_proto 0
%define sol_sock 1
%define reuse_addr 2
%define reuse_port 15
%define server_port 9001
%define addr_any 0
%define family_offset 0
%define port_offset 2
%define addr_offset 4
%define unused_offset 8
%define addr_len 16
%define buffer_len 64
%define max_connections 3
 
 
section .text
 
; rdi - 16 bit value to be byte swapped
; return - byte swapped value
htn_swap16:
 
xor rax, rax
mov rdx, 0x000000ff
 
mov rsi, rdi
and rsi, rdx
shl rsi, 8
or rax, rsi
shl rdx, 8
 
mov rsi, rdi
and rsi, rdx
shr rsi, 8
or rax, rsi
ret
 
; return - server socket
create_server_socket:
 
mov rax, 41
mov rdi, af_inet
mov rsi, sock_stream
mov rdx, default_proto
syscall
push rax
 
mov rax, 54
mov rdi, qword [rsp]
mov rsi, sol_sock
mov rdx, reuse_addr
mov qword [rsp - 16], 1
lea r10, [rsp - 16]
mov r8, 4
syscall
 
mov rax, 54
mov rdi, qword [rsp]
mov rsi, sol_sock
mov rdx, reuse_port
mov qword [rsp - 16], 1
lea r10, [rsp - 16]
mov r8, 4
syscall
 
 
pop rax
ret
 
; rdi - socket
; rsi - port
; rdx - connections
; return - void
bind_and_listen:
 
push rdi
push rdx
 
mov rdi, rsi
call htn_swap16
 
lea rsi, [rsp - 16]
mov word [rsi + family_offset], af_inet
mov word [rsi + port_offset], ax
mov dword [rsi + addr_offset], addr_any
mov qword [rsi + unused_offset], 0
 
mov rax, 49
mov rdi, qword [rsp + 8]
mov rdx, addr_len
syscall
 
mov rax, 50
pop rsi
pop rdi
syscall
ret
 
; rdi - server socket
; return - client socket
accept:
 
mov rax, 43
lea rsi, [rsp - 16]
lea rdx, [rsp - 24]
syscall
ret
 
; rdi - client socket
; return - void
echo:
 
push rdi
mov rax, 0
lea rsi, [rsp - 104]
mov rdx, buffer_len
syscall
 
pop rdi
mov rdx, rax
lea rsi, [rsp - 112]
mov rax, 1
syscall
ret
 
 
_start:
 
call create_server_socket
mov r14, rax
 
mov rdi, rax
mov rsi, server_port
mov rdx, max_connections
call bind_and_listen
 
accept_connection:
 
mov rdi, r14
call accept
 
mov r15, rax
mov rax, 57
syscall
 
test rax, rax
jz handle_connection
 
; close client socket
mov rax, 3
mov rdi, r15
syscall
jmp accept_connection
handle_connection:
 
mov rdi, r15
call echo
 
close_client:
mov rax, 3
mov rdi, r15
syscall
 
close_server:
mov rax, 3
mov rdi, r14
syscall
 
exit:
mov rax, 60
xor rdi, rdi
syscall
</syntaxhighlight>
 
=={{header|Wren}}==
{{trans|C}}
An embedded program so we can ask the C host to call the relevant library functions for us and also handle simultaneous connections from multiple clients using a multi-process approach.
<syntaxhighlight lang="wren">/* Echo_server.wren */
 
var MAX_ENQUEUED = 20
var BUF_LEN = 256
var PORT_STR = "12321"
 
var AF_UNSPEC = 0
var SOCK_STREAM = 1
var AI_PASSIVE = 1
 
foreign class AddrInfo {
foreign static getAddrInfo(name, service, req, pai)
 
construct new() {}
 
foreign family
 
foreign family=(f)
 
foreign sockType
 
foreign sockType=(st)
 
foreign flags
 
foreign flags=(f)
 
foreign protocol
 
foreign addr
 
foreign addrLen
}
 
foreign class AddrInfoPtr {
construct new() {}
 
foreign deref
 
foreign free()
}
 
class Socket {
foreign static create(domain, type, protocol)
 
foreign static bind(fd, addr, len)
 
foreign static listen(fd, n)
 
foreign static accept(fd, addr, addrLen)
}
 
foreign class SockAddrPtr {
construct new() {}
 
foreign size
}
 
class SigAction {
foreign static cleanUpProcesses()
}
 
foreign class Buffer {
construct new(size) {}
}
 
class Posix {
foreign static read(fd, buf, nbytes)
 
foreign static write(fd, buf, n)
 
foreign static fork()
 
foreign static close(fd)
}
 
// Child process.
var echoLines = Fn.new { |csock|
var buf = Buffer.new(BUF_LEN)
var r
while ((r = Posix.read(csock, buf, BUF_LEN)) > 0) {
Posix.write(csock, buf, r)
}
}
 
// Parent process.
var takeConnectionsForever = Fn.new { |ssock|
while (true) {
var addr = SockAddrPtr.new()
var addrSize = addr.size
 
/* Block until we take one connection to the server socket */
var csock = Socket.accept(ssock, addr, addrSize)
 
/* If it was a successful connection, spawn a worker process to service it. */
if (csock == -1) {
System.print("Error accepting socket.")
} else if (Posix.fork() == 0) {
Posix.close(ssock)
echoLines.call(csock)
return
} else {
Posix.close(csock)
}
}
}
 
/* Look up the address to bind to. */
var hints = AddrInfo.new()
hints.family = AF_UNSPEC
hints.sockType = SOCK_STREAM
hints.flags = AI_PASSIVE
var addrInfoPtr = AddrInfoPtr.new()
if (AddrInfo.getAddrInfo("", PORT_STR, hints, addrInfoPtr) != 0) {
Fiber.abort("Failed to get pointer to addressinfo.")
}
 
/* Make a socket. */
var res = addrInfoPtr.deref
var sock = Socket.create(res.family, res.sockType, res.protocol)
if (sock == -1) Fiber.abort("Failed to make a socket.")
 
/* Arrange to clean up child processes (the workers). */
SigAction.cleanUpProcesses()
 
/* Associate the socket with its address. */
if (Socket.bind(sock, res.addr, res.addrLen) != 0) {
Fiber.abort("Failed to bind socket.")
}
 
addrInfoPtr.free()
 
/* State that we've opened a server socket and are listening for connections. */
if (Socket.listen(sock, MAX_ENQUEUED) != 0) {
Fiber.abort("Failed to listen for connections.")
}
 
/* Serve the listening socket until killed */
takeConnectionsForever.call(sock)</syntaxhighlight>
<br>
which we now embed in the following C program, build and run:
<syntaxhighlight lang="c">/* gcc Echo_server.c -o Echo_server -lwren -lm */
 
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <unistd.h>
#include <sys/wait.h>
#include <signal.h>
#include "wren.h"
 
/* Clean up dead processes. */
void wait_for_zombie(int s) {
while (waitpid(-1, NULL, WNOHANG) > 0) ;
}
 
/* C <=> Wren interface functions */
 
void C_addrInfoAllocate(WrenVM* vm) {
wrenSetSlotNewForeign(vm, 0, 0, sizeof(struct addrinfo));
}
 
void C_addrInfoPtrAllocate(WrenVM* vm) {
wrenSetSlotNewForeign(vm, 0, 0, sizeof(struct addrinfo*));
}
 
void C_sockAddrPtrAllocate(WrenVM* vm) {
wrenSetSlotNewForeign(vm, 0, 0, sizeof(struct sockaddr*));
}
 
void C_bufferAllocate(WrenVM* vm) {
size_t bufsize = (size_t)wrenGetSlotDouble(vm, 1);
wrenSetSlotNewForeign(vm, 0, 0, bufsize);
}
 
void C_getAddrInfo(WrenVM* vm) {
const char *name = wrenGetSlotString(vm, 1);
if (strcmp(name, "") == 0) name = NULL;
const char *service = wrenGetSlotString(vm, 2);
const struct addrinfo *req = (const struct addrinfo *)wrenGetSlotForeign(vm, 3);
struct addrinfo** ppai = (struct addrinfo**)wrenGetSlotForeign(vm, 4);
int status = getaddrinfo(name, service, req, ppai);
wrenSetSlotDouble(vm, 0, (double)status);
}
 
void C_family(WrenVM* vm) {
struct addrinfo* pai = (struct addrinfo*)wrenGetSlotForeign(vm, 0);
wrenSetSlotDouble(vm, 0, (double)(pai->ai_family));
}
 
void C_setFamily(WrenVM* vm) {
struct addrinfo* pai = (struct addrinfo*)wrenGetSlotForeign(vm, 0);
int f = (int)wrenGetSlotDouble(vm, 1);
pai->ai_family = f;
}
 
void C_sockType(WrenVM* vm) {
struct addrinfo* pai = (struct addrinfo*)wrenGetSlotForeign(vm, 0);
wrenSetSlotDouble(vm, 0, (double)(pai->ai_socktype));
}
 
void C_setSockType(WrenVM* vm) {
struct addrinfo* pai = (struct addrinfo*)wrenGetSlotForeign(vm, 0);
int type = (int)wrenGetSlotDouble(vm, 1);
pai->ai_socktype = type;
}
 
void C_flags(WrenVM* vm) {
struct addrinfo* pai = (struct addrinfo*)wrenGetSlotForeign(vm, 0);
wrenSetSlotDouble(vm, 0, (double)(pai->ai_flags));
}
 
void C_setFlags(WrenVM* vm) {
struct addrinfo* pai = (struct addrinfo*)wrenGetSlotForeign(vm, 0);
int flags = (int)wrenGetSlotDouble(vm, 1);
pai->ai_flags = flags;
}
 
void C_protocol(WrenVM* vm) {
struct addrinfo* pai = (struct addrinfo*)wrenGetSlotForeign(vm, 0);
wrenSetSlotDouble(vm, 0, (double)(pai->ai_protocol));
}
 
void C_addr(WrenVM* vm) {
wrenEnsureSlots(vm, 2);
struct addrinfo* pai = (struct addrinfo*)wrenGetSlotForeign(vm, 0);
wrenGetVariable(vm, "main", "SockAddrPtr", 1);
struct sockaddr **ppsa = (struct sockaddr**)wrenSetSlotNewForeign(vm, 0, 1, sizeof(struct sockaddr*));
*ppsa = pai->ai_addr;
}
 
void C_addrLen(WrenVM* vm) {
struct addrinfo* pai = (struct addrinfo*)wrenGetSlotForeign(vm, 0);
wrenSetSlotDouble(vm, 0, (double)(pai->ai_addrlen));
}
 
void C_deref(WrenVM* vm) {
wrenEnsureSlots(vm, 2);
struct addrinfo** ppai = (struct addrinfo**)wrenGetSlotForeign(vm, 0);
wrenGetVariable(vm, "main", "AddrInfo", 1);
struct addrinfo *pai = (struct addrinfo*)wrenSetSlotNewForeign(vm, 0, 1, sizeof(struct addrinfo));
*pai = **ppai;
}
 
void C_free(WrenVM* vm) {
struct addrinfo* pai = *(struct addrinfo**)wrenGetSlotForeign(vm, 0);
freeaddrinfo(pai);
}
 
void C_create(WrenVM* vm) {
int domain = (int)wrenGetSlotDouble(vm, 1);
int type = (int)wrenGetSlotDouble(vm, 2);
int protocol = (int)wrenGetSlotDouble(vm, 3);
int fd = socket(domain, type, protocol);
wrenSetSlotDouble(vm, 0, (double)fd);
}
 
void C_bind(WrenVM* vm) {
int fd = (int)wrenGetSlotDouble(vm, 1);
__CONST_SOCKADDR_ARG *psa = (__CONST_SOCKADDR_ARG *)wrenGetSlotForeign(vm, 2);
socklen_t len = (socklen_t)wrenGetSlotDouble(vm, 3);
int status = bind(fd, *psa, len);
wrenSetSlotDouble(vm, 0, (double)status);
}
 
void C_listen(WrenVM* vm) {
int fd = (int)wrenGetSlotDouble(vm, 1);
int n = (int)wrenGetSlotDouble(vm, 2);
int status = listen(fd, n);
wrenSetSlotDouble(vm, 0, (double)status);
}
 
void C_accept(WrenVM* vm) {
int fd = (int)wrenGetSlotDouble(vm, 1);
__SOCKADDR_ARG *psa = (__SOCKADDR_ARG *)wrenGetSlotForeign(vm, 2);
socklen_t len = (socklen_t)wrenGetSlotDouble(vm, 3);
int status = accept(fd, *psa, &len);
wrenSetSlotDouble(vm, 0, (double)status);
}
 
void C_size(WrenVM* vm) {
struct sockaddr** ppaddr = (struct sockaddr**)wrenGetSlotForeign(vm, 0);
wrenSetSlotDouble(vm, 0, (double)sizeof(**ppaddr));
}
 
void C_cleanUpProcesses(WrenVM* vm) {
struct sigaction sa;
sa.sa_handler = wait_for_zombie;
sigemptyset(&sa.sa_mask);
sa.sa_flags = SA_RESTART;
if (sigaction(SIGCHLD, &sa, NULL) == -1 ) {
perror("sigaction");
exit(EXIT_FAILURE);
}
}
 
void C_read(WrenVM* vm) {
int fd = (int)wrenGetSlotDouble(vm, 1);
void *buf = (void *)wrenGetSlotForeign(vm, 2);
size_t nbytes = (size_t)wrenGetSlotDouble(vm, 3);
ssize_t res = read(fd, buf, nbytes);
wrenSetSlotDouble(vm, 0, (double)res);
}
 
void C_write(WrenVM* vm) {
int fd = (int)wrenGetSlotDouble(vm, 1);
void *buf = (void *)wrenGetSlotForeign(vm, 2);
size_t n = (size_t)wrenGetSlotDouble(vm, 3);
ssize_t res = write(fd, buf, n);
wrenSetSlotDouble(vm, 0, (double)res);
}
 
void C_fork(WrenVM* vm) {
__pid_t pid = fork();
wrenSetSlotDouble(vm, 0, (double)pid);
}
 
void C_close(WrenVM* vm) {
int fd = (int)wrenGetSlotDouble(vm, 1);
int status = close(fd);
wrenSetSlotDouble(vm, 0, (double)status);
}
 
WrenForeignClassMethods bindForeignClass(WrenVM* vm, const char* module, const char* className) {
WrenForeignClassMethods methods;
methods.allocate = NULL;
methods.finalize = NULL;
if (strcmp(module, "main") == 0) {
if (strcmp(className, "AddrInfo") == 0) {
methods.allocate = C_addrInfoAllocate;
} else if (strcmp(className, "AddrInfoPtr") == 0) {
methods.allocate = C_addrInfoPtrAllocate;
} else if (strcmp(className, "SockAddrPtr") == 0) {
methods.allocate = C_sockAddrPtrAllocate;
} else if (strcmp(className, "Buffer") == 0) {
methods.allocate = C_bufferAllocate;
}
}
return methods;
}
 
WrenForeignMethodFn bindForeignMethod(
WrenVM* vm,
const char* module,
const char* className,
bool isStatic,
const char* signature) {
if (strcmp(module, "main") == 0) {
if (strcmp(className, "AddrInfo") == 0) {
if ( isStatic && strcmp(signature, "getAddrInfo(_,_,_,_)") == 0) return C_getAddrInfo;
if (!isStatic && strcmp(signature, "family") == 0) return C_family;
if (!isStatic && strcmp(signature, "family=(_)") == 0) return C_setFamily;
if (!isStatic && strcmp(signature, "sockType") == 0) return C_sockType;
if (!isStatic && strcmp(signature, "sockType=(_)") == 0) return C_setSockType;
if (!isStatic && strcmp(signature, "flags") == 0) return C_flags;
if (!isStatic && strcmp(signature, "flags=(_)") == 0) return C_setFlags;
if (!isStatic && strcmp(signature, "protocol") == 0) return C_protocol;
if (!isStatic && strcmp(signature, "addr") == 0) return C_addr;
if (!isStatic && strcmp(signature, "addrLen") == 0) return C_addrLen;
} else if (strcmp(className, "AddrInfoPtr") == 0) {
if (!isStatic && strcmp(signature, "deref") == 0) return C_deref;
if (!isStatic && strcmp(signature, "free()") == 0) return C_free;
} else if (strcmp(className, "Socket") == 0) {
if ( isStatic && strcmp(signature, "create(_,_,_)") == 0) return C_create;
if ( isStatic && strcmp(signature, "bind(_,_,_)") == 0) return C_bind;
if ( isStatic && strcmp(signature, "listen(_,_)") == 0) return C_listen;
if ( isStatic && strcmp(signature, "accept(_,_,_)") == 0) return C_accept;
} else if (strcmp(className, "SockAddrPtr") == 0) {
if (!isStatic && strcmp(signature, "size") == 0) return C_size;
} else if (strcmp(className, "SigAction") == 0) {
if ( isStatic && strcmp(signature, "cleanUpProcesses()") == 0) return C_cleanUpProcesses;
} else if (strcmp(className, "Posix") == 0) {
if ( isStatic && strcmp(signature, "read(_,_,_)") == 0) return C_read;
if ( isStatic && strcmp(signature, "write(_,_,_)") == 0) return C_write;
if ( isStatic && strcmp(signature, "fork()") == 0) return C_fork;
if ( isStatic && strcmp(signature, "close(_)") == 0) return C_close;
}
}
return NULL;
}
 
static void writeFn(WrenVM* vm, const char* text) {
printf("%s", text);
}
 
void errorFn(WrenVM* vm, WrenErrorType errorType, const char* module, const int line, const char* msg) {
switch (errorType) {
case WREN_ERROR_COMPILE:
printf("[%s line %d] [Error] %s\n", module, line, msg);
break;
case WREN_ERROR_STACK_TRACE:
printf("[%s line %d] in %s\n", module, line, msg);
break;
case WREN_ERROR_RUNTIME:
printf("[Runtime Error] %s\n", msg);
break;
}
}
 
char *readFile(const char *fileName) {
FILE *f = fopen(fileName, "r");
fseek(f, 0, SEEK_END);
long fsize = ftell(f);
rewind(f);
char *script = malloc(fsize + 1);
fread(script, 1, fsize, f);
fclose(f);
script[fsize] = 0;
return script;
}
 
int main(int argc, char **argv) {
WrenConfiguration config;
wrenInitConfiguration(&config);
config.writeFn = &writeFn;
config.errorFn = &errorFn;
config.bindForeignClassFn = &bindForeignClass;
config.bindForeignMethodFn = &bindForeignMethod;
WrenVM* vm = wrenNewVM(&config);
const char* module = "main";
const char* fileName = "Echo_server.wren";
char *script = readFile(fileName);
WrenInterpretResult result = wrenInterpret(vm, module, script);
switch (result) {
case WREN_RESULT_COMPILE_ERROR:
printf("Compile Error!\n");
break;
case WREN_RESULT_RUNTIME_ERROR:
printf("Runtime Error!\n");
break;
case WREN_RESULT_SUCCESS:
break;
}
wrenFreeVM(vm);
free(script);
return 0;
}</syntaxhighlight>
 
{{out}}
Quick test using 2 terminals and telnet as the client (also tested on 3 terminals - not shown here):
<pre>
/* start server on terminal 1 */
$ ./Echo_server
 
/* start telnet on terminal 2 and type 'hello' */
$ telnet localhost 12321
Trying 127.0.0.1...
Connected to localhost.
Escape character is '^]'.
hello
hello
^]
telnet> quit
Connection closed.
 
/* press ctrl-c on terminal 1 to kill the server */
^C
</pre>
 
=={{header|zkl}}==
<syntaxhighlight lang="zkl">const PORT=12321;
pipe:=Thread.Pipe(); // how server tells thread to connect to user
fcn echo(socket){ // a thread, one per connection
text:=Data();
while(t:=socket.read()){
text.append(t);
if(text.find("\n",text.cursor)){ text.readln().print(); }
}
// socket was closed
}
// Set up the server socket.
server:=Network.TCPServerSocket.open(PORT);
println("Listening on %s:%s".fmt(server.hostname,server.port));
server.listen(echo.launch); // Main event loop</syntaxhighlight>
{{out}}
The next three windows overlap in time
<pre>
//start the server
$ zkl bbb
Listening on Octavius:12321
hohothis is a test
a different terminal
^\Quit
</pre>
<pre>
//on another terminal, run the REPL
$ zkl
zkl: var s=Network.TCPClientSocket.connectTo("localhost",12321);
TCPClientSocket
zkl: s.write("hoho")
4
zkl: s.write("this is a test\n")
15
zkl:
</pre>
<pre>
//and on a third terminal
$ zkl
zkl: var s=Network.TCPClientSocket.connectTo("localhost",12321);
TCPClientSocket
zkl: s.write("a different terminal\n")
21
zkl:
</pre>
 
{{omit from|ACL2}}
{{omit from|Lotus 123 Macro Scripting}}
{{omit from|TI-83 BASIC}} {{omit from|TI-89 BASIC}} <!-- Does not have network access (just a serial port). -->
{{omit from|M4}}
{{omit from|Maxima}}
{{omit from|Minimal BASIC}}
{{omit from|ML/I}}
{{omit from|Palo Alto Tiny BASIC}}
{{omit from|PARI/GP}}
{{omit from|PL/0}}
{{omit from|Retro|No concurrency support}}
{{omit from|SNUSP|No networking.}}
{{omit from|Tiny BASIC}}
{{omit from|Unlambda|Does not have network access.}}
{{omit from|Commodore BASIC}}
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