Distributed programming: Difference between revisions

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Given two computers on a network, send messages between them. The protocol used may be language-specific or not, and should be suitable for general distributed programming.
Given two computers on a network, send messages between them. The protocol used may be language-specific or not, and should be suitable for general distributed programming.


=={{header|E}}==
={{header|E}}=
'''Protocol:''' Pluribus
'''Protocol:''' Pluribus


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}
}


=={{header|OCaml}}==
={{header|OCaml}}=
'''Compiler:''' JoCaml
'''Compiler:''' JoCaml
Minimalistic distributed logger with synchronous channels using the join calculus on top of OCaml.
Minimalistic distributed logger with synchronous channels using the join calculus on top of OCaml.
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find "foo"
find "foo"


=={{header|Python}} (XML-RPC)==
={{header|Python}}=
==XML-RPC==
'''Version:''' 2.4 and 2.6, code will work on both
'''Version:''' 2.4 and 2.6, code will work on both


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</nowiki></pre>
</nowiki></pre>


=={{header|Python}} (HTTP)==
==HTTP==
'''Version:''' 2.4 and 2.6, code will work on both
'''Version:''' 2.4 and 2.6, code will work on both


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</nowiki></pre>
</nowiki></pre>


=={{header|Python}} (Socket, Plain Text)==
==Socket, Plain Text==
'''Version:''' 2.4 and 2.6, code will work on both
'''Version:''' 2.4 and 2.6, code will work on both


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=={{header|Python}} (Pyro)==
==Pyro==
'''Version:''' 2.4 and 2.6, code will work on both
'''Version:''' 2.4 and 2.6, code will work on both



Revision as of 20:45, 8 December 2007

Task
Distributed programming
You are encouraged to solve this task according to the task description, using any language you may know.

Given two computers on a network, send messages between them. The protocol used may be language-specific or not, and should be suitable for general distributed programming.

E

Protocol: Pluribus

This service cannot be used except by clients which know the URL designating it, messages are encrypted, and the client authenticates the server. However, it is vulnerable to denial-of-service by any client knowing the URL.

Server

(The protocol is symmetric; this program is the server only in that it is the one which is started first and exports an object.)

def storage := [].diverge()

def logService {
  to log(line :String) {
    storage.push([timer.now(), line])
  }
  to search(substring :String) {
    var matches := []
    for [time, line] ? (line.startOf(substring) != -1) in storage {
      matches with= [time, line]
    }
    return matches
  }
}

introducer.onTheAir()
def sturdyRef := makeSturdyRef.temp(logService)
println(<captp>.sturdyToURI(sturdyRef))
interp.blockAtTop()

This will print the URL of the service and run it until aborted.

Client

The URL provided by the server is given as the argument to this program.

def [uri] := interp.getArgs()
introducer.onTheAir()
def sturdyRef := <captp>.sturdyFromURI(uri)
def logService := sturdyRef.getRcvr()

logService <- log("foot")
logService <- log("shoe")

println("Searching...")
when (def result := logService <- search("foo")) -> {
  for [time, line] in result {
    println(`At $time: $line`)
  }
}

OCaml

Compiler: JoCaml Minimalistic distributed logger with synchronous channels using the join calculus on top of OCaml.

Server

 open Printf

 let create_logger () =
   def log(text) & logs(l) =
       printf "Logged: %s\n%!" text;
       logs((text, Unix.gettimeofday ())::l) & reply to log
 
    or search(text) & logs(l) =
       logs(l) & reply List.filter (fun (line, _) -> line = text) l to search
   in
     spawn logs([]);
     (log, search)
 
 def wait() & finished() = reply to wait
 
 let register name service = Join.Ns.register Join.Ns.here name service

 let () =
   let log, search = create_logger () in
     register "log" log;
     register "search" search;
     Join.Site.listen (Unix.ADDR_INET (Join.Site.get_local_addr(), 12345));
     wait ()

Client

 open Printf

 let ns_there = Join.Ns.there (Unix.ADDR_INET (Join.Site.get_local_addr(), 12345))

 let lookup name = Join.Ns.lookup ns_there name
 
 let log : string -> unit = lookup "log"
 let search : string -> (string * float) list = lookup "search"

 let find txt =
   printf "Looking for %s...\n" txt;
   List.iter (fun (line, time) ->
                printf "Found: '%s' at t = %f\n%!" (String.escaped line) time)
     (search txt)

 let () =
   log "bar";
   find "foo";
   log "foo";
   log "shoe";
   find "foo"

Python

XML-RPC

Version: 2.4 and 2.6, code will work on both

Protocol: XML-RPC

Server

#!/usr/bin/env python
# -*- coding: utf-8 -*-

import SimpleXMLRPCServer

class MyHandlerInstance:
    def echo(self, data):
        '''Method for returning data got from client'''
        return 'Server responded: %s' % data

    def div(self, num1, num2):
        '''Method for divide 2 numbers'''
        return num1/num2

def foo_function():
    '''A function (not an instance method)'''
    return True

HOST = "localhost"
PORT = 8000

server = SimpleXMLRPCServer.SimpleXMLRPCServer((HOST, PORT))

# register built-in system.* functions.
server.register_introspection_functions()

# register our instance
server.register_instance(MyHandlerInstance())

# register our function as well
server.register_function(foo_function)

try:
    # serve forever
    server.serve_forever()
except KeyboardInterrupt:
    print 'Exiting...'
    server.server_close()

Client

#!/usr/bin/env python
# -*- coding: utf-8 -*-

import xmlrpclib

HOST = "localhost"
PORT = 8000

rpc = xmlrpclib.ServerProxy("http://%s:%d" % (HOST, PORT))

# print what functions does server support 
print 'Server supports these functions:',
print ' '.join(rpc.system.listMethods())

# echo something
rpc.echo("We sent this data to server")

# div numbers
print 'Server says: 8 / 4 is: %d' % rpc.div(8, 4)

# control if foo_function returns True
if rpc.foo_function():
    print 'Server says: foo_function returned True'

HTTP

Version: 2.4 and 2.6, code will work on both

Protocol: HTTP

Server

#!/usr/bin/python
# -*- coding: utf-8 -*-

import BaseHTTPServer

HOST = "localhost"
PORT = 8000

# we just want to write own class, we replace do_GET method. This could be extended, I just added basics
# see; http://docs.python.org/lib/module-BaseHTTPServer.html
class MyHTTPHandler(BaseHTTPServer.BaseHTTPRequestHandler):
    def do_GET(self):
        # send 200 (OK) message
        self.send_response(200)
        # send header
        self.send_header("Content-type", "text/html")
        self.end_headers()

        # send context
        self.wfile.write("<html><head><title>Our Web Title</title></head>")
        self.wfile.write("<body><p>This is our body. You wanted to visit <b>%s</b> page</p></body>" % self.path)
        self.wfile.write("</html>")

if __name__ == '__main__':
    server = BaseHTTPServer.HTTPServer((HOST, PORT), MyHTTPHandler)
    try:
        server.serve_forever()
    except KeyboardInterrupt:
        print 'Exiting...'
        server.server_close()

Client

#!/usr/bin/python
# -*- coding: utf-8 -*-

import httplib

HOST = "localhost"
PORT = 8000

conn = httplib.HTTPConnection(HOST, PORT)
conn.request("GET", "/somefile")

response = conn.getresponse()
print 'Server Status: %d' % response.status

print 'Server Message: %s' % response.read()

Socket, Plain Text

Version: 2.4 and 2.6, code will work on both

Protocol: Plain Text

Server

#!/usr/bin/python
# -*- coding: utf-8 -*-

import SocketServer

HOST = "localhost"
PORT = 8000

# our instance that will upper whatever it gets and send back to client
class UpperCaseHandler(SocketServer.StreamRequestHandler):
    def handle(self):
        print '%s connected' % self.client_address[0]
        # get what client sends
        get = self.rfile.readline()
        # write back to client
        self.wfile.write(get.upper())

if __name__ == '__main__':
    tcpserver = SocketServer.TCPServer((HOST, PORT), UpperCaseHandler)
    try:
        tcpserver.serve_forever()
    except KeyboardInterrupt:
        print 'Exiting...'
        tcpserver.server_close()

Client

#!/usr/bin/python
# -*- coding: utf-8 -*-

import socket

HOST = "localhost"
PORT = 8000

DATA = "my name is eren"

# connect to server and send data
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect((HOST, PORT))
sock.send("%s\n" % DATA)

# get
response = sock.recv(256)
sock.close()

print "We sent: %s" % DATA
print 'Server responded: %s' % response


Pyro

Version: 2.4 and 2.6, code will work on both

Note: You should install Pyro (http://pyro.sourceforge.net) first and run pyro-ns binary to run code below.

Server

#!/usr/bin/python
# -*- coding: utf-8 -*-

import Pyro.core
import Pyro.naming

# create instance that will return upper case
class StringInstance(Pyro.core.ObjBase):
    def makeUpper(self, data):
        return data.upper()

class MathInstance(Pyro.core.ObjBase):
    def div(self, num1, num2):
        return num1/num2

if __name__ == '__main__':
    server = Pyro.core.Daemon()
    name_server = Pyro.naming.NameServerLocator().getNS()
    server.useNameServer(name_server)
    server.connect(StringInstance(), 'string')
    server.connect(MathInstance(), 'math')
    try:
        server.requestLoop()
    except KeyboardInterrupt:
        print 'Exiting...'
        server.shutdown()

Client

#!/usr/bin/python
# -*- coding: utf-8 -*-

import Pyro.core

DATA = "my name is eren"
NUM1 = 10
NUM2 = 5

string = Pyro.core.getProxyForURI("PYRONAME://string")
math = Pyro.core.getProxyForURI("PYRONAME://math")

print 'We sent: %s' % DATA
print 'Server responded: %s\n' % string.makeUpper(DATA)

print 'We sent two numbers to divide: %d and %d' % (NUM1, NUM2)
print 'Server responded the result: %s' % math.div(NUM1, NUM2)