Category talk:OoRexx: Difference between revisions
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m (→Coloring / Highlighting Rexx code: chickenlips comment. -- ~~~~) |
Walterpachl (talk | contribs) |
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:: I should also mention that Regina REXX doesn't honor the not (⌐) symbol, but PC/REXX, R4, and ROO do. I would like to know if NetRexx, ooRexx, CRX, AREXX, BREXX, and others support that characger. Perhaps if someone could chime in who know those interpreters. -- [[User:Gerard Schildberger|Gerard Schildberger]] 08:52, 11 June 2012 (UTC) |
:: I should also mention that Regina REXX doesn't honor the not (⌐) symbol, but PC/REXX, R4, and ROO do. I would like to know if NetRexx, ooRexx, CRX, AREXX, BREXX, and others support that characger. Perhaps if someone could chime in who know those interpreters. -- [[User:Gerard Schildberger|Gerard Schildberger]] 08:52, 11 June 2012 (UTC) |
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I wrote me a little program that just translates \ and | to ^ and ! in the source (except for literals and comments) and version 1 |
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(Gerard's) of the 24 game works, if translated that way and otherwise unchanged, on TSO. TSO supports the A=; |
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--[[User:Walterpachl|Walterpachl]] 21:16, 12 June 2012 (UTC) |
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== Coloring / Highlighting Rexx code == |
== Coloring / Highlighting Rexx code == |