Category:SuperCollider: Difference between revisions

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SuperCollider is an environment and programming language for real time audio synthesis and algorithmic composition. It provides an interpreted object-oriented language which functions as a network client to a state of the art, realtime sound synthesis server.

Revision as of 03:34, 5 December 2010

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Language
SuperCollider
This programming language may be used to instruct a computer to perform a task.
Official website
Execution method: Interpreted
Type checking: Dynamic
See Also:


Listed below are all of the tasks on Rosetta Code which have been solved using SuperCollider.

SuperCollider is an environment and programming language for real time audio synthesis and algorithmic composition. It provides an interpreted object-oriented language which functions as a network client to a state of the art, realtime sound synthesis server.