Category:OoRexx: Difference between revisions
Content added Content deleted
mNo edit summary |
Walterpachl (talk | contribs) (corrected the compatibility story) |
||
Line 6: | Line 6: | ||
I stand corrected! |
I stand corrected! |
||
There are (some/many) differences between Classic Rexx as standardized by ANSI, the ones implemented by IBM on VM or TSO or OS/2 or Personal Rexx or Regina etc. |
There are (some/many) differences between Classic Rexx as standardized by ANSI, the ones implemented by IBM on VM or TSO or OS/2 or Personal Rexx or Regina etc. |
||
Most examples under Language Rexx in this wiki were coded for Classic Rexx and |
Most examples under Language Rexx in this wiki were coded for Classic Rexx and may not be run unchanged with some other Rexx implementations (such as ooRexx). |
||
Please see the Rexx solutions for the 24 game where the original one was written for Classic Rexx and the second one was 'converted' (plagiarized) for IBM's Rexx including ooRexx! |
Please see the Rexx solutions for the 24 game where the original one was written for Classic Rexx and the second one was 'converted' (plagiarized) for IBM's Rexx including ooRexx! |
||