I'm working on modernizing Rosetta Code's infrastructure. Starting with communications. Please accept this time-limited open invite to RC's Slack.. --Michael Mol (talk) 20:59, 30 May 2020 (UTC)

# Category:Brainf***

(Redirected from Brainf***)
Brainf***
This programming language may be used to instruct a computer to perform a task. Listed below are all of the tasks on Rosetta Code which have been solved using Brainf***.
If you know Brainf***, please write code for some of the tasks not implemented in Brainf***.

Also known as Brainfuck, but identified as Brainf*** for reasons described here.
Created by Urban Müller in 1993 in an attempt to create the world's smallest Turing-complete compiler. It is noted as an esoteric programming language, as it is not ordinarily used for applications development, but it also noted as being a minimalist language.

The construction of the language is similar to a Turing Machine.
As with the Turing Machine, Brainf*** is built from a finite state machine and an infinite tape of cells. Each cell can be any size, including unbounded, but is frequently an eight bit byte. The finite state machine is the program code with the program counter pointing at the current state.
The strong similarity is one reason that a Brainf*** equivalent named Ρʺ was suitable for use by Corrado Böhm in 1964 to prove that structured programming using only while loops was just a powerful as goto spagetti programming.

The complete specification for the language (the available state transitions of the Turing machine) can be summed up with the following eight symbols:

Character Meaning
> increment the pointer (to point to the next cell to the right).
< decrement the pointer (to point to the next cell to the left).
+ increment (increase by one) the cell at the pointer.
- decrement (decrease by one) the cell at the pointer.
[ jump forward to the command after the corresponding ] if the cell at the pointer is zero.
] jump back to the command after the corresponding [ if the cell at the pointer is nonzero.
. output the value of the cell at the pointer as a character.
, accept one character of input, storing its value in the cell at the pointer.

Alternatively, the ] command may instead be translated as an unconditional jump to the corresponding [ command, or vice versa; programs will behave the same but may run more slowly.

The definition of the . and , in the above table still has some ambiguities due to the many ways of converting 'numbers' to 'characters'. Urban Müller's smallest compiler converted between characters and numbers using the ASCII character set. The newline character is number 10 and a end of file on input is signalled by the cell value being unchanged when the , command completes. The , command uses line editing and waits for for the return key to be pressed.

Due to this minimal instruction set, Brainf*** is used as an introduction to compilers and has even been successfully implemented as a microprocessor core and the foundation to an operating system using a slightly extended syntax for output. BUT due to vehement opposition to the name various equivalents are frequently used.

## Subcategories

This category has the following 3 subcategories, out of 3 total.

## Pages in category "Brainf***"

The following 40 pages are in this category, out of 40 total.